
Fight to bring beautiful colors back to a hand-crafted world of darkness and discover the story of Europa, a young warrior, and her ghostly childhood companion, Apino.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 23 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
9 Years of Shadows is a side-scrolling Metroidvania by Halberd Studios. Travel alongside Europa, a brave warrior determined to enter the mechanical giant Talos and stop the corruption within before it swallows the world in darkness. Battle through tainted creatures, meet charismatic musicians and uncover the truth behind the curse that robbed the land of all color.
Many have tried to venture inside the twisted depths of Talos, a dormant fortress where several civilizations have settle over centuries. And, after losing everything she held dear, Europa has nothing holding her back from attempting what others could not achieve. As a noble fighter who refuses to be bound by the curse, she must enter the castle, find the source of corruption, and return the color once and for all.

This adventure is not for Europa to face alone. Inside the giant, she befriends Apino, a cute floating bear who seems to possess magical abilities that can restore color and replenish the health of his allies. He is also able to shield his companions from the multiple dangers that roam Talos’ hallways.

While exploring the castle, Apino can cleanse the corruption around Talos and shoot a variety of projectiles that can destroy dark crystals and inflict damage:
A fist that punches upwards when conjured.
A blast that travels along a surface until collision
A cyclone that returns to Apino like a boomerang.

Use the elements to your advantage to travel the map dynamically. Acquire the elemental armors that were once treasures to ancient civilizations and change on the fly and unlock special abilities to traverse your way: from swimming against waterfalls to traveling underground tunnels or gliding through warm air currents.
Harness the power of lightning, water, earth, and fire. Surprise bosses while you switch armors, perform strong halberd combos, and exploit your foes’ weaknesses to pave your way through the heart of the shadows.

Music is all but the soul of the game. Revitalize the world while you listen to a moving soundtrack composed by Miguel Hasson, as well as soothing pieces scored in 432hz by celebrated composers Michiru Yamane (Castlevania series) and Norihiko Hibino (Metal Gear Solid series). Meet these guest composers as in-game NPCs who aid in Europa’s quest throughout the game.
Music is the binding thread that combines gameplay and storytelling: collect musical notes and perform a healing lullaby to restore your health.
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"Literally stunning"
Keen Gamer
"A stunning Metroidvania"
GamesRadar+
"Excellent & responsive combat"
Game Rant
"Delights all the senses"
GameLuster
"Two thumbs up"
LadiesGamers
Sums Steam only; GOG, PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 3.4Kreviews | 77% | — | $1M |
| $7.99−60% | 578ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 152 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩了45min,先给个差评! 这年头还能类恶魔城银河战士没有自动存档,只能坐椅子保存进度,我也就忍了。 死过重新拿能力还能bug切不了画面见不到内容还操作不了的,这么严重的恶性bug,我玩了这么多,上次还是在零几年发售的游戏见过了!
A stunningly beautiful id barebones metroidvania. I do wish the gameplay and map system was more polished and and the game hadn't crash during the ending, but I can't deny that graphically and sonicly it's among the best.
I fairly enjoyed my time with 9 Years of Shadows. The pixel art is absolutely gorgeous and easily one of the highlights of the game. The visuals, environments, and designs have a lot of charm and make the world fun to explore. The gameplay itself was okay overall, nothing particularly revolutionary. The shield system took me a while to get used to, and some of the early bosses felt like a bit of a difficulty spike, which was frustrating at times. Once I got the hang of the mechanics, though, things became much more enjoyable. Overall, it's a charming and beautiful metroidvania with fantastic pixel art and a fairly fun gameplay. It still needs some refining around the edges, but either way it's worth checking out if you're a fan of the genre.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Latin America, French, German, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $19.99 |
| 184ratings |
| 79% |
| — |
| not modelled |
| $19.99 | 50ratings | 86% | — | not modelled |
| $19.99 | — | — | — | $0 |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 153 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我本来是要给好评的,但是尼玛卡死在什么地方不好,非要我打完最终BOSS卡在结局画面 这个游戏本来小BUG就很多,经常碰到卡按键的问题,就是获得一个什么东西,你需要按A键或者回车确认这种,但是尼玛它就卡着按不了,碰到了好几次,游戏过程中就无所谓了,这游戏本来也不难,重新打一下就好了 这下打完最终BOSS还没跳成就呢,我就差这一个成就了你给我卡了,重新打是不算难,尼玛我烦啊
画风好看 以至于忽略了其他的种种缺陷
A lot of fun. Got some good challenges for people who aren't much of a gamer.
It’s a weird game for me. I enjoyed enough of it to complete it, but it frustrated me at times. I had to look up where I needed to go bc it wasn’t clear several times. That could be just me not being good without direction. There is a map that has color coded spaces, but it didnt allow for me to mark it for “come back later” so that I could remember where to return once I defeated a boss and gained a new power. At first, I did not like the magic staff attack combined with healing life bar mechanic. But, when I got good at nailing the timing of refreshing my heal after exhausting my light bar from either getting hit or using light magic to attack, it became more of a fail safe from dying which made the game easier. That said, as one reviewer already said, some bosses are too tanky. Fights can last several mins and when you die and have to redo several mins over and over, it gets annoying. It would feel more like a battle of attrition than skill sometimes. I loved loved loved tbe sprite pixel art. Beautiful.
千万别买 游戏性就不说了,不咋地 就看看美术啥的 问题是,玩了这么多年游戏了,各种类型好几百款 第一次头晕,真正物理意义上的头晕 也不知道是哪里有问题,每次跳跃画面移动就会晕 看过实况,知道这游戏的一些缺点 但是,谁能知道玩的时候会头晕啊 刚玩不到一个小时过场动画卡死 直接卸载
a good game but lacked a good use of abilities but did good job anyway 6/10
Europa is a pretty cool gal, she fights Curse and doesn't afraid of anything
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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