
Welcome to Amber Isle - a quaint, friendly village of prehistoric residents who are in need of a new shopkeep... That’s you! Craft and sell items, upgrade your shop, befriend your Paleofolk neighbours and customise the island to bring the village back to life and welcome even more prehistoric pals!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 31 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Welcome... to Amber Isle! A shop management/social sim set in a quaint, friendly world of prehistoric animal islanders called Paleofolk!
You’re tasked with running Amber Isle’s only shop. Gather, craft and sell items to meet the needs of your diverse Paleofolk customers. Does your brachiosaur buddy need a canvas as long as his neck? Maybe your microraptor amigo needs a mini-sized chair? Perhaps even some water-proof paper for a plesiosaur in peril? Different customers also have different needs, behaviours and preferences to learn. Haggle, pawn, and counter-offer your way to the top of the Shop Rankings! It’s up to you to run a successful shop to bring Amber Isle back from the brink of fossilisation!

Name, customise and run your shop your way! Use your profits to unlock new shop decor, walls, floors and more. As your shop gains popularity, plan your layout wisely, expand your floorspace and make your shop more efficient.
Rebuild the island!
You can also use your shop profits to help rebuild the island and unlock new areas. Decorate with paths, foliage, and amenities to make Amber Isle an attractive destination. Only then will our Paleofolk pals consider packing up and moving in permanently!

Paleofolk come in a wide variety of shapes, sizes and species- it’s not just dinosaurs! There’s Ice Age mammals, Permian amphibians, marine life, invertebrates, and more! Amber Isle has 48 different Paleofolk to befriend, all with unique personalities, preferences, dialogue, and quests.

Get closer to Paleofolk by hanging out with them and fulfilling their requests. As your friendship grows, Paleofolk will share new upgrades and recipes with you. With your help, they can even build their own stalls, cafes, gardens, and communal areas on Amber Isle!
Express your penchant for the prehistoric by designing your very own Paleofolk! Change your clothes, crests, colours, and more in our character customiser! Pick from 5 body presets; Small Herbivore, Large Herbivore, Raptor, Large Theropod and Mammal. What type of Paleofolk will you be?
The Story So Far…
Amber Isle is down to its last remaining residents; the grumpy iguanodon Mayor Clawsworth, the peppy pteranodon courier Maple, and the mega-keen megalosaurus intern Adi. In a last-ditch attempt to revitalise Amber Isle, Mayor Clawsworth reluctantly agrees to let you open a shop. During your adventure, you’ll learn more about your new friends, the history of the island and how exactly it fell into disrepair…
So, what are you waiting for!?
Let's stock the shelves and dust the displays, because it's almost opening time for your brand new adventure on Amber Isle!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.24−75% | 2.1Kreviews | 82% | — | $425.3K |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
dinosaurr. . . .
A lovely cozy game in which you can create your own dinosaur (or prehistoric mammal), befriend unique villagers, discover new biomes and characters, decorate the island, customize and manage your shop, grind materials, and pretty much focus on any part of the game that you feel like at that moment. You can focus on the story through quests, on grinding money with your shop, on finding and inviting as many villagers as fast as possible, or get lost in decorating the entire island. It offers great freedom and a nice balance of chilling and hustling. The overall soft, cartoony vibe is lovely in both the sound effects and the visuals. I always get so excited when I find a new villager and show how the species is portrayed in the game to my boyfriend, who is obsessed with dinosaurs, and then we debate what we think of the design. There are a few bugs, but nothing game-breaking, and the devs put out updates with fixes every now and then. Overall, I definitely recommend this one! (It's also lovely on the Steam Deck, but be aware that the selection and rotation button (right joystick) are the same in the character creator) There's only one thing that really bothers me, and that is that some trees and stuff I seem to be unable to remove, and it's just really impractical because they can block houses in strange ways, so I would be very happy if the devs would change that!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese
Hours played at review time, across 114 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Better than Animal Crossing
Super cozy. Pretty basic mechanics but enjoyable shop running game.
视角很难受
Bought this game on sale today at 75% off. I'm 5 hours in and only stopping because it's almost midnight. This game is excellent and I can't believe the quality of content I'm getting for under $10 AUD??? Even if it's all downhill from here, strongly recommend.
It's a VERY visually cute game with simple mechanics but can even prove slightly difficult at times, its a LOT to keep track of once you really get going but holy moly does it suck you in for HOURS! Definetly worth it.
AAAHHHHHHHHHHH
Things I don't mind: Animal Crossing vibes 100% especially the whole building a town up from nothing and owing money to a towns-member. Things I like: The massive character creator design menu. I spent a good chunk of time there and eventually started to use edits of randomized characters because it started to become overwhelming. The art/art style both 3 and 2D. This is a game I would consider purchasing an artbook for.(Edit: purchasing the Artbook soundtrack and starter pack wombo combo while it's $9 USD right now, normally the three would be $23 USD rounded down w/o tax - artbook alone is $5....I want the better value) Cozy vibes, but it's really difficult to enjoy them and get into the game when....(see follow up) Things I strongly dislike: 1) Atrocious camera angle and movement controls - specifically moving around the outside of your shop. 2) Intensive long tutorial. I felt locked into tutorial mode for an hour with long monologuing texts to read. Simply not my thing. 3) After the tutorial, I stored one of the custom requested items in the designated box. The character came up to the counter and requested their item. Where was it? In the box. The box designated for custom items...but they came to the counter and asked for it. I was not aware I needed to have a copy in my active inventory. Not happy Bob, not happy. 4) EVERY customer on my first day went to haggle item prices. I have not changed the item prices at all. Since I was unable to clean the store and address every customer...one left angry and dropped the item. This is not how you treat day 1 after a 'holding the player's hand for hours' tutorial. DO NOT BUY AT FULL PRICE. You can have the same Animal Crossing experience with, well Animal Crossing.
El juego es hermoso y entretenido Solo tengo un detalle a dar a luz y es de un terrible bug que conspira directo contra el 100% de los logros , y es el de la Amistad de Uno de los Npc Que no te da la Las Recetas , por ende Almenos a mi , me Jodio las Ganas de platinar, teniendo que usar metodos Externos No jode a la progrecion de la Historia principal , pero Yo si queria darle mi regalito a esta joyita Los personajes son muy carismaticos y se diferencian bien unos de otros por su forma de ser La Edicion de el mapa si bien No es La peor , tiene algun punto molesto , que es no poder sacar la cuadricula , por momentos suele hasta hacerte doler la cabeza JAJAJAJA ! Si estas buscando un juego para pasar el rato y estas dispuesto a sortear algunos problemas Tecnicos, la vas a pasar bien A mi me regalo unas 150 horas y seguro lo volveria a jugar en algun momento , minimo para ver todo lo que e creado !
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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