
Lock and load into the Starship Troopers universe and join the Mobile Infantry in the most realistic depiction of war ever made! Experience an original story in this action-packed, first-person retro shooter. Would you like to know more?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 31 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


You’ll witness humanity’s noble efforts to safeguard the galaxy first hand. Wield the diverse and unique Mobile Infantry arsenal to burn, dismember and cripple the Arachnid threat in first-person, high-action warfare through the eyes of Sammy.
The Arachnid menace has spread far from their home planet of Klendathu, invading human territory across the galaxy. Once inspiring colonies of human beauty, ingenuity and collaboration, now lie torn apart by the merciless and unprovoked Bug threat.
Sign up today and protect not just our world, but the future of the human race.
Recruits like you are vital to the Federation. We expect the best, and we give the best! Our Games and Theory department have been working hard to develop an in-depth training course. Troopers on the path to Citizenship will find a unique experience within Starship Troopers: Ultimate Bug War!
Authentic retro FPS experience
lead your squads through epic battlefields in a solo campaign packed with missions, secrets and (of course) BUGS!
Devastating anti-Bug arsenal
wield over 30 iconic weapons and items, from the classic Morita rifle to mechanical bipeds, tactical nukes and more
Sharply loyal story
experience a unique and original story honoring the Federation’s commitment to save humanity from the Bugs
Video and audio starring General Johnny Rico himself
witness the legend return in full, high-quality FMV and meet new Federation hero, Major Samantha Dietz
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 1.4Kreviews | 93% | — | $919.7K |
| $18.74−25% | 393ratings | 95% | — | not modelled | |
Engagement
Reviews
Themes across 114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love the open map concept and the pace of action. The Starship Troopers game I've always wanted to play. Being able to play co-op would be the cherry on top.
Doing my part has never been more fun! The game itself is only about 4.5 hours but its very fun and memorable. the open ended level design allows for a small amount of freedom in how you tackle the objectives. If you are a fan of Helldivers then you will enjoy this. Its lots of a fun at the end of a hard day. load it up, blast away some bugs, and DO YOUR PART! Pros: 1. Fast and Impactful gameplay 2. Iconic locations from the movie 3. Simple and low impact graphics help keep file size low and load times high 4. Dose not over stay its welcome Cons: 1. leaves you wanting more
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian*languages with full audio support
| $24.99 |
| 262ratings |
| 94% |
| — |
| not modelled |
| $24.99 | 50ratings | 88% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 114 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm downvoting because of the girl boss ♥♥♥♥ in this game. Other than the guys in the cutscenes there is literally only one main character that's a man in the game and he dies in the first level. Everyone else is a girl boss. I really like playing this game and it's really fun but I'm tired of the girl bosses. It's all women, it honestly makes no sense at all.
⭐⭐⭐⭐⭐ — A CITIZEN’S DUTY TO EXTERMINATE BUGS Would you like to know more? I enlisted in Starship Troopers: Ultimate Bug War! expecting to defend humanity against the most vicious, disgusting, eight-legged menace the galaxy has ever produced. Instead, I discovered something far more terrifying: The campaign ended. That's right, citizens. After years of preparation, rigorous training, patriotic indoctrination, and purchasing the game with my hard-earned Federation credits, I was deployed to the front lines— —and then command told me: “Good job, Trooper. That's all the war we have.” THAT'S ALL?! Do you have any idea how many bugs are still alive?! The Federation has billions of citizens, an infinite supply of propaganda, and enough ammunition to level a small moon, and you're telling me we've only got this many missions?! THE GOOD NEWS: BUGS ARE STILL VERY SHOOTABLE Ultimate Bug War! is exactly the sort of gloriously stupid, violently patriotic retro FPS that the Federation would develop after deciding that subtlety was an enemy of democracy. The game