
Afterimage is a hand-drawn 2D action adventure that emphasizes fast-paced combat with diversified character builds, non-linear levels, and a gripping story set in the ruins of a fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 22 → 7.86/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10.5Kreviews | 77% | — | $3.5M |
| $24.99 | 2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1028 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我想说这款游戏新手入门挺不错的,丝之歌把我恶心烂了。其他不说这游戏难度还行。
美术人设立绘出彩,但地型小怪boss设计廉价感很重,画面表现有不少光污染; 内容量大管饱,但作为类银来讲,战斗系统被多余的武器收集和等级系统搞得冗杂且累赘,上劈下劈只有特定武器触发,搓招手感变扭,虽然有双刀,武士刀,长剑,大剑,镰刀,长鞭来选择主副武器搭配,但实际上不管怎么搭配,除了双刀,其他都难用。各种等级的武器属于道具收集品,很多时候是解密探索完了一片区域,拿个完全不需要的武器,体验挺糟的。 总而言之,游戏是挺好玩的,但是只推荐类银爱好者尝尝咸淡。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Japanese*, Simplified Chinese*, Traditional Chinese*, Korean, Portuguese - Brazil*languages with full audio support
| $24.99 |
| 957ratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好的游戏,使我的迪克旋转..... 地图太大了,跳一跳模拟器说是........ 这地图设计师来恶心人的?😂同上所述 很多地方都是看着能跳上去,但每次都是差一点点,死活上不去。很多时候都要重新走一遍路程...
地图...好大!!!这么大的地图,传送点那么少!!!传送还需要喝药!!!为什么?
What an incredible experience, 9/10 game. The atmosphere and level design is top notch, and lowkey I think it's amazing how big this game is. Looking at the steam trailers I think this game is trying to advertise itself as a 2D combat game first, and while the game does have a lot of that, the main draw is the sheer exploration in it. This isn't to say that the combat isn't good, in fact it's very fun and it never gets old, but this is more to help people who are tempted by the game but may have been turned away by how combat heavy the trailer makes it seem. I've just finished the game and I've heard there's even more content in new game+, so I'm excited!
地圖很大,但所有主線和支線任務都不清,不知要去哪裡,浪費非常大量時間很找路找NPC,不推薦
el mejor juego metroidvania que e jugado incluso superando a ori o a hollow knight, ps es mi humilde opinion
玩的时间不长,但也被部分机制给恶心到了,不明白为什么每个敌怪都有碰撞伤害,就很烦人,有的时候卡到那个平台边缘,你还不能一个冲刺直接上去,必须要一下一下给它磨死再上,就很麻烦,有的时候真的就感觉纯粹是为了恶心人而这么设计的。其他方面倒是没有什么问题,实在是没有中评,不然应该只是个中评的
- 8.4/10 - Illustrated kreizy.
ㅇ 장점 - 방대한 맵 - 멋진 비주얼 - 다양한 무기 - 주인공이 여캐 ㅇ 단점 - 지나치게 넓은 맵 - 원패턴으로 클리어 가능한 전투 난이도 - 불친절한 게임전개, 불친절한 스토리 ㅇ 총평 - 조금만 다듬었으면 명작~수작 라인이 될 수 있었을 게임인데 아쉽다
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 13.6K | 98% | $5.99 | |
| $3.5M | 2.6K | 72% | $39.99 | |
| $3.5M | 14.1K | 88% | $9.99 | |
| $3.5M | 2K | 64% | $59.99 | |
| $3.5M | 6.7K | 90% | $12.49 | |
| $3.5M | 4.1K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.7K | 99 | 86% | $5.59 | |
| $1M | 2.1K | 83% | $24.99 | |
| $127.8K | 606 | 83% | $9.99 | |
| $12.6K | 25 | 96% | $19.99 | |
| $3.6K | 15 | 73% | $11.99 | |
| — | 0 | — | — |