
An epic action-adventure with tower defense combat! Dungeon crawl through a ruined kingdom, fending off hordes with turrets and traps! Punch them into pits! Pull them into spinblades! Zap and burn them!
Modeled estimate, not a reported figure. How we estimate →
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Genres
Sums Steam only; Xbox, PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 550reviews | 74% | — | $253.7K |
| $19.99 | 9ratings | 66% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cutesy tower defense game with nice pixel art? I'm in, instantly. But this game seems to have not been tested enough, at least the story mode, the encounters are so unbalanced it's not even fun. It relies on trial and error in order to find the perfect spot with perfect turret combination to beat and that is not my idea of a tower defense game. I had to lower the difficulty to easiest and it was still painfully hard, it doesn't seem to do anything regarding enemy damage or speed. I beat the story mode but have no intention to ever replay it again, however, the classic tower defense mode seems to be a much better mode, too bad it was not the main focus, so I can't recommend.
It was fun until after a while I had to repeat waves over and over again to find the one single specific strategy to beat it.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil*, Polish*, Russian*, Traditional Chinese*, Japanese*, Turkish**languages with full audio support
| $19.99 |
| 9ratings |
| 82% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏算是停更了?评价为不是很好玩,当初不知道看的哪个人的安利视频,看着有点意思,就仅仅是看着有点意思,我想问能不能退钱,50块哎
我是想体验最后的boss战才坚持玩下去的。。。塔防爱好者就别买了 1、剧情普普通通,说不上具有吸引力。 2、地图普遍是洞窟、地穴、地下室、墓穴等场景,不够多样化,容易看腻。 3、每个场景下的关卡任务都一样,要你去地图角落寻找/破坏几个东西,枯燥。 4、由于高难度下不能回血、箱子只出钱不出血瓶再加上每一波产怪信息模糊,失败的负反馈极高,我只想有个修改器开无敌直奔boss战。
I like tower defense games and this spin on them is a lot of fun! I've read the other negative comments, and I don't agree with them. It's fun, you gotta move and try different strats if you want to win. You don't just sit there and watch your towers mow enemies down. You have to be strategic and once your towers are destroyed you must be ready to deploy them again. I really love the story so far and the art! never knew I needed an action story with tower defense! Some parts are a bit tough (even on story mode), it would be great if you could have 8 power crystals instead of 6.
直接卡在两把钥匙那个任务那里,根本交不了任务,赶紧修一下bug,钥匙够了,去找第一个boss结果让我去其他地方
The art and music in Dwerve are exceptional, and I find the level design and turret mechanics to be equally impressive. I'm currently playing this title with my 10-year-old son, and we're having a great time. What I particularly appreciate is how the game extends beyond mere melee combat, requiring strategic thinking in turret placement. This aspect reminds me of the Animist mechanic in Dark Age of Camelot. In my view, Dwerve is a standout indie game, crafted with a lot of care and passion. Excellent job!
It just feels bad, story is too slow, combat is a little clunky and the gameplay loop feels really weird
оч хороший тавер дефенс с сюжетом
Neat idea, as is maybe just a 6.5/7. Looking forward to a future game off the idea. NOT A PASSIVE TOWER DEFENSE
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Players by region
Where this game's players are, estimated from review languages.
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