
A first-person horror adventure. Uncover your past and survive the Algerian desert. Fear is your enemy; stay calm to not succumb to an illness threatening you and your loved one. Avoid darkness, hide from monsters and solve puzzles. Adventure Mode available for a less scary experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 9.3Kreviews | 77% | — | $3.9M |
| $29.99 | 1.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 865 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Конечно прикольно было увидеть отсылочки на Dark Descent, но все равно максимум на 3 из 10, мало того что играть за беременную бабу не в кайф, так еще и когда тебе на весь экран суют как она кормит сисей младенца прям вызывает эффект отвращения
Хорошая и интересная игра
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 10 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 1.4Kratings |
| 74% |
| — |
| not modelled |
| $29.99 | 208ratings | 68% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 867 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра потрясающая. Жаль что фишку с мутацией главного героя на которую влияют поступки, а не сюжет, не стали развивать в следующей игре серии - бункер, по типу как в Call Of Chtulhu: Dark Corners Of The Earth, и несколько вариантов концовок. Разве что немного расстроила техническая составляющая в виде что герой не проходит из-за физики и застревает во всяких проемах или проваливается сквозь стены. А так игра стоит того чтобы в нее сыграть.
Aqui pareceu uma tentativa de dar um escopo de A3 a mais um projeto de walking simulator, trazendo mais ação, cenários maiores, sequências de fuga, gráficos mais trabalhados, elementos de gameplay inúteis e uma narrativa mais expansiva, desnecessariamente confusa e desinteressante, diga-se de passagem, que se escora no fato de trazer elementos vistos anteriormente na franquia, mas que de fato não agregam a nada, refletindo também nos elementos de gameplay resgatados. Até na ambientação aqui eles pecam, principalmente se comparado aos outros títulos da franquia. Talvez o verdadeiro sentimento que o jogo quisesse causar, dessa vez, fosse "confusão"... mas acho que pesaram a mão.
Gripping story, fantastic design but flawed enemy encounters and trimmed down mechanics. Still a hell of a ride, though!
Amnesia - Rebirth is a beautiful and deeply unique psychological horror experience that deserves more attention than it has received, in my opinion. From a technical perspective, the game looks fantastic and runs great, offering stunning visuals. The places you explore are perhaps the game's greatest strength, every unique location is visually stunning and beautifully rendered, lending a unique flavor to the protaganist's journey. The story is interesting, grounded by the intense emotional arc revolving around the birth. This central conflict is genuinely touching and provides a powerful, human core to the horror. I'm disappointed by some of the reviews regarding this storyline, it’s an profound part of life, and the emotional weight it carries elevates the narrative. However, some gameplay mechanics can certainly become annoying. The design choice to constantly tease the exit, only to spring a massive, time consuming detour on the player, sometimes multiple times in a row, which is very frustrating. While this tactic effectively keeps the stress and tension relentlessly high, by the fifteenth instance, it feels less like clever environmental puzzle design and more like a tiresome, repetitive pattern, to burn time. Furthermore, the interactions with the monsters themselves could be scarier and more tense. Encounters often rely on simple hide-and-wait mechanics, which dulls the horror aspect compared to direct, terrifying pursuit. Despite these minor flaws, Amnesia Rebirth to me is a memorable, unique gaming experience and a big step forward from its predecessor, Amnesia: A Machine for Pigs.
Man pregnant woman are hot but this game is not hot story is 5 or 3 and monsters are ass not unique and dying mechanic suck and the reviews saying pc gamer "an unforgettable follow to a horror classic" and the article is saying "expertly crafted story" are you on drug or you just try to mentally ill it not f-ucking expertly crafted story the story is s-hit the game play is boring because dying mechanic is s-hit man if you want to buy this game just watch game play on youtube and it still is on f-uck 60 fps come on this s-hit need to stop pls. This game is simulator for eating 3 burgers and getting inflated just don't buy this game save your money don't get tempted by hot pregnant woman she got the black kid inside of her (@ ̄ρ ̄@)
Amnesia rebirth has an incredibly captivating story and thick atmosphere mixed with simple gameplay and not that impressive monster encounters that brings the game down a notch, i really think this would make a great movie even if its ripping off the descent a bit with its cave and monster design. I really like the atmosphere especially of the other world it really feels like the best representation of a hp Lovecraft civilization thats using our civilization to stay alive, the visuals are truly incredible and i do feel a strong inspiration from Hr Giger, i know that the game was pandered for not being as scary as dark descent but i felt tense just from the atmosphere and the sound design. While not being as incredible as dark descent or Soma, rebirth offers a completely different typ of story that i really found myself invested in and wondering how the situation always went from bad to worse, its a fun time just make sure to play with a good headset
I often don't finish indie games, a lot of them I lose interest in but this one is excellent. I did play it on the adventure mode, however, it's incredibly scary and surprisingly, there is the non-horror option which lets you play the story without dealing with the monsters. I appreciated that, I couldn't have played the game without it. The story I have somewhat mixed feelings about. The other world's story is fascinating and well written. The Tasi story is a mixed bag - overwhelmingly this would be played by men, who would really struggle to connect to the main character and all the stuff about the baby. I'm a woman, and still didn't care about the baby stuff, it's just not compelling unless you're incredibly maternal. I feel like this would have made a good movie, but doesn't work as well for a game which would have a very specific player-base. It was great though, really well made and with the exception of the worst South African accent I've ever heard, the voice acting was excellent. Hard to recommend though, since I think a lot of people would fail to connect to the main character.
scariest game i've ever played
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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