
When a nightmare creeps into reality, the only ones that can help are those whose magical powers we’ve believed in since childhood. A brave teddy bear heads to the far side of “happily ever after” to rescue his owner, Alicia.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sabe aquela ideia muito boa que o estúdio não tem competência para executar? Esse jogo é sobre isso. A história é daora, a ambientação, mas deixa muita coisa a desejar. Mecânicas e hitboxes bugadas, delays sem motivo, muitas cutscenes estão bugadas e e etc. Enfrentei uns bugs durante a gameplay e quando vi nos fóruns são os mesmos bugs da época do lançamento. Os caras simplesmente lançaram o jogo e cagaram pra ele. A parte da fuga da gigante é de dar nojo. A fada simplesmente vai lá na frente e a câmera foca ela. Tem partes que tem que fazer no instinto porque o urso simplesmente não aparece. A fase da água é outra nojeira. E ainda tem a mecânica esquisita de arremesso que o urso simplesmente não arremessa verticalmente, sempre em diagonal. Sem contar que esse joguinho em 2k ultra simplesmente tá dando uma canseira na minha placa de vídeo, uma canseira que nem o RE9 com raytracing deu. Enfim, ideia boa e desenvolvimento porco e preguiçoco.
Игра атмосферная, мне лично зашла. Играл давно, но увидел смешанные обзоры и афигел. Игра заслуживает большего
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 38.17/day in the week to Jul 18 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Russian*, French, German, Simplified Chinese, Japanese, Korean, Spanish - Latin America, Portuguese - Brazil*languages with full audio support
| $19.99 |
| 16ratings |
| 66% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $4.99−75% | — | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
После Силксонг - долгой и искусственно растянутой, особенно на платину, эта игра ощущается глотком свежего воздуха. Не знаю как на релизе, но сейчас багов либо нет вообще, либо есть единичные. А долгие разговоры можно скипнуть. Не всегда понятно куда можно прыгать и взаимодействовать, а что является частью заднего фона. В остальном доволен. Приятный сказочный сеттинг с аллюзией на реальность, забавный недовольный юмор от медведя, интересная ветка навыков, приятные и атмосферные локации. В некоторых местах нужно прям включить думалку, чтобы найти или достать секретик. Заняла для прохождения часов 15-16, то есть ко времени игрока относится с уважением и не заставляет просто так шляндаться по миру. Дробовик вообще огонь. Билдостроение иногда может прям ломать игру и это приятно))
When dreams turn into nightmares, and a once beloved teddy bear and a spirit have to team up to save their child from being devoured by demons. This is pretty much the story summed up. The first part was very dark, and I liked that part the most. The enemies are very much what you would expect from a child's nightmare. Angry gingerbreadman and wolves for example. It seems very much to be fairytales happening inside the dream, a tiny bit different from the original stories, thanks to the altered nightmare state. The game is pretty straightforward. Run, jump, kill, collect, upgrade, and of course, listen to the story while we follow the characters. To be fair, the enemies are not that impressive when it comes to attacking you. It is easy to dodge and strike them. There are multiple weapons to use while venturing through the dreamworld. The voice acting was ok; I liked Red Riding Hood the most, but she sadly had a short time in the game. Now that I have been stuck at a particular annoying chase for a while, I feel like dropping the game since I've tried many times and there is no save point, so you have to do the whole thing over and over again if you fail, and there is barely room for errors.
В целом игра неплохая. Но стоило мне после запуска игры свернуть ее в главном меню, пошарить немного браузер, вернуться обратно в игру как у меня перезаписался основной слот игры и все мои сохранения естественно пропали (видимо нажатия клавиатуры совершаемые вне игры считывается ею даже когда окно не активно, поэтому будьте аккуратны)
类银游戏不能没有小地图,就像西方不能失去耶路撒冷
Игра, конечно, классная - душевный сюжет, отличная локализация. Но удивило отсутствие карты.
The only good thing about this game is its setting. You will be fighting famous Grimm's Fairy Tale characters but they are evil. Combat is serviceable but to heal you need to hold R is very bad design. I don't like that when you hit the enemy instead of them getting knockback it's you who get's knocked away who thought of this as a good design, don't reinvent the wheel and make it worse. You cant rebind some moves in mouse, only in keyboard which is again very simple but overlooked one. Also the game has no map when it's design to backtrack some parts later. There is some kind of chase scene like in Ori the problem is the camera is focusing on that annoying fairy instead of your character. So your character easily gets left by the camera and you die. Who think this is good design? What made me quit the game is when I fought Snow White and die instead of respawning to the nearest Mirror I keep respawning to a farther mirror in fact 2 mirror far. So I had to like run for 5 minutes everytime I die. I think that is a bug that wasn't fixed and I am not gonna waste anymore time on this game to see if it gets good. Play another game ignore this one.
Буду краток "The Darkest Tales" хороший аналог "Hollow Knight" и "Hollow Knight Silksong" но у "The Darkest Tales" есть свои недостатки и плюсы: 1 Это якобы задержка в движениях я заметил что многие в обзорах о "The Darkest Tales" жалуются об этом, и я сам испытал это на себе спустя пару часов к этому привыкаешь и нормально. 2 Многие пишут что это грустная история - сказка, скажу заранее как человек который смотрел ранее прохождение этой игры она не грустная она логичная, и правильная. 3 Минус в том что такое чувство что временами разработчики забывали работать над графикой и в конце когда игра была готова решили сказать "Да и так сойдёт" -_- 4 Большой минус в том что нету ( Мини-Карты ) ты формально бегаешь в слепую и на память, мне было легко так играть, но вы не забывайте что не все могут так играть. 5 Настройки в меню я 5 часов играл на Английской озвучке думая что Русской нету благодаря этому ужасному главному меню... 6 Инвентарь в игре тоже максимально не приятный... Скажу заранее если думаете покупать или нет то покупайте но только по скидке без скидки игра того не стоит. И при всех факторам, я не могу дать игре оценку выше среднего 5/10
I do not know who this awkward, broken, lost-in-translation, eurojank game is for. It is far too difficult for kids (even on Easy) and way too goofy for adults. I finished it out of spite and laughed through most of the latter parts until the uneventful and predictable ending.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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