
You have 9 days before the final fight. At your current state, you do not stand a chance! Explore this Open World to gain new skills and abilities for the battle. Choose where you go, what you do carefully. You cannot waste time! You have 9 days.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
You have 9 Days to explore the vast world to find the best skills and items for the final fight. Choose carefully where you go and how you spend your time. Remember, you only have 9 days!
Craft your own style of fighting by mixing different Ki Attacks, Dodges and Melee Strikes together.
During the 9th day, the time for exploration is over. You will be confronted by Afran to determine the fate of the world.
Genres
Engagement
Reviews
Themes across 126 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
feels and looks like a mobile game. Costs way too much for what it is. mechanics feel clunky and unnatural. horrible fps and no real way to fix that, same thing with the loading times. Every time you would transition zones it would be 60 seconds+ of loading. if it was maybe 5 bucks i think that the price tag would be justified, but as of now just not worth 3 times that price
HIGHLY RECOMMEND!!! Cant wait to see what future updates bring.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 126 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a little buggy but overall very fun!
Fun. I like hitting the people of the universe with the Conquest special.
20 horas muito diferenciadas, é um jogo bem unico, combate corpo a corpo precisa de atenção pela feiura mas tem bloqueio, parry, esquiva, quebra de defesa com agarrao, ataques a distancia, precisar carregar o ki, builds de machucar ou carregar vida ou atacar a distancia e etc, o combate na mecanica ta boa mas na beleza é bem horrivel sinceramente, mas voar, destruir planeta, conseguir transformações, quebrar coisas p absorver e ficar mais forte, farma equips em arenas é legal, e o incentivo de ganhar nivel é que voce ganha mais capacidade de essencias maximas, essencia é o material que voce absorve no seu corpo pra ganhar atributos e ficar forte, equips ruins podem ser convertidos em exp
This game feels like an essay that you wrote an hour before it's due. A good number of the markers are off target, the combat feels clunky and more like a vomiting of colors rather than anything comprehensive, the UI is basic and uninteresting, and the writing often time feels almost childish. This game feels like one of those isekai anime that come out every season with an OP protagonist that all look the same but even more stale. The visuals (which besides the whole power fantasy part of the game should be the next biggest selling point) are lackluster after the first few time you use them. The destruction feels the same as LEGO worlds where chunks of the same size and shape just disappear. I could go on and on but I don't really think this game deserves that. Overall I'm not upset I'm mostly just disappointed. The game is still getting updates which has me slightly hopeful that a number of the issues this games has will be fixed but unless, in my opinion, the game gets a complete overhaul it will probably just rot in my library.
not worth the 10$ I spent on it, broken and unplayable.
fun game for the price.
amazing game it has great graphics but it needs a bit of polishing and a slight combat revamp to make the game feel more impactful but overall this is an amazing game and i would recommend it to ther players especially if they want a game that provides an experiencejust like this game.
A janky good time - I'd love to see some larger works with stuff like this.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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