absolutely nails the presentation. Johnny Rico is back. The propaganda is back. The absurd military enthusiasm is back. The bugs are back. And, most importantly, the bugs are still extremely killable. You get guns. Lots of guns. The bugs get legs. You can probably see where this is going. The combat is fast, crunchy, ridiculous and satisfying in precisely the way a Starship Troopers game should be. There is something deeply therapeutic about standing in front of an advancing wall of Arachnids and responding to their carefully coordinated military offensive with the strategic deployment of AN ENTIRE MAGAZINE DIRECTLY INTO THEIR FACES. Military science has truly peaked. THE PROPAGANDA IS WORKING The presentation is one of the game's biggest strengths. Everything is presented with the enthusiastic confidence of a government that has absolutely no interest in letting you know how badly the war is actually going. You are not being sent into a hopeless battlefield. You are being sent into a GLORIOUS OPPORTUNITY FOR CITIZENSHIP. You are not surrounded by thousands of hostile insects. You are experiencing AN EXCELLENT TRAINING EXERCISE. You are not screaming internally because twelve bugs just climbed over the wall. You are demonstrating TACTICAL INITIATIVE. And if you happen to die? Well, citizen, perhaps you should have exercised more initiative. BUT THERE IS ONE SMALL PROBLEM... I WANT MORE. No, Federation Command, I am not suffering from exhaustion. I am suffering from insufficient bug extermination. The campaign is so much fun that finishing it produces the peculiar sensation of being handed a delicious steak, taking one bite, and then having a government official appear and say: “Congratulations! You have completed your nutritional requirement.” I HAVE NOT COMPLETED MY NUTRITIONAL REQUIREMENT. I have barely begun eating. Give me more planets. Give me more missions. Give me bigger swarms. Give me stranger bugs. Give me increasingly irresponsible weapons. Give me a mission where the entire objective is simply: “There are approximately 40,000 bugs in this valley. Make the number smaller.” I will accept this mission. I will complete this mission. I will die completing this mission. And I will do it FOR THE FEDERATION. BUG MODE? MORE LIKE BUG MODE: PLEASE MAKE IT LONGER The ability to play from the Bug perspective is a fantastic idea, and naturally it raises the most important question any responsible citizen should ask: WHY IS THERE NOT MORE OF IT? If you're going to let me become an enormous murder-insect capable of turning Federation soldiers into organic confetti, I would like this privilege to last considerably longer. Give me an entire Bug campaign. Let me evolve. Let me unlock increasingly horrifying biological weapons. Let me command swarms. Let me destroy increasingly ridiculous human fortifications. Let me become the reason some terrified Federation propaganda announcer has to go on television and explain that everything is completely under control while an enormous bug is actively eating the broadcast studio behind him. WOULD YOU LIKE TO KNOW MORE? YES. THAT IS LITERALLY THE PROBLEM. FINAL VERDICT Starship Troopers: Ultimate Bug War! is a fantastic little slice of Federation-approved bug genocide. It's funny, it's fast, it's suitably ridiculous, and it captures the spirit of the movie wonderfully. The presentation is dripping with propaganda, the combat is satisfying, and every part of the experience makes you want to scream: “COME ON YOU APES! YOU WANT TO LIVE FOREVER?!” My only serious complaint is that I DON'T WANT TO BE DONE YET. I want more. More missions. More planets. More bugs. More weapons. More propaganda. More Johnny Rico. More opportunities to commit heroic acts of violence in the name of vaguely defined democratic principles. The Federation has apparently determined that this is enough war for one soldier. I DISAGREE WITH THE FEDERATION. And since I am a loyal citizen, I shall be submitting my official request for additional content immediately. Not because I am dissatisfied. Not because the game isn't excellent. But because THE BUGS HAVE NOT BEEN COMPLETELY EXTERMINATED. And until the last Arachnid has been reduced to paste, my service is incomplete. HIGHLY RECOMMENDED. Would enlist again. Would request DLC. Would happily pay for an unreasonable amount of additional bug-killing content. FOR THE FEDERATION. FOR DEMOCRACY. FOR CITIZENSHIP. FOR GOD'S SAKE, GIVE ME MORE BUGS.
