
Embark on a new adventure with pride in your heart! The action RPG Ys X:Nordics returns to Steam® with a massive upgrade—introducing new story content, new adventure areas, and a host of new features in Ys X: Proud Nordics!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 25 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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※Save data and bonus content from Ys X: Nordics cannot be carried over.
※Ys X: Proud Nordics includes all bonus content previously released for Ys X: Nordics (excluding consumable items), such as costumes, attachment items, and ship decorations.
※Bonus content included in Ys X: Proud Nordics is not compatible with Ys X: Nordics.
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Embark on a new adventure with pride in your heart!
The action RPG Ys X:Nordics returns to Steam® with a massive upgrade—introducing new story content, new adventure areas, and a host of new features in Ys X: Proud Nordics!
The massive island of Öland, located in the northern reaches of Obelia Bay.
As the battle against the immortal undead known as the Griegr continues, Adol the red-haired adventurer and Karja the pirate princess encounter a host of ancient ruins deep within the island’s uncharted wilderness.
What happened on this mysterious island?
A fateful meeting with another Mana user sets Adol and Karja on an all-new adventure into the unknown.
In addition to their exhilarating Cross Action combat, this enhanced edition introduces new Mana Actions, an expanded map of Öland Island with new exploration areas, and more!
Face off against new bosses, race through Mana Ride challenges, and test your skills in the Arena, where fearsome foes await—now with even more content for players to dive into!

He's the main character of the story, a vibrant adventurer with fiery red hair and eyes full of curiosity. Adol left his first adventure land, Esteria, at age 17 and was believed to have set off for Celceta. However, according to one of the adventure logs found in his family home, it's revealed that he had visited Obelia Bay with the former thief Dogi before heading to Celceta.

The sole daughter of Grimmson, the leader of the Baltan Navy. Karja leads the rough seafarers in piracy with confidence, earning her the moniker 'Pirate Princess' among the people of Karnack who have seen her in action. While she possesses elegant features, she is armed with a hatchet and a round shield, displaying a ruthless, Norman fighting style.

A sharp-featured young man from the Kingdom of Danmorc, Canute always seems listless and hard to pin down.
Despite his laid-back demeanor, he’s a first-rate warrior known as “Canute the Bloodshedder.” He’s also the son of Sver, the ruler of Danmorc, who is currently invading the Seven Kingdoms of Britai. He once fought alongside his cousin Karja during a campaign in Britai.
A brilliant tactician, he once saved the outnumbered Norman forces by devising a strategy that turned the tide of battle. Still, Karja has an inexplicable aversion to him.

A female Norman who serves as Canute’s Shield Sister and also his second-in-command.
Though she does not possess the power of Mana, she has sharp instincts and excels at logistical support.
Cheerful and friendly, she speaks to Adol and Karja with an open heart, but is often curt toward Canute likely due to frequently having to deal with his difficult behavior.

Still on their mission to hunt down the undead Griegr, Adol and Karja continue exploring Obelia Bay aboard the sailing ship Sandras.
Their journey leads them to the largest island in Obelia Bay—Öland Island—where they encounter the Shield Siblings, Canute and Astrid, visitors from the Kingdom of Danmorc.
Why have the Normans, who supposedly hold a non-aggression pact with the Balta Navy, chosen this moment to appear in Obelia Bay?
And what secrets lie hidden on this island, where Balta Navy leader Grimson once conducted a mysterious investigation?
Through the eyes of two pairs of Shield Siblings, this new story arc delves deeper into the origins of the Normans and the mysterious power known as Mana.

Take on the extreme-difficulty dungeon known as Divine Realm: Muspelheim!
Not only is your time in this divine realm strictly limited, but you’ll also face deadly traps and powerful foes.
By using a rare item called Deep Crystals, you can lift certain restrictions within the Divine Realm—such as extending your time limit or adjusting enemy abilities—giving you more options as you tackle the toughest dungeon in the game!
In Solo Mode, you’ll control either Adol or Karja alone in fast-paced, high-action battles.
Master quick steps and dashes to chain together blistering combos and take down your enemies!

A swift attack that slices through enemies ahead while moving forward. Fast to execute, this skill chains easily into combos following regular attacks.

