
Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.29/day in the week to Aug 18 → 16/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1507 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
gran juego
! не страшно (почти)
ну просто имба это итолон хорроров
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Polish, Russian*, Portuguese - Brazil**languages with full audio support
| $39.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Being a survival horror, the game functions like a machine. But the simulation of intimacy with alien life, which can be experienced playing on the impossible difficulty or on the hardest, will be remembered for a long time.
damn i fr have to type something every time i leave a review because steam wont let me boost this games review score without typing something out
sehr gut
tuff horrorek , dobra optymalizacja i grafika (nawet jak na starą grę)
Страшно и круто
Find the ranch?
10/10. Невероятная игра. Очень мрачно и очень напряжённо. Причём страх здесь работает довольно интересно: первый час ты действительно боишься буквально каждого шороха, а потом страх постепенно сменяется постоянным напряжением. Ты понимаешь, что вся станция буквально враждебна к тебе, и расслабиться здесь практически невозможно. Особенно понравилось ощущение прогрессии. Ты начинаешь практически беззащитным инженером, а потом шаг за шагом учишься выживать и получать возможность постоять за себя. При этом игра не превращается в обычный экшен — чувство опасности всё равно остаётся. Отдельно хочется отметить визуальный дизайн, UI/UX и, конечно, звук. Всё это настолько хорошо работает вместе, что атмосфера просто невероятная. И особенно впечатляет тот факт, что игру сделали разработчики, которые до этого занимались стратегиями, а Alien: Isolation стал их первым survival horror. И как же они с этим справились. Для меня это однозначные 10/10 — выше всяких похвал. Это невероятная игра, которую я действительно рекомендую попробовать всем, кто любит хорроры. Лично мне она понравилась гораздо больше, чем Outlast. В Outlast ты постоянно находишься в состоянии «шок-ахуй», а здесь напряжение ощущается гораздо интереснее и постепенно нарастает. И теперь я даже не уверен, что после Alien: Isolation вообще захочу пробовать Outlast. 😄
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.2M | 136K | 90% | $29.99 | |
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| — | 0 | — | — | |
| — | 295 | 90% | $39.99 |
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|---|---|---|---|---|
| $54.6M | 89.1K | 96% | $29.99 | |
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| $55.3M | 342.4K | 97% | $9.99 | |
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| $53.7M | 53.2K | 97% | $47.99 | |
| $55.9M | 97.8K | 94% | $19.99 |