
This is a fight for survival. Xenomorphs swarm in overwhelming numbers. Every room could be your last.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Aliens: Fireteam Elite 2 drops up to four players into the boots of Colonial Marines deployed to the most hostile corners of the Aliens universe. This is not a rescue mission – it’s a fight for survival. Xenomorphs stalk the corridors, ambush from the shadows, and swarm in overwhelming numbers. Every room could be your last. Coordinate with your fireteam, leverage each class’s unique abilities, and adapt on the fly as encounters escalate from tense standoffs to all-out war. With deeper squad mechanics, smarter enemies, and a fully customizable Specialist class, AFE2 delivers the definitive co-op Aliens experience.

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Expanding from three to four players, AFE2 introduces deeper team-based mechanics that reward coordination and strategic class composition. New and improved classes each bring distinct playstyles and tactical abilities to the fight, making every squad combination feel different.
The iconic xenomorphs are more ferocious than ever before. AFE2's massive variety of new xenomorphs will force players to stay mobile, maintain situational awareness, and use every tool at their disposal. From stun batons for up close melee action in those most desperate moments, to pyro and electric ammo to whittle down the unrelenting xenomorph front before they overrun you and your squad, the battle can shift from calculated tension to desperate last stand in seconds.
Beyond expanded weapon and gear customization, AFE2 introduces the Specialist – a fully customizable class that lets players mix and match major and minor abilities from every available class. Build a loadout tailored to your exact playstyle and fill whatever role your squad needs.
AFE2 launches with multiple dedicated Horde maps that push squads to their limits. Battle through escalating waves of xenomorphs and other deadly enemies, earning increasingly valuable rewards as you survive deeper into the onslaught. This is where teamwork and skill are tested at their absolute peak.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 3.5Kreviews | 62% | — | $5.8M |
| $199.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1623 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sex
一团糟,就算价格下来的也不推荐,感觉和第一部没什么区别。。。很无聊的游戏!
Hey, hot shot. I like your game, hot shot. But I do think there's some problem with it, hot shot. Notably, hot shot, the fact that you see, hot shot, there's no way to skip the cut scenes you've made, hot shot. These cutscenes not only at about 20fps, but also just add annoyance after you've done the same mission 10 times. So, hot shot, I'd definitely add that. Apart from that, hot shot. Can we stop getting called 'hot shot' every 2 seconds? Otherwise good game so far. Thanks, Hot shot.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best PL #10, worst FR #96 · 14 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game causes cpu to rise to max temp slowly over time and then crash. cant even play
Do I like the game...yes, visually the game looks good, aside of the characters.... Do I like the gameplay...also yes, alot of customization on how you want to play Do I like the story...no and that goes with the characters you meet Aliens FTE2 takes a step forward but stumbles on doing so. The story is generic and boring being Evil Corp up to no good again. The characters are reddit level cringe lords with their dialogue and how they act, not to mention how awful the lip sync is in this, feels like a skin walker is using their skin to talk with how wide and open their mouths are. Everyone is just eerie to look at.... Now with that being said, the combat and customization are great leaps forward, It was good in the last game so its good to see they improved it. Level design is on point for the franchise and i still get the sinking feeling when walking into an area and see drips coming from the ceiling. I saw some people review that its has bad graphics too, but i fail to see any faults at least with what I'm running, game looks great and haven't ran into much bugs(pun intended) nothing game breaking at least. Would i recommend? eh? Well if you like to go shoot up some bugs with a bunch of friends then yes, its a must. If you are wanting to buy solo, just wait for a sale. *WARNING I know this will trigger a part of the community but i don't care, free speech is free speech.* *Now this is just a side tangent does not effect how i play the game just something i saw within the first few hours... i know the alien franchise has girl marines and plenty of em as badasses but why staff like only 2 males and having 6 girls running most of the show? I can see western modernism has hit the game and I'm sad for it and wouldn't be surprised if Sweet Baby had their hands on this.*
Aliens: Fireteam Elite 2 is a massive mixed bag, but it goes from a frustrating 2/10 to an absolute 8/10 with one simple fix: turning the dialogue volume completely off At first, I absolutely hated this game. The character voices and constant, grating dialogue completely ruined the atmosphere and drove me crazy. It felt unplayable. Out of pure desperation, I went into the audio settings and muted the character voices. The improvement was instant and massive. Without the terrible voice acting in my ear, the actual gameplay loop shines. The gunplay is tight, the atmosphere finally feels like a tense Aliens experience, and the cooperative pacing feels incredibly rewarding. If you are struggling to enjoy this game, do yourself a favor and hit mute. It changes the entire experience for the better.
Macht schon Spaß, Gameplayloop vorhanden aber die Perfomance ist mies Schlecht mit Laptop und Highend Pc gleiche massive Microruckler die den Framegraphen massiv beeinflussen was richtig nervt.... Solange ich kein fix dafür gefunden habe oder das Spiel gepatch ist gibt es ne negativ Bewertung.
There's a good game here underneath the bugs somewhere but the bugs are frequently game breaking. Missions get stuck and won't progress, players fall outside of the map boundary, frequent crashing, really bad stuttering on Windows. As a side note, I did try playing the game on steam os and cachy os and the performance was much better than on windows. The stuttering wasn't nearly as bad and the crashing wasn't as frequent. The game is fun and I will change my review when they fix the game breaking bugs that prevent mission completion.
Imagine Aliens Fireteam with with MUCH deeper gameplay yet less world building and lore. That is Fireteam Elite 2. If you enjoyed the first game, get this one. If you haven't played either, get the first one first.
If you're an Alien fan, this game is a must buy. Remember that it's a Double A title but comes with plenty of improvements from the first. The storyline is just as good from its predecessor, you actually get to fight the Queen this time, but note that the NPC voice acting/dialogue choices are awful. You will not miss anything by skipping the NPC dialogue at the main hub. They kind of treat you like a dumb grunt kid, even after you've wiped out 5,000 aliens and their queen. There's 15 missions total and 3 horde mode levels, each mission probably taking 20-45 minutes depending on your difficulty. Plenty of accessibility options for the HUD and FOV, and the shadows/lighting/animation quality looks much better in the sequel on their Unreal Engine 4.26 or whatever it is. This is not Unreal Engine 5, but still looks really damn good. A lot of players think the only cosmetic/gun/skill unlocks are in the in-game market. Not true. Each class has a level system, then your character has a separate level system. Each time you level one or the other, you're either getting a new gun or armor set, some other goodies. Solid progression rewards. A lot of the unlockables are hidden behind level unlocks, you can scope this out in the Collections section. No microtransactions (other than DLC). Everything is unlocked by playing and earning in-game creds. They've allowed custom armor decal assignment for your chest piece which can be fun. You can decorate it with funny/badass decal stamps that can be resized and manually placed. They also put in recoloring of your armor with different paints, can mix and match helmet/torso/pants. You need to play through until you get into the endgame. Once you start entering Intense difficulty and higher, you have to start relying on class diversification and taking each encounter much slower. This is where it gets insanely fun and definitely challenging. Customization is through the roof. Way more camos, emotes, armor sets, gun selection, attachments from the first. Class skill mods have expanded and they have introduced endgame skill mods/gun augments that allow you to finetune your preferred playstyle. The different level aesthetics are awesome and they have included the Pathogen aliens in the base game instead of requiring DLC from the first game. Sure, a bit clunky with some light bugs on launch, that'll be tidied up in the near future. This is a classic horror horde shooter and will eat hundreds of hours of playtime. Like I said, if you're an Alien fan, you'll have a blast regardless of any negative feedback you see scrolling through the reviews.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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