An advanced version of Raid Slash. Adol slashes through enemies while tracing star-like patterns around himself, wiping out any foes in his path.

Fires a wave of Mana energy from the tip of the sword to strike distant enemies. With low SP cost, it’s an excellent choice for keeping enemies at bay.

An advanced version of Mana Shoot. Unleashes an ultra-dense beam of searing Mana energy in a powerful long-range attack.

Rushes forward with a round shield, slamming into enemies. While active, the skill allows you to perfect guard against incoming attacks.

An advanced version of Shield Bash. A powerful Norman-style combo attack that combines shield bashes, axe strikes, and kicks in rapid succession.

A simple but forceful upward axe strike. Launches enemies into the air, leaving them vulnerable.

An advanced version of Flip Axe. Harnesses freezing Mana to summon an icy prison around nearby enemies, then shatters it in a devastating attack.
Control both characters simultaneously in Combo Mode!
Build up the Revenge Gauge to unleash massive damage!

Both characters leap high in unison, slamming down fiercely upon enemies below.

A balanced offense-defense skill. Blocks enemy attacks with Mana, then instantly counters with a powerful strike.

Adol and Karja dash past one another in a crossing motion, releasing a V-shaped slash that cuts through enemies.

Hurls your partner—bound by Mana chains—toward surrounding enemies in a spectacular throw, dealing wide-area damage.

Harness the power of Mana Strings to swing like a pendulum and reach far-off places with this dynamic mana action!
Upgrade your Mana Actions to strengthen the strings, enabling you to manipulate objects and activate switches in dungeons.

Soar and slide over the ground on the Grimble Board in this thrilling Mana Action!
Glide over water, race down Mana Roads at high speed, or launch through the air from wind pockets for a fast-paced experience.
What's more, you can even take part in a Mana Ride competition, traversing the natural terrain of various parts of Öland!

Release elemental Mana attacks with charged strikes!
Adol uses fire and Karja ice to not only damage enemies but also to aid in exploration--burn away obstacles or create icy platforms.

Reveal hidden elements of the world with the ancient Druid Monocle.
This Mana Action lets you detect enemies, uncover hidden gimmicks, and find buried treasures.
As the Druid Monocle gets stronger, your Mana Sense sharpens, allowing you to slow down time and overcome challenges like impassable doors and treacherous walkways.

