
You have 9 days before the final fight. At your current state, you do not stand a chance! Explore this Open World to gain new skills and abilities for the battle. Choose where you go, what you do carefully. You cannot waste time! You have 9 days.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
You have 9 Days to explore the vast world to find the best skills and items for the final fight. Choose carefully where you go and how you spend your time. Remember, you only have 9 days!
Craft your own style of fighting by mixing different Ki Attacks, Dodges and Melee Strikes together.
During the 9th day, the time for exploration is over. You will be confronted by Afran to determine the fate of the world.
Genres
Engagement
Reviews
Themes across 126 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is all around really good except for the fact you need a nasa pc to run planet hara without freeze framing even on the lowest graphics and the combat could use some touches but its not bad by any means. Other than that, if you like Dragon Ball or space or destroying things this game is for you.
This game feels like an essay that you wrote an hour before it's due. A good number of the markers are off target, the combat feels clunky and more like a vomiting of colors rather than anything comprehensive, the UI is basic and uninteresting, and the writing often time feels almost childish. This game feels like one of those isekai anime that come out every season with an OP protagonist that all look the same but even more stale. The visuals (which besides the whole power fantasy part of the game should be the next biggest selling point) are lackluster after the first few time you use them. The destruction feels the same as LEGO worlds where chunks of the same size and shape just disappear. I could go on and on but I don't really think this game deserves that. Overall I'm not upset I'm mostly just disappointed. The game is still getting updates which has me slightly hopeful that a number of the issues this games has will be fixed but unless, in my opinion, the game gets a complete overhaul it will probably just rot in my library.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 126 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game
I do enjoy the game and I’m hopeful for its future. There’s definitely something good here, but it needs more polish, better world-building, and some reworking of the map layout to really reach its potential. I give the game a 7/10.
love it.
very nice i think it needs polishing tho but overall 8/10
the game is fun
very great use of my money
lowk goated game
Cool premise but TERRIBLE execution. Almost everything in the first world is just floating in midair for no reason. NPCs pop up all over the place with seemingly no rhyme or reason. The combat is boring as all you do is just throw people into walls. It does over 2k damage as opposed to any other attack that does like 100. The base keybinds are terrible. You use g to dodge, which is so weird and backwards. They should have put it on control and leave crouch on c. The UI is almost unusable. There are no explanations on how to setup your move sets or what they scale off of normally. I have seen like 2 skills that note they scale off of Dexterity but what does everything else scale off of? Why are there so many stats to improve and what do they all do? Why does the game not tell you this? Why can't I double click an item to equip it? Why are there only 3 item slots? It just seems like there's a lot of little systems to interact with rather than expanding on a few systems. Less is more. I do really like the premise and I think the game could be great if it was polished but right now its straight up NOT a finished game. It's insane to me that 80% of people recommended this game despite all these game breaking problems.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 7K | 64% | $24.99 | |
| $2.2M | 5.9K | 78% | $14.99 | |
| $238.1K | 473 | 70% | $19.99 | |
| $68.6K | 266 | 79% | $11.99 | |
| $57.1K | 158 | 64% | $11.99 | |
| $43K | 115 | 94% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $919.7K | 1.4K | 93% | $24.99 | |
| $921.9K | 3.2K | 72% | $29.99 | |
| $922.6K | 10.8K | 85% | $3.99 | |
| $923.2K | 995 | 59% | $29.99 | |
| $923.4K | 1K | 88% | $24.99 | |
| $916.7K | 1.3K | 94% | $29.99 |