
Fight to bring beautiful colors back to a hand-crafted world of darkness and discover the story of Europa, a young warrior, and her ghostly childhood companion, Apino.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 23 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
9 Years of Shadows is a side-scrolling Metroidvania by Halberd Studios. Travel alongside Europa, a brave warrior determined to enter the mechanical giant Talos and stop the corruption within before it swallows the world in darkness. Battle through tainted creatures, meet charismatic musicians and uncover the truth behind the curse that robbed the land of all color.
Many have tried to venture inside the twisted depths of Talos, a dormant fortress where several civilizations have settle over centuries. And, after losing everything she held dear, Europa has nothing holding her back from attempting what others could not achieve. As a noble fighter who refuses to be bound by the curse, she must enter the castle, find the source of corruption, and return the color once and for all.

This adventure is not for Europa to face alone. Inside the giant, she befriends Apino, a cute floating bear who seems to possess magical abilities that can restore color and replenish the health of his allies. He is also able to shield his companions from the multiple dangers that roam Talos’ hallways.

While exploring the castle, Apino can cleanse the corruption around Talos and shoot a variety of projectiles that can destroy dark crystals and inflict damage:
A fist that punches upwards when conjured.
A blast that travels along a surface until collision
A cyclone that returns to Apino like a boomerang.

Use the elements to your advantage to travel the map dynamically. Acquire the elemental armors that were once treasures to ancient civilizations and change on the fly and unlock special abilities to traverse your way: from swimming against waterfalls to traveling underground tunnels or gliding through warm air currents.
Harness the power of lightning, water, earth, and fire. Surprise bosses while you switch armors, perform strong halberd combos, and exploit your foes’ weaknesses to pave your way through the heart of the shadows.

Music is all but the soul of the game. Revitalize the world while you listen to a moving soundtrack composed by Miguel Hasson, as well as soothing pieces scored in 432hz by celebrated composers Michiru Yamane (Castlevania series) and Norihiko Hibino (Metal Gear Solid series). Meet these guest composers as in-game NPCs who aid in Europa’s quest throughout the game.
Music is the binding thread that combines gameplay and storytelling: collect musical notes and perform a healing lullaby to restore your health.
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"Literally stunning"
Keen Gamer
"A stunning Metroidvania"
GamesRadar+
"Excellent & responsive combat"
Game Rant
"Delights all the senses"
GameLuster
"Two thumbs up"
LadiesGamers
Sums Steam only; GOG, PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 3.4Kreviews | 77% | — | $1M |
| $7.99−60% | 578ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 152 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un solido metroidvania. La storia non è esattamente profonda, ma è bello (anche se copia il design sfacciatamente dai cavalieri dello zodiaco) ed è divertente da giocare. Qualche bug e crash qui e la', ed è semi-difficile da completare al 100% perchè la mappa segna dove sei stato, non dove hai preso gli oggetti speciali (vale a dire, segnati dove ci sono oggetti che non hai potuto prendere al 1o passaggio o, a fine gioco, ti dimenticherai dov'erano e buona fortuna a ritrovarli).
像素画风一眼爱上,美术太棒了,女主长的也好看,可惜整体比较平庸。地图设计太差,虽然能力锁设计了很多种,但前期能力获取的间隔过于短暂,经常是获得一个能力后,走两步就是下一个能力,到后期就是有各种能力排列组合过关了。 能力获取流程很套路化,基本上都是: 先解锁一件属性铠甲(用来开同属性门以及进入特殊区域) 然后解锁一项通用的移动能力(比如二段跳、空中下砸) 再解锁属性铠甲的特殊变形能力(水铠甲游泳、土铠甲钻管道、火铠甲漂浮) 再然后一种解锁远程开锁能力。 部分机制过于复古,比如死亡后会直接丢失在上一个存档点保存以后的所有进度,还有跟恶魔城一样的后撤步闪避(拿到二段跳之后就基本上不用了),保存点和传送点分开对我来说倒是没什么影响,可是不仅解锁传送要钱(越到后面越贵),每次传送都得还得花一点钱…真的有这个必要吗? 游戏里的收集品就三项,提高生命和能量上限以及强化铠甲的材料,强化铠甲除了提高属性伤害还会给蓄力轻击增加特殊效果。血蓝甲升级都要钱,正常流程钱肯定不够,得刷(我拿ce加了一千,刚刚好) 支线任务都是在地图里先找到npc,然后去打支线boss(也可以先打boss再找到直接交任务),打完回基地领特殊材料,材料的唯一作用就是结局前强化终极铠甲。 难度不高,虽然全升级后才四滴血,而且也没有任何回血道具,但是它独特的能量机制带来了极高的容错率。 使用远程攻击或者受伤都会消耗能量,然而哪怕能量只剩下一丝,也能再承受一次攻击;恢复能量的方式有很多,正常攻击敌人会缓慢增加,击杀后回更多,在能量被全部打空后,还可以原地不动几秒来恢复80%(会被攻击打断),另外能量空的瞬间会触发qte,判定成功立即回一半,如果短时间内再触发qte回的就会变少(判定范围也更严格) 小怪种类少,基本上就是不同属性换皮,玩家得切换对应属性才能打出高伤,boss设计挺不错,每场boss都有不同特色和机制。 最后吐槽一点就是每次坐电梯都得看一遍动画,还必须手动点确认…
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Latin America, French, German, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $19.99 |
| 184ratings |
| 79% |
| — |
| not modelled |
| $19.99 | 50ratings | 86% | — | not modelled |
| $19.99 | — | — | — | $0 |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 153 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
First softlock after 90 mins for 0 reason. Bad combat, weird mechanics. Game freezes. This game is a mess.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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