A Mana Action that lets you harness Mana to lift structures or rocks, and launch them toward a target location!
Use lifted objects in combat, or create platforms to open up new paths—this versatile ability will prove invaluable when exploring dungeons!
Supports 21:9 ultra-wide monitors and frame rates exceeding 60fps! Enjoy a wider field of view and smoother gameplay. Preset settings tailored to your gaming environment are also available, ensuring a comfortable experience even on the Steam Deck.
With improved performance and support for Intel® XeSS, NVIDIA DLSS, and AMD FSR, you can experience the beautiful world of Ys X at higher resolutions and frame rates than ever before.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 451reviews | 77% | — | $423.6K |
| $69.99 | 133ratings | 96% | — | not modelled | |
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
差评献给出“威力加强版的”的法老控,我真心希望falcom和A社gust一起死在旧时代。 同时,云豹nmsl,这么多年了还是这么菜,本来游戏品质就不怎样,再狗屎移植一下简直完美,比如果使用手柄不自动隐藏鼠标光标,还tm要自己改,真是菜到抠脚;但是你还别说,为了跟北美版搞区分倒是下了不少功夫,搞的我想修改材质贴图都不行,有限制modder功夫修修bug不行吗。 没玩过的建议玩原版,加强版新增的内容游戏体验是毁灭的,都是无尽刷的无用东西,55个屏幕小挂件我真是笑出声。甚至新增内容还不如原版,比如原版钓鱼SL大概3小时就能全图鉴,加强版10个小时起步,因为新增了条生成概率千分之一的鱼,全图鉴才能拿到的最强防具其时间成本翻了5翻,法老控不会以为自己做的钓鱼系统很好玩吧?自己玩玩行不,不全图鉴不许下班哟。别人出加强版是提升游戏体验的,你是来恶心人的,就这坨屎还好意思捆绑卖,真不要个逼脸。
[h2] 一个特别美好的故事 一段特别浪漫的旅程~ [/h2] 故事的最后,大家都回到了自己的旅程上,最好的双人组为了自己的理想各自开启远航 40+h主线加支线全清,宝箱尽量集齐,大世界尽量问号全清 ++故事的JRPG味特别正,每个人给我感觉都是充满正能量。我真的特别喜欢充满善与爱的世界。结局俩对搭档(情侣)打的我特别舒服,浪漫结局玩完心情特别好 +战斗特别舒爽,祖传高速战斗风格。战斗深度不高但是不管精防精闪俱全,男女主定位明确,技能搭配起来刷怪效率同时衔接流畅,特别鼓励男女主不断切换丢技能战斗 同时因为精防判定很松,战斗音效堆料足,大开大合技能偏多,正反馈特别充足 ++女主北境人这个设定很容易联想到彪悍的蛮子设定,不过游戏里女兄弟粗中有细又决策果断,同时那种不经意透露的天然呆又是这角色特别突出的萌点。作为领袖粗犷作风下也有自己隐藏的善解人意,人格魅力特别大 玩完以后就能体会到,卡嘉公主那句“里拉,你去那边”一瞬间的魅力 男主是祖传的感情迟钝,正义感爆棚又意气风发的少年。处于是法老控舒适圈人设剧情,喜欢这个人设无脑冲 =音乐体验中规中矩,背景音乐我很喜欢,但可能是因为游戏音乐风格大部分趋同所以没给我什么记忆点,适配度相当不错 =画面中等,但相对那些卷画面的大厂而言这个画面显得好廉价些许拉胯。不过战斗演出特别棒,每个boss有独立的反击跟处决演出。双人技能演出特别多并且不重样。最终boss跟白鲸演出都相当出彩,算是互相弥补 -海战是真无聊,熟悉的问号熟悉的配方,依旧是夺还战=灯塔,小岛=据点。海战版罐头。海路强制要求进行海战,无海路根本寸步难行。 好在有海战辅助,难度不高是一回事但必须得打我就不喜欢 -收集节奏不好,前期地图有些宝箱或者物资必须后期获得新能力回头跑图再收刮一遍
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, Korean
| $69.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 58 reviews with recorded playtime.