From what little I have played so far it's definitely a huge nostalgia callback to the 2005 Starship Troopers shooter on both PC and original Xbox which was really awesome. This game offers both a wide variety of environments, weapons and enemies to face off against and you can tackle the missions in mostly any order you see fit with some being kinda in your face so why ignore them..., I do have three complaints with subject for change potentially as I continue with the game. 1. Your AI are stupid: I am playing on Trooper difficulty which is normal difficulty and the amount of times I have died at the fault of my own AI not shooting, have slow reaction times, slower fire-rate then the player and terrible accuracy as well as slower bullet travel time makes having a squad seem almost irrelevant. (The only time they seem useful is on Easy which I experienced only through the demo before purchase) 2. Playing as the Assassin bug: While fun initially it quickly wears off; while the locations change the objectives are always the same. I feel like playing as the bugs was a missed opportunity here. They could have made it much more fleshed out as opposed to a side piece which feels tacked on at the last minute. 3. No Coop: Speaking of missed opportunities; while I am a strong advocate for more single player games and less multiplayer focused games. The fact that our AI squad-mates are so terrible makes me desire coop all that much more. Having a buddy at my side would make me a lot more forgiving of the developers mistake with my own friendlies being brain dead. 4. Short campaign: While the campaign is fun it's short; there's literally only eight missions and while they do vary in difficulty and offer distinct challenge and lots of fun. $24.99 is still a steep price for such minimal amount of content. (Naturally this varies based on how you value your games) do you base price around enjoyment or like me a combination of entertainment as well as overall content. I am nearing the end of the campaign with regards to my first playthrough! It's a game I can recommend for it's nostalgia callback to both the films, original games and of course the campy humor which we all love from the universe. As I am approaching the end of the game I am desiring more and more content; so knowing the game did release this year it would be nice if the devs released expansions and expanded on the overall infantry campaign and actually made better use of the BUG campaign as well.
Far far FAR too short human campaign, a mission or expansion pack would be very welcome. The game is still insanely fun tho
Pretty great nostalgia bait, mindless fun not worth full price.
A little short but it's a great solo campaign that in tone with the satiri... i mean accurate and goodness of the Federation in all it's glory.
Small bugs, big bugs, flying bugs! Do your part soldiers! A great time of squashing bugs, watching cutscenes (which is the best part), and just having fun. Only shame is that it ain't co-op.. But I guess we got hd2 for that. Still need to experience the bug side of things, but for now: Recommended!
[b]Rating: [/b] ★★★★ - Great [b]Time Played:[/b] 8.3 hours [b]Difficulty:[/b] Trooper (Normal) [b]Gameplay:[/b] - The levels are large, open-ended sandboxes rather than corridor shooting galleries. Multiple objectives sit across the map with no forced order, which gives each mission a battlefield feel closer to an old-school Battlefield than a traditional boomer shooter. - The squad system puts AI troopers under your command and keeps friendly fire live. Grenades and orbital strikes will absolutely wipe you and your own squad if you're sloppy. - The five Bug missions flip perspective entirely, playing as the Assassin Bug with three switchable attack modes, giving the game variety. - There are a good variety of weapons and one-time abilities. Morita rifle for controlled engagement, flamethrower for swarms, tactical nukes and orbital strikes to wipe the field. The game consistently gives you tools that are worth using. [b]Story\Dialogue:[/b] - The entire game is framed as a Federation-developed training simulation built to bolster military recruitment, 25 years after the First Bug War. It's a clever meta layer that adds to the satire of the original movie. - Casper Van Dien returns as Johnny Rico via FMV, and it works. He opens the game by thanking you for buying it, in character, as propaganda. - Satirical Federation advertisements and propaganda shorts play between missions, directly recreating the vibe of the 1997 film. These are a genuine highlight. - Major Samantha Dietz as the new protagonist is a bit thin. The story exists to justify the missions, and the FMV side-clips are better than the actual narrative. [b]Graphics\Music:[/b] - The retro low-res aesthetic is a deliberate design choice. It fits the era the game is channelling and holds up better than most games chasing nostalgia. - FMV sequences are high quality, and the costume authenticity is a real highlight. - The visual contrast between cinematic FMV and chunky in-engine graphics is a little jarring early on. It settles once you accept it as part of the bit. - Music sits firmly in military sci-fi territory and complements the propaganda without being memorable on its own. [b]Before you Play:[/b] - If you haven't seen the 1997 film recently, watch it first. The humour, the self-awareness, and the specific references all land harder with that context fresh. - Treat friendly fire as a real constraint. Grenades bounce. Orbital strikes don't care who's standing there. Plan your big support calls before you commit. - The Bug missions feel jarring initially because they're mechanically different. Approach them expecting a short puzzle-flavoured detour. - The game is short and repetitive by design. Don't rush it. Just play in short bursts.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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