
A Quest That Became Legend is a game inspired by old school RPG classics, with turn based combat and an open world environment. Set out on an epic quest to defeat the dark conjurers and save your world from destruction.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 7 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's fun. I like it. It reminds me of some of the classics, like Might and Magic, even though there are a lot of differences. The game world is very large, with lots of places to explore and find shiny new loot.
The game does have some jank and poor design decisions. That being said... After you get used to it there is a pretty good game in there. It would be great if the dev would update it to try to remove some of the rough edges though.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $79.1K | 536 | 76% | $6.99 | |
| $79.1K | 289 | 81% | $14.99 | |
| $79.1K | 266 | 75% | $5.99 | |
| $79.1K | 296 | 84% | $9.99 | |
| $79.1K | 221 | 86% | $9.99 | |
| $79.1K | 453 | 96% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 2.2K | 94% | $19.99 | |
| $1.1M | 1.6K | 47% | $14.99 | |
| — | 0 | — | — | |
| $196.9M | 173.9K | 84% | $69.99 | |
| $26.7M | 56.3K | 68% | $29.99 | |
| $1.6M | 94.3K | 73% | $0.99 |