那么~大家一起唱吧~ [hr][/hr] 🎶我说兄弟难当~咱们有难一起闯🎶 🎶一杯酒啊到天亮,再和从前一样🎶 🎶我说兄弟难当~咱们有福一起享🎶 🎶一辈子的兄弟情,比天还要长!!🎶 [hr][/hr] 可能是新时代最适合入坑的一作伊苏,除了只能说是差强人意的画质,各方面都很成熟了,没有打不完的镇压战;没有除了开团之外根本见不到的路人女主;交互感不错的Boss战;因为开始用动捕了,演出做的又多又好;人物动作也不再那么僵硬; 核心战斗系统精防和极限闪避都有做一定程度的改动,以类似弹反一样的系统替代了精防后的全暴击时间,战斗改为了为亚特鲁和卡嘉量身定做的双人作战模式,还不错其实。大概只要伊苏这套有蓝就不停放技能的系统在,怎么样都能爽的没边。几件上古遗物的交互搭配正反馈上乘的收集,跑图似乎也不是很无聊 ·愉快的游玩体验 还挺喜欢这作的氛围的,感觉Falcom的游戏有股谜之魔力,主线混着支线,支线夹杂主线,任务做着做着一看,几十小时过去了。剧情不是严重到需要牺牲拯救世界的悲情故事,没有花过多篇幅描写配角,侧重点几乎都在亚特鲁&卡嘉身上,塑造出来的卡嘉坚强又可爱,全程和这样一位女主角相处、共同冒险几十小时很难不留下深刻印象,适当做减法真是对的我说; 也正是这个原因,看似平淡的故事在结尾分别的那一刻说出: 【[u] 几十年后,即使变成老奶奶老爷爷,我们仍永远是“盾之兄弟” [/u]】时还是让人感到许多不舍; 未知的旅途、boy meets girl、奇幻的场面、不错的故事;诚然有些缺陷,但作为一段冒险于我而言或许已经足够; 有点想再看一遍冰海战记了 8.9/10 [spoiler] 因为现在是夏天,所以偷偷给大海+0.1 [/spoiler] 哦对了,新增内容的【玛那抓取】手感像大粪,大地挖掘者-100000分 但是【逆天海岸狂狼】实在太好笑+99991.1分 https://steamcommunity.com/sharedfiles/filedetails/?id=3736173317
意义不明的版本,为什么是本体加dlc捆绑单拎出来又卖一次,如果说你这个dlc做的丰富饱满也都不说什么了,问题是你这剧情注水,流程全靠堆怪硬拖时长,有什么意思呢,跑图打怪一小时,剧情对话两分钟,各种boss也是一坨的设计,本体boss精防后会触发特效动画,dlc除了魔女其他全没有。还有撕了马的扔箱子小巧思,这是一点没考虑过手柄玩家啊,手感简直了,甚至打boss的时候也要融入一下。
완전판이라 이스10 유입 하실분들은 이거 사시면 됩니다
粉丝向来说的话还算过得去,但是只是这种品质和高昂的定价我觉得路人 新人给差评也很正常。 先说故事情节,一开始踏上冒险的感觉依旧铺垫的很好,可是越玩到后面故事内核感觉越空虚,虎头蛇尾,后面的故事情节基本上可以说是平铺直叙,连制作者想的都是让玩家收完支线就尽快收尾,完全没有讲故事的意愿了,故事全部都放在支线、角色故事里面,每一个都让人感觉矫揉造作,无病呻吟,很多都和主线故事无关,我不是说每一代阿豆都应该拯救世界,你可以小而精美,可以平平淡淡的拯救、历险。可是冒险旅途中遇到的支线和NPC不应该喧宾夺主比主线堆得还多吧?谁家开席盯着凉菜吃不吃大菜啊?尤其是你后面加了这么多的收集统计,玩家当然是想收集齐的,可是这样实在是累,关键还不快乐! 感觉从7开始味就不对了,伊苏正传我每一代都玩过,完全没有以前老伊苏的感觉了,每次都是拖家带口一大帮人一起冒险,人人都成冒险家了,一两代这样就算了关键从7后面开始每一代,8 9 10都是,都是狂加新的可操作角色 可释放技能然后堆叠物料,幸好10这代可操作角色就两个人。 接下来再来说怪物,基本上每个都像打桩一样,从小怪到BOSS每一个都是桩,只有一两个是精心制作,给我留下深刻印象的怪只有雪女、沙虫。然后小怪更是逆天,持棍袋鼠、野猪、蘑菇人这几个怪物模版从开头用到结尾,你打不同等级的小怪其实根本没区别都是打一样的,区别只在特性,异常属性还有有没有甲,以前老伊苏也有史莱姆这种可是这种毕竟是少数,以前从BOSS到小怪哪一个不是根据不同地区特性设计的怪物,这代偷工减料实在太严重了点 还不如伊苏8! 难道老伊苏那味真的回不来了吗 那种一个人的历险 一段旅程结束回城的那种喜悦,那种不用为了别人而做而是给自己冒险旅程增添物料的奖励,那种打不同地区怪物,打每一个特性都不相同资源血量有限不是无限嗑药的BOSS战,那种锦上添花而不是像个大保姆一样的冒险都去哪里了?
출시일 꽤 지나고 할인 때 샀는데도 불구하고 프롤로그 여자해적 전투 후 무한로딩으로 진행불가라서 환불함 이따위로 만들어놓고 완전판이라니
不是,为什么手柄会时不时识别不到,或者lt键不行
兄弟, 我觉得你很香! 兄弟让我哪怕变老了, 她变成了老奶奶了。偶尔想起她,就要来她这边玩玩!
이스 시리즈 첫유입 오랜만의 액션rpg에 jrpg 감성을 좋아해서 나름 재밌게 하고 있긴한데 가격을 생각하면 할인해도 거의 7만원이라서 다른 사람한테 추천하긴 애매한 듯 그리고 가격에 비해 그래픽이 많이 아쉬워서 jprg감성을 좋아하고 jrpg를 하고 싶은데 할만한 게 없을 때 할인하면 살만 한 듯 -------------------------------------------------- 최근에 컴바꾸고 4k모니터로 랜더링4000으로 하니깐 생각보다 그래픽 볼만해짐
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