
Alice: Madness Returns is a third-person, single-player, action adventure platformer. Visit the grim reality of Victorian London and travel to the beautiful yet ghastly Wonderland to uncover the root of Alice's madness.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 30 → 19.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1285 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
惊艳的哥特风美术,每张地图的风格都很鲜明,爱丽丝每章的衣服也很用心很美,但是几乎所有美术好的游戏都被游戏性之神诅咒了,那跳跳乐和低能重力解谜那叫一个无聊啊,这种换汤不换药的重复环节在2-5h的小体量游戏里倒没什么,例如《gris》《风之旅人》这些小而美的游戏,我都很喜欢,你一个15-20h的游戏从头到尾就只有那几种套路复用,我是真受不了。看在美术的份上给个好评吧,结局也蛮解气的。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Japanese, Spanish - Spain**languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Even though I don't really understand the story, I do miss the old style of which games like this were born. Sad it isn't getting more games of this series.
é um ótimo jogo, tem muitos desafios, um cenário maravilhoso, combos de ataques muito bonitos e uma personagem muito diva! amei
Como es posible que los bastardos de EA hayan cancelado la secuela, ojalá les corten la pinga
This is the most artistically creative game for all the weirdos out there. rich storyline with basic combat, nothing too stressful. Deep topics discussed and wonderfully written dialogue. LOVE IT !
作为十几年前的游戏有点太古早了,bug很多,首先我不知道为啥要禁用独显才能打开,其次有开伞bug需要下载修复包,最后我还是在游戏里遇到恶性bug卡退进度了,不能随时存档也很毒。而且游戏流程后期重复度很高,越玩越无聊了。美术风格确实很不错。
это ♥♥♥♥♥♥ а не игра
It is possible to play the first Alice game through this one. There is a guide how to do it. And since I played through it all through this one, I might as well review the first game as well. [h2]American McGee's Alice[/h2] A very good action platformer. I love the visual style of it, environments look superb. Combat is pretty good. Platforming controls, the movement in the air are quite interesting, they are definitely unique and I like them quite a lot. Overall the platforming is enjoyable. I love the dialogues, so creative and poetic. 8/10 [h2]Alice: Madness Returns[/h2] Some of the compliments I have for this sequel are the same as in the previous game. It's a visually stunning game. Environments look astonishing. The storyline is very good. Platforming controls have completely changed and for the worse. It's pretty much broken, or perhaps I do not understand how it works. Sometimes you can jump 4 times in the air, or jump 2 times and glide and jump again, but sometimes you can only jump twice and that's it, you cannot even glide. Sometimes you increase the height with each jump, but sometimes only the first jump increases the height, the rest of the jumps add no extra height. It's random and it's very annoying when you keep failing the jumps due to inconsistent platforming physics. It's still pretty decent, but it could be good if it worked properly. Combat is completely revamped as well. You have less weapons, and lock-on plays a major part in the combat. I'm mixed about it. Camera can be your enemy, and you often lock-on on the wrong enemy and it may be troubling to lock-on on the correct one. It's still good and fun, but worse than in the first game. Overall gameplay bothers me a bit. The game is very linear (with collectable secrets everywhere) and very long for a linear game. And even though you have amazing looking locations, the level design is often simple. The whole game progression is monotonous. You fight, you performing some platforming, then solve a simple puzzle and then it all goes on repeat for a very long time many many times. And what's up with every puzzle needing to be done 3 times? It felt lazy. And they could've solved this problem by spreading the same kind of puzzle through several chapters instead having to solve the same type of puzzle in the same chapter 3 times. And it happens with almost every type of puzzle. So odd. So, even though the game has pretty good combat, and pretty decent platforming, they're not amazing and it is not enough to make the game truly special. It is definitely a good game, but it's too repetitive to be an all-timer. Also, the game crashes on menu every single first time when I try to play it, and always works the 2nd time, and I can play for hours with no crashes. And if I tried it again (quit and open the game), it would crash on the 3rd try, and work on the 4th try. So basically it works on every 2nd try. So odd. Besides that the final boss was glitched for me and it took me some tempering with the game files to fix it. Either it's a pretty bad PC port, or the game aged terribly for the modern systems. 7/10
Still to this day, the game itself is very fun and entertaining. Gameplay-wise, the game offers challenge and good puzzles to have fun with. The descent of Alice into madness is interesting to watch, and the world changes compared to the movie, offering a different point of view of the saga. PS: I recommend installing the patches to improve the quality of the game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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