
Afterimage is a hand-drawn 2D action adventure that emphasizes fast-paced combat with diversified character builds, non-linear levels, and a gripping story set in the ruins of a fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 22 → 7.86/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.9Kreviews | 79% | — | $3.5M |
| $24.99 | 2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1035 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
真的全程迷路,一直回头路,真恶心啊
Exploração perfeita, cenários muito bem feitos, dificuldade justa, tudo isso faz desse jogo uma ótima escolha de Metroidvania!
One of the most impressive Metroidvania games I have ever played. Although it is impressive, it is still far from being perfect. The game itself contains highly diverse pros and cons which can be elaborated on in several aspects. - The most obviously noticeable selling point of this game is the outstandingly beautiful visual graphics, especially the scenery illustrations, which are highly acclaimed. Even the graphics in the user interface menu are impressively animated. - The world map is extremely vast with diverse areas, each of which is amazingly connected to the others. From a small village in the woods to God-built celestial premises beyond human imagination, the player can enjoy extensive land traversal which takes dozens of hours to explore. - The nature of the world is complex and quite difficult to understand. The story is set in a post-apocalyptic world which is filled with complicated historical interests, myths, and legends. However, the game itself ironically leaves many of them in the shadows without proper clarification, causing them to remain myths forever. We can see several cinematic endings without proper explanation of what transpired, leaving players to make their own guesses. The storytelling of this game contains several ambiguities and lacks clarification, but it does well by having a side story and then combining both the main and side stories into the true ending. - The gameplay is fairly playable for a Metroidvania game. There are various types of weapons to wield, each containing its own special moves to learn and execute. The availability of stronger weapons also compels the player to cycle between different types of weapons in order to maintain the strongest attack power. Boss fights are epic in both quantity and quality. They range from human-sized bosses to gigantic ones. - The game mechanics are also fairly playable. The player is kept busy with large ability-tree upgrades and afterimage customisation. Food cooking also offers a number of side quests, permanent upgrades, and temporary boosts. The game tutorial, however, fails to explain the mechanics of weapon upgrading using balm. - The inventory slots, especially the equipment slots, are quite annoying. The player must retain at least one of each item for collection. Items in other slots may be reduced to zero, but their slots still remain with a zero figure indicated. The inventory slots are filled with unused objects which cannot be cleaned up.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Japanese*, Simplified Chinese*, Traditional Chinese*, Korean, Portuguese - Brazil*languages with full audio support
| $24.99 |
| 959ratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
全收集找物品比找片还难找
地图量大管饱,武器多种多样,手残也可搓几招。
COTY
Esse é provavelmente um dos jogos que mais me surpreenderam. Eu não acreditei que este jogo pudesse ser bom e no final das contas, joguei por mais de 40 horas.
I don't like how this game looks, the aesthetics are so painfully s.h.i.t that it feels like you're playing a game from someone's daughter's coloring book. The world seems massive and has a lot of backtracking for no apparent reason other than wasting your time. The fighting animations seem fluid, but the overall package is simply not good enough to keep me interested in the slightest. If you want to play a Metroidvania game play something else, this is a 100% not worth your time. 4/10
退出游戏后,steam上还显示正在运行,点了停止之后就一直是灰色正在停止,然而也没停止,好友列表上还是游戏名字,无法停止,这是什么情况???
很棒的游戏,前期有点坐牢,但是一旦过了前期,玩起来很棒
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $22.7K | 99 | 86% | $5.59 | |
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| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 14.8K | 98% | $9.99 | |
| $3.5M | 5.8K | 93% | $24.99 | |
| $3.5M | 6.1K | 90% | $12.49 | |
| $3.5M | 14.1K | 88% | $9.99 | |
| $3.5M | 2.9K | 65% | $59.99 | |
| $3.5M | 4K | 94% | $19.99 |