
Build your own Super Mining Mech and explore the underground in search of new natural resources. Customize your mech with unlockable parts to dig deeper than ever - by yourself or with up to 7 friends in online co-op multiplayer! So, what are you waiting for? There’s mining to be done!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 2 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−60% | 891reviews | 87% | — | $25.2K |
| $9.99 | 63ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 88 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The first screen you see when you load the game up just looks like a mobile ad, showing DLC to buy, stuff that's on sale, and their other games. Pressing escape also highlights some advertisment for something Fun enough game otherwise, but gonna leave a negative review for in game ads
---{ Graphics }--- ☐ You forget what reality is ☐ Perfect ☐ Beautiful ☑ Good ☐ Decent ☐ Okay ☐ Bad ☐ Very stylized ☐ They're what they should be for what the game is ☐ MS Paint could make something better ---{ Gameplay }--- ☐ Fantastic ☐ Excellent ☑ Perfect ☐ Good ☐ It's just gameplay ☐ Meh ☐ Bad, but playable ☐ Just go watch paint dry ---{ Audio }--- ☐ Eargasm ☐ Amazing ☐ Very good ☑ Good ☐ Not to bad ☐ Alright ☐ Bad ☐ My ears are bleeding ---{ Audience }--- ☑ Babies ☑ Young kids ☑ Young teens ☑ Older teens ☑ Adults ☑ Old people ☑ Anyone with a decent maturity level ☑ Anyone with a lack of maturity ☑ Anyone that is alive ☑ No one, not even your dog ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☐ Just average ☐ A little better than average ☑ Good ☐ Decent ☐ Better than good ☐ Fancy Pants Rich Boy ☐ NASA ---{ Difficulty }--- ☐ Can choose your difficulty setting ☐ No difficulty needed ☐ Just press 'W" ☑ Easy ☐ Medium ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Hard ☐ Verry Difficult ---{ Grind }--- ☐ Nothing to grind ☐ Only if you like to collect things ☐ Only if you care about steam achievements ☐ Isn't necessary to progress ☑ Only if you care about rankings/placements/leaderboards/etc. ☐ Average grind level ☐ A little grindy ☐ Too much grind ☐ You‘ll need a second life, maybe some macros, & a will to live for grinding ---{ Story }--- ☐ Story? What story? ☐ No Story ☐ Twilight was a better love story than this ☑ Average ☐ Good ☐ Lovely ☐ It‘ll replace your life ---{ Game Time }--- ☐ 1-2 Hours ☐ 2-5 Hours ☐ 5-10 Hours ☐ 10-20 Hours ☐ 20-50 Hours ☐ 50+ Hours ☐ 100+ Hours ☑ To infinity and beyond ---{ Replayablity }--- ☐ You won't even finish it the first time ☐ None, once was enough ☐ Not that kind of game ☐ You don't stop playing this kinda game, ever ☑ Maybe once or twice, to try something new ☐ You'll want to get every single possible ending & secret there is ☐ You'll pick it up every few years, but never finish a whole playthrough ☐ A lot, just to romance everyone, pick new options. try new classes, etc ---{ Price }--- ☐ It’s free! ☑ Worth the price ☐ If you have some money to blow ☐ Wait for it to go on sale for the 100th time ☐ Ask someone to gift it to you instead ☐ You could also just burn your money ---{ Bugs }--- ☐ Circumstantial (PC specs, internet, save/install location, etc.) ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ Game Size }--- ☐ Very low ☑ Low ☐ Average ☐ High ☐ Too much ---{ Worth It }--- ☐ Hell no! ☐ If you have a lot of cash ☑ Worth it! ☐ Get it now! ☐ Life is not complete without this game! ---{ TEXT }--- Super Mining Mechs: Deeper, Bigger, and Way More Addictive!If you loved the first Mining Mechs, its sequel Super Mining Mechs takes the core addictive gameplay loop and pushes it into outer space. It is a fantastic casual title that gives you exactly what you want: more planets to drill, better bots, and tons of new resources to hoard.Gameplay: Crafting the Ultimate Industrial BeastThis time around, you are exploring an entirely new world with fresh natural resources. The objective is straight to the point: drill into the procedural depths, fill up your cargo, head back to the surface to sell your loot, and customize your mech with unlockable parts to go even deeper.Planet-Hopping Visuals: The 2D side-scrolling environments feel much more diverse this time, featuring completely different planetary layers and distinct resources.Co-op Excellence: Just like the prequel, you can share the underground chaos with up to 7 friends in online co-op, making resource gathering a blast.Pure Collectathon: It perfectly scratches that itch of wanting to mine every single block on the screen and unlock every piece of equipment.Pros & ConsPROS:Polished Pixel Art: The 2D aesthetic is clean, colorful, and very pleasing to look at.Satisfying Loop: Progression feels fast and rewarding; you always feel the power spike after upgrading your drill or fuel tanks.Great De-stresser: The ideal "podcast game" to play while chilling out after a long day.CONS:Recent Feedback: As seen on its Steam page, recent reviews sit at Mostly Positive while overall reviews are Very Positive. Some veterans feel the core formula hasn't changed dramatically from the first game, making it feel slightly familiar.Final VerdictSuper Mining Mechs is a textbook example of a great indie sequel. It doesn't try to fix what wasn't broken, but adds enough fresh content to justify jumping back into the cockpit. Whether solo or with a crew, it’s a brilliant, casual experience. ---{ 8 / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian +17 more
Hours played at review time, across 88 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This improves on its predecessor in all ways. Progression is more linear, and progression isn't just controlled by money. You need to collect specific resources to upgrade your mech and install buildings in the mines. Quality of life stuff too, like being able to store ores in the bank and permanent teleporters without cooldown. The art style still suggests this is a microtransaction or AI slop game. It's not, so don't be scared off by that. The gameplay is consistent and not ruined by combat or other mechanics that need reaction speed. Except perhaps the treasure minigame, but that's completely optional. It's 100% playable with a controller but it feels like it was added at a later point, it takes a lot of key presses to navigate some screens, but you never need to reach for a keyboard. There are small bugs, you will set off bombs when pressing X to deposit materials into a building. A separate volume setting for the engine sound would be nice, it's a constant loop that plays all the time and it gets old quick. The game only lets you mute ALL the sounds effects. I fixed it myself by replacing sfx_mech_engine.ogg with one containing only silence. Of course, this game is very cheap, even when it's not on sale, considering how much time I've been playing this, it's been well worth it.
