
A Hat in Time is a cute-as-heck 3D platformer featuring a little girl who stitches hats for wicked powers! Freely explore giant worlds and recover Time Pieces to travel to new heights!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−50% | 42.9Kreviews | 98% | — | $9.5M |
| $29.99 | 7.9Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 969 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The literal most fun and silly 3D platformer I have ever played
[h1]De los mejores plataformeros 3D, con peros importantes [/h1] Seré honesto, me encanta este juego, y habiéndolo completado al [b]100%[/b], precisamente por ese cariño debo ser muy honesto tanto con lo excelente como con lo que no me agradó. [hr][/hr] [h2] Lo bueno:[/h2] [list] [*] [b]Jugabilidad y movimiento:[/b] Es un juego demasiado divertido. El movimiento es sumamente fluido y se siente muy satisfactorio hacer los parkours e ir de un lado a otro. [*] [b]Hat Kid y personajes:[/b] Las animaciones de Hat Kid son bastante lindas y su personalidad me encanta. El humor es genial y absolutamente todos los personajes tienen muchísimo carisma. [*] [b]Jefes muy bien logrados:[/b] Son desafiantes pero sin llegar a ser exageradamente difíciles, con un par de intentos y algo de esfuerzo puedes superarlos a todos, además son lo mejor del juego ya que es muy divertido y entretenido pelear contra ellos. [*] [b]Mecánicas y progresión:[/b] Todo está muy bien implementado, cada sombrero tiene una habilidad distinta y el sistema de progresión mediante materiales me parece perfecto. [*] [b]Diseño y ambientación:[/b] Aunque la historia no sea la más profunda, se compensa bastante gracias a su humor, el diseño de niveles, la paleta de colores, las voces y una música que se juntan para crear una gran experiencia. [*] [b]Steam Workshop:[/b] Le da un plus muy grande, la comunidad crea mapas, skins para Hat Kid y mucho contenido extra que le da un aire muy fresco y rejugabilidad infinita. [/list] [hr][/hr] [h2]Lo malo:[/h2] [list] [*] [b]Mala optimización:[/b] Es el problema principal y más grave. Aún jugando en gráficos medios, el uso de GPU es tremendo, quiero decir, no llega a ser injugable, pero para que vaya bien toca ponerlo en gráficos bajos sacrificando demasiada calidad, en mi opinión para un título con un estilo visual no realista es un desacierto grande, sobre todo cuando otros juegos más demandantes corren con FPS mucho más estables. [*] [b]Logros:[/b] Para conseguir todos los logros de Steam estás obligado a comprar todos los DLC, y honestamente algunos de ellos no los recomendaría por su relación calidad/precio. [/list] [hr][/hr] [h2] Calificación :[/h2] [list] [*] [b]Historia/humor:[/b] 9/10 [*] [b]Jugabilidad:[/b] 10/10 [*] [b]Soundtrack:[/b] 10/10 [*] [b]Diseño visual:[/b] 10/10 [*] [b]Rendimiento:[/b] 7/10 [/list] [hr][/hr] [h3] Conclusión[/h3] Es un juego excelente y de los mejores indies de plataformas que existen, ojalá los desarrolladores se tomen el tiempo de arreglar la optimización, ya que aunque sea un indie, un buen rendimiento no es pedir demasiado. Aun con ese detalle y lo de los DLC, ten por seguro que te lo vas a pasar increíble jugando [i]A Hat in Time[/i]; es sumamente divertido y más de un chiste te va a sacar una sonrisa. [b]Recomendado.[/b]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Korean, French, Simplified Chinese, Traditional Chinese, Italian, Japanese, Portuguese - Portugal, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
| $29.99 |
| 1.9Kratings |
| 94% |
| — |
| not modelled |
| $29.99 | 328ratings | 88% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 971 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
eu amei esse jogo, desde 2020 era meu sonho jogar hat in time, valeu cada segundo desse jogo maravilhoso
ТОП
probably my favorite 3d platformer of all time, it's just such a charming experience through and through
when this game spoke i sat my balding, hatless ass down and LISTENED this game is the most adorable thing i've ever played in my life genuine 10/10 for dialogue alone
2017 foi quando eu conheci esse jogo pela julia minegirl, e eu acho que eu nunca me apeguei tanto em um jogo (cof cof, undertale tambem, cof cof..) como me apeguei nesse, chegava da escola e eu ja ia atras de gameplay do jogo inteiro e eu assistia por horas e eu não cansava, e eu me irritava porque os cara nunca faziam o que eu queria. Mas agora consigo, depois de anos finalmente tenho um notebook que rode ele e eu me senti uma criança de novo toda bobinha jogando, a historia é incrivel e eu amo o traço e o estilo dos personagens, não é porque eu amo nem nada mas o jogo é simplesmente uma obra de arte, af vey n da ele é incrivel.
I've played this game consistently for 10 years and not once did I realize I haven't written a review for it until now. This is one of my favorite games of all time. Everything about it is perfect: the level design, tight controls, masterfully created music, and memorable characters work in tandem to make the perfect love letter to the 3D platformer genre. This, "Cute as Heck 3D platformer" is a blast start to finish and doesn't miss ONCE throughout the entire game. It's a rare example of a kickstarter game gone right. And this is all just for the BASE GAME. The two campaign DLCs take the game to the next level BOTH TIMES. I fondly remember impatiently sitting in my seat at school because it was DLC day and I got to play NEW Hat in Time content when I got home, and it was always worth the wait! Gears for Breakfast simply didn't miss when developing this game. Nearly 10 years after release I haven't run out of things to do because of the modding support. W devs, W game, W community, W kid with the hat.
its ok
THIS GAME. BEAUTIFUL. BEST GAME IVE EVER SPENT MY MONEY ON !!! very very super duper cute and adorable and so much adventure, i LOOOOOVED the switch from happy-town to horror then back to happy, 29038108310830193821/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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