
Take control of a giant mech and dive into an exciting underground adventure in a dieselpunk world! Dig deep, collect valuable minerals, upgrade wisely, explore diverse locations, uncover ancient secrets, and try not to explode! Will you save the world or vanish in the depths below?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 7 → 0.71/day in the week after.
About
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 539reviews | 92% | — | $110.4K |
| $8.99 | 24ratings | 36% | — | not modelled | |
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Total love-hate relationship. Scratched that mining itch perfectly, the loop got addictive once money started flowing. Loved the ancient lore & the different biomes, but man, it's grind-heavy like nobody's business. Upgrades, items & tech cost a fortune. Looping back & forth to the surface for measly change gets tedious, the collectibles and vault level were a massive pain tho. Got all 3 endings, but with a glitch locking 2 achievements, plus a missable & an obscure one (4 missing total), ain't no way I'm doing another NG+ run. It'll remain that way. Honestly? Not great, not bad. Just a total mixed bag. Just one of those games where devs think grind torture = fun challenge.
Es tan adictivo como las pajas
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Portuguese - Brazil, Simplified Chinese, Russian, Spanish - Spain, Japanese, Turkish
| $12.99 |
| 11ratings |
| 95% |
| — |
| not modelled |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
终于毕业了,这一个档玩了10小时,根本不舍得打boss,全去找宝物去了hhh
Not a very good game. Too many instant death traps and hazards, that are there simply for the sake of annoying the player. Progress is painfully slow, the controls are bad and you'll mine into areas that you actually didn't want to, because the controls are so sensitive. Literally every other mining game I've played is better. Go for Miner Dig Deep, Mining Mechs, IMA Miner, Canary In A Crater or Steam world Dig.
Found this game in the sidebar of some site that hosted old flash games, whilst playing it's predecessor Motherlode for old time's sake. If you want an experience that gives you the same mechanics of Motherlode, but with modern QoL features like a larger FoV, a more complex upgrade system, default discarding of your lowest ore instead of the high-tier one you just mined, and not requiring an account on a game-hosting site you'll forget about to save, this game will be something to chew on. I like that the steampunk elements present aren't overbearing. The fashion and architecture are inspired by the industrial revolution, full of gizmos and greebles that serve some esoteric purpose in-universe beyond the main character's desire to comment on. Still, these widgets do not take up more space than they're welcome to, so the world comes off as more thought-out than the genre's typical hodgepodge of pointless gears and chainless sprockets. It's refreshing. The story was fated to be not that compelling to me specifically. I'm a Union man, the boss can stay buried for scabbing a laborer's position in that mech. Then again, I too am playing his scabbing son. Regardless, it's clear to see that there was MUCH more effort put in to writing this than was expected of a game of this price point. I'm especially fond of how the artifacts are gradually translated as you pick up their pieces. The characters portray their personality very well, and all have a decent amount of conversations for the importance of their role in the story. None of them overstay their welcome and I think they would be quite fun to see in a more traditional story medium as well. At time of writing, I think I'm near the end of the story game. Once that's done, I'm going to see if I can hollow out the play area. Nothing bad could possible come of my decisions, right? The only thing I would add to this game (besides mention of what this universe's miners union thought of the whole thing, as unions were MUCH more prominent in the era between the two world wars than they are today) would be some tasks that involve collecting specific ores. This game does not escape the trap of "just get as much of the best thing as you can" gameplay trap, meaning that anything above the lowest layer you have available is irrelevant for the rest of the game once you've found all the treasures there. Perhaps the special upgrades could be fully unlocked by giving specific ores to the mechanic in combinations that can only be found many layers apart? Overall, this is a lovely game. I hope the creators do more with this setting in the future.
Como dijo el otro, adictivo como la paja, osiosi.
неплохо
Really fun game, enjoyed it a lot. The gameplay feels satisfying and the story actually kept me interested the whole time. Didn’t expect to get this hooked honestly. Definitely worth playing. +rep
很好玩,然后翻评论发现大家都不知道那种避难所怎么开(刚这么发表完突然就开窍了,按T量子穿梭),,哇玩了好久物所超值了耶
I am sorry to give a bad review but the controls are inaccurate and hypersensitive. you will dig down on so many occasions you do not want to drill downwards. this is destroying the entire gameplay
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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