
Fight to bring beautiful colors back to a hand-crafted world of darkness and discover the story of Europa, a young warrior, and her ghostly childhood companion, Apino.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 23 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
9 Years of Shadows is a side-scrolling Metroidvania by Halberd Studios. Travel alongside Europa, a brave warrior determined to enter the mechanical giant Talos and stop the corruption within before it swallows the world in darkness. Battle through tainted creatures, meet charismatic musicians and uncover the truth behind the curse that robbed the land of all color.
Many have tried to venture inside the twisted depths of Talos, a dormant fortress where several civilizations have settle over centuries. And, after losing everything she held dear, Europa has nothing holding her back from attempting what others could not achieve. As a noble fighter who refuses to be bound by the curse, she must enter the castle, find the source of corruption, and return the color once and for all.

This adventure is not for Europa to face alone. Inside the giant, she befriends Apino, a cute floating bear who seems to possess magical abilities that can restore color and replenish the health of his allies. He is also able to shield his companions from the multiple dangers that roam Talos’ hallways.

While exploring the castle, Apino can cleanse the corruption around Talos and shoot a variety of projectiles that can destroy dark crystals and inflict damage:
A fist that punches upwards when conjured.
A blast that travels along a surface until collision
A cyclone that returns to Apino like a boomerang.

Use the elements to your advantage to travel the map dynamically. Acquire the elemental armors that were once treasures to ancient civilizations and change on the fly and unlock special abilities to traverse your way: from swimming against waterfalls to traveling underground tunnels or gliding through warm air currents.
Harness the power of lightning, water, earth, and fire. Surprise bosses while you switch armors, perform strong halberd combos, and exploit your foes’ weaknesses to pave your way through the heart of the shadows.

Music is all but the soul of the game. Revitalize the world while you listen to a moving soundtrack composed by Miguel Hasson, as well as soothing pieces scored in 432hz by celebrated composers Michiru Yamane (Castlevania series) and Norihiko Hibino (Metal Gear Solid series). Meet these guest composers as in-game NPCs who aid in Europa’s quest throughout the game.
Music is the binding thread that combines gameplay and storytelling: collect musical notes and perform a healing lullaby to restore your health.
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"Literally stunning"
Keen Gamer
"A stunning Metroidvania"
GamesRadar+
"Excellent & responsive combat"
Game Rant
"Delights all the senses"
GameLuster
"Two thumbs up"
LadiesGamers
Sums Steam only; GOG, PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 3.4Kreviews | 77% | — | $1M |
| $7.99−60% | 578ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 152 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хорошая игра. Приятная музыка и визуал
挺坐牢的,打了一个小时,电梯动画长,冲刺是反向的,而且手感很差,不建议玩
great metroidvinia
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Latin America, French, German, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $19.99 |
| 184ratings |
| 79% |
| — |
| not modelled |
| $19.99 | 50ratings | 86% | — | not modelled |
| $19.99 | — | — | — | $0 |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 153 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Um jogo bonito e fácil de zerar. 101% completo.
Fairly decent Metroidvania, with some interesting enough areas to explore, and some fairly decent exploration mechanics. Combat is extremely basic, with you just literally spamming basic attacks and maybe occasional charged attack. How the combat starts, is how the combat ends in the game. You get basically nothing else, upgrade-wise aside from different-colored armors, and enemies that are weak to that color. For the completionists, there's really no "achievement" hunting to properly do in this game, as all of them you can finish in a single save file. There's also literally nothing to do after beating the end boss as there's no post-game challenges you can do, no increasing difficulties, no boss rush, absolutely nothing. My feelings for this game is extremely complicated. Based on the trailer alone, I thought that different armors will give you wildly different playstyles, but nothing changes. I wouldn't recommend this game, but at the same time, I would not tell you to avoid it. I want people to be aware that this is an extremely barebones Metroidvania, and would not satisfy any cravings you have after playing something like Hollow Knight or Ori
[Intro] A 2D Dark souls that takes the absolutely worst parts of the genre to heart. [Graphics] Really awesome stuff here, from the little I saw in my half an hour tryout. [Sound] Soundtrack is servicable, but unmemorable. SFX definitely works. [Gameplay] I can tell this desperately wants to be a Metroidvania so hard, but it fails in the first couple of moments when it really fails to explain any game mechanics at all to you. Look, I'm an old fart, I grew up in the era where you'd read about the game's rules in the manual. EXCEPT THIS GAME DOESN'T HAVE A MANUAL. How does the health bar work? Why am I hugging a bear intermittently to fill up parts of it? Why is there two gems? Why do I have to treat this whole thing like a science experiment? Why do certain enemies glow? Oh because they one-shot me. [Overall impression] While I can respect the OG RPG formula of letting the player know when enemies are BAD FAKKING NEWS through level indications, I really can't say I was fond of the "random glow = instadeath and repeating ten minutes of boring jumping and grinding levels and hugging bear" formula. I'm sure there's a good game in there somewhere. But when you as a dev can't be arsed to literally tell me, the player, how your gods damned game works, how can you expect me to invest time into anything you serve up in said game? Sometimes less is indeed, less.
Um metroidvania muito divertido e com uma jogabilidade diferente do usual. Muito bom.
Шикарная метроидвания + (плюсы) 1) место разных оружий как у любой другой игры, своя механика доспехов 2) идеальная картинка, глаз радуется 3) интересно что есть в локациях моменты где можно попасть или забрать награду когда ты только получишь артефакт дальше, игра так сказать просит вернутся обратно, интересно 4) для собирателей платин, игра для этого очень легкая 5) по боссам их тут достаточно, интересные у каждого своя механика - (минусы) 1) очень бесила это сохранение в этой игре, прям очень, надо поиграть чтоб понять что это 2) иногда игра может вылетать, проблема не в моём ПК, а в игре ВЫВОД: Игру советую так как плюсов больше чем минусов и на минусы можно закрыть глаза, не по жалеете
me la sube
Ultimamente eh estado jugando un par de metroidvanias que tenia pendientes, este es el tercero de la lista y la verdad es que a pesar de los pequeños fallos que tiene y que son totalmente entendibles para ser el primer juego del estudio, es el primer juego no solo de esta lista de metroidvanias que estoy jugando, sino que en mucho tiempo, me recordo de buena manera y atraves de sus mecanias lo divertido que eran esos juegos clasicos de antes
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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