Played for an hour or so....was kinda over it...realized it could probably be an ez farm for the 100% trophy; only reason I persevered. Cringe dialog, boring gameplay, no reason to explore anywhere, yada yada yada. 4.5/10 Would not recommend
very repetitive with bad dialogue. All of the upgrades are simple tiny buffs to movement, capacity, or power with nothing that challenges or engages the player
This game is good. Unfortunately, it seems to have been designed around the revolutionary concept of wasting as much of the player's time as humanly possible. There is no proper full map, so congratulations, you will get lost. Constantly. You go mining, take a few turns, find some interesting resources, and suddenly you're playing "Where the ♥♥♥♥ Am I?" instead of a mining game. You also can't mine stone. Not even to throw it away as trash. Apparently, stone is sacred and must remain untouched. And since you can't simply drop materials from your inventory either, you'll constantly find yourself going back to base because your inventory is full of crap you don't need. Need to sell something? Back to base. Need to deliver mission materials? Back to base. Inventory full? Back to base. Accidentally picked up too much dirt? You guessed it. Back to base. It's not even difficult. It's just tedious. And now I've reached the point where I need a crystal to build the pump to clear the magma. Which level is the crystal on? ♥♥♥♥ knows. The game apparently expects me to wander around randomly until I stumble across it. At this point, I'm done. The progression gets progressively more boring as you climb the tiers. Getting Arsenic, for example, is already a tedious chore, and that's only the 5th mission on the 3rd planet. Instead of feeling like I'm progressing, I'm increasingly feeling like the game is assigning me unpaid warehouse logistics work. The core gameplay is actually fun, which makes it even more frustrating. There's a good game buried underneath all this unnecessary backtracking, inventory ♥♥♥♥♥♥♥♥, and "guess where this resource is" nonsense. But I'm not spending another few hours running around looking for one ♥♥♥♥♥♥♥ crystal because the game can't tell me where it is. Good game. Terrible time management simulator.
3.2h played and allready 63 Achievements unlocked my dopamine is satisfied... for now... for €0.99 on sale, or €4.99 this is 200% worth it
[h1] Super Mining Mechs [/h1] Świetny co-op, powolny lecz satysfakcjonujący rozwój postaci, oraz dopaminowa rozgrywka sprawia, że chcę się coraz niżej zejść!
22 Std. für 100%, DLC unnötig. Der DLC: - Keine Interaktionsmöglichkeiten mit dem Hauptspiel, eigene Mineralien, eigener Mech, kein passives Mitleveln des Haupt-Mechs möglich - Sehr schade und langweilig. - Die Story ist wirr und leider sind die Dialoge verbuggt, so daß ich manchmal Dialoge abbrechen mußte, was somit auch die Story des DLC zerstört hat. DLC-Fazit: Nicht kaufen! Hauptspiel: - Geiler Zeitverbrenner mit wenig Hirn, wer den Inhalt des Trailers mag, kann zuschlagen. - Deutlich komplexer als der Vorgänger, aber man kommt mit der Zeit rein. Es wird nicht mehr nur mit Geld gearbeitet, sondern mit dutzenden verschiedenen Mineralien auf 3 verschiedenen Welten inkl. Naturkatastrophen. Schön, schön, schön. - Einige Bugs im Controller-Interface (unerreichbare Buttons, sehr ungünstig belegte Knöpfe, etc.), die Maus muß das dann immer richten. - Grausame Sprachausgabe, habe sie nach dem zweiten Satz komplett stumm geschalten - ist eh nur wieder infantiler Schwachsinn, so wie schon im Vorgänger. Multiplayer: - Zwar vorhanden, aber da ist niemand zu finden und wenn man eins Hostet, ist auch kaum jemand da. - Liegt wohl daran, daß man den Spielfortschritt nicht mitnehmen kann. - Bauwerke lassen sich gegenseitig ohne Einschränkung zerstören, was Trollen sehr entgegen kommen würde (wären welche da). - Neue Erfolge ploppen plötzlich auf, da diese nicht zwischen dem eigenen Hauptspiel und dem des Host unterscheiden können. 7/10 Punkte
Got it to play co-op with a friend and they somehow made Motherload a 20+ year flash game mechanically worse/more boring and filling it to the brim with the most annoying "jokes" ever
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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