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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.29/day in the week to Aug 18 → 16/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 67Kreviews | 93% | — | $54.8M |
| $11.99−70% | 295ratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1544 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
God
Bad gameplay should not be a requirement to tell a good story. Comparing this to games of similar genre, such that of Dead Space, and the flaws are all too apparent. There is simply no gameplay to speak of in this game, as you just walk mindlessly for minutes from one place to another with nothing happening, watch some cutscene, and continue walking some more. Rinse and repeat.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Polish, Russian*, Portuguese - Brazil**languages with full audio support
| $39.99 |
| — |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
id do it
Like others already mentioned, for me the fun and immersion is killed by doing repetition after repetition again. Besides that im a player that loves to collect any story-related items, appreciating the designs and wanting to read bookcovers, placards, you name it. It's really a thing that switches my mood to being annoyed as hell. Made me just uninstall it, tbh. -_-
El miedo que te entra mientras juegas es algo que en ningún otro juego de terror he experimentado. Sé que el juego tiene sus años, pero es un juegazo, lo recomiendo.
cool
Fantastic game that aged like a fine wine. As someone that hates horror games, I recommend this to anyone who enjoys them. It feels like it does everything right and is an excellent introduction to Horror games in general. Only real complaint is that it does seem to have some unnecessary filler that causes the game to wear out its welcome. Gameplay Series: https://youtu.be/C2-cv_aDCOg
Good game.
good game
异形史上最还原雷德利斯科特导演的改编游戏,也是史上最巅峰的异形题材游戏 作为一款14年前的老游戏,材质虽然略微粗糙,但是丝毫不影响游戏的恐怖氛围,太空环境塑造绝佳 强力推荐
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.2M | 136K | 90% | $29.99 | |
| $123.2M | 105.5K | 98% | $59.99 | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $176.2K | 371 | 64% | $19.99 | |
| — | 0 | — | — | |
| — | 295 | 90% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54.7M | 89.1K | 96% | $29.99 | |
| $55.2M | 39.9K | 75% | $27.99 | |
| $55.3M | 342.7K | 97% | $9.99 | |
| $55.3M | 48.5K | 90% | $49.99 | |
| $53.9M | 102.8K | 85% | $24.99 | |
| $53.8M | 53.5K | 97% | $59.99 |