
7 Days to Die is an open-world game that is a unique combination of first-person shooter, survival horror, tower defense, and role-playing games. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

With over 20 million copies sold, 7 Days has defined the survival genre, with unrivaled crafting and world-building content. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days is an open-world game that is a unique combination of first-person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
Explore - Huge, unique and rich environments, offering the freedom to play the game any way you want, featuring 5 unique biomes and worlds up to 100 square kilometers in size.
Craft – Handcraft and repair weapons, clothes, armor, tools, vehicles, and more with over 500 recipes. Learn more powerful recipes by finding schematics.
Build – Design your fort to include traps, electric power, auto turrets, automated doors, gadgets and defensive positions to survive the undead in a fully destructible and moldable world.
Cooperate or Compete – Work together to build settlements or against each other raiding other player’s bases, it’s really up to you in a wasteland where zombies and outlaws rule the land.
Create – Unleash your creativity with access to over 800 in-game items, and over 1,300 unique building blocks and a painting system that offers infinite possibilities.
Improve – Increase your skills with a multitude of perks under 5 main attributes. Gain additional skills by reading over 100 books. 7 Days to Die is the only true survival RPG.
Choose – Play the campaign world, or dive back in a randomly-generated world with cities, towns, lakes, mountains, valleys, roads, caves and over 700 unique locations.
Combat – Encounter nearly 60 unique zombie archetypes including special infected with unique behaviors and attacks progressing in difficulty to provide an infinite challenge.
Survive – Experience real hardcore survival mechanics with nearly 50 buffs, boosts and ailments that will impact the gameplay in ways that can both challenge and aid in your survival.
Destroy – Buildings and terrain formations can collapse under their own weight from structural damage or poor building design with real structural stability.
Loot – Scavenge the world for the best weapons, tools, and armor with 6 quality ranges providing thousands of permutations. Augment items with a multitude of mods.
Quest – Meet several Trader NPCs who buy and sell goods and offer quest jobs for rewards. Enjoy many unique quest types supported by over 700 locations.
Customize – Create your own character and customize your character further in-game with a huge selection of clothing and armor you can craft or loot in the world.
Drive – Enjoy the badass vehicle system where you find all the parts, learn the recipes, craft and customize your own bicycle, minibike, motorcycle, 4x4 or gyrocopters and ride with friends.
Farm or Hunt – Plant and grow gardens for sustainable resources or head out into the wilderness and hunt over a dozen unique wild animals.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2322 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
too expensive not worth its value and no future hope in it was good memories playing it cracked with bestfriends
Years later and this is still my go to zombie survival game.. It could be better, but it definitely could be worse. Lots of great mods and ways to make the game your own
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best RU #54, worst JP #100 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 66.14/day in the week to Sep 1 → 76.86/day in the week after.
Of the 2 markets with a position on both sides, 2 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Э, братан, понимаю твой праведный гнев. 7 Days to Die — игра реально классная, ♥♥♥♥♥♥♥♥, но этот ценник в 1500 рублей — это просто бред сивой кобылы 🐴💸 А в 2023-2024 годах её вообще за 107 рублей! [h1]«Разработчики: Выпускаем игру за 1500! Игроки: Но вы же её за 107 продавали! Разработчики: Ну теперь она ВЫШЛА ИЗ РАННЕГО ДОСТУПА (спустя 10 лет). Игроки: а баги всё те же 🤡» [/h1] Итог: Игра годная, кайфовая, затягивает с головой. Но 1500 рублей — это ♥♥♥♥♥♥, особенно тем, кто помнит старые цены. Бери на скидках, когда цена упадет до адекватных 800 рублей. А пока — подожди, не дай себя развести на бабки. Разработчики охуели с ценой, но игру любят. 8/10 за геймплей, но -3 балла за жадность 😤💰
The core problem is simple: 7 Days to Die has slowly moved away from being an open-ended survival sandbox and toward a game that increasingly tells you how it wants you to play.
Just uninstalled it and you know why. I have played this game off and on for years on different platforms and thru many different accounts but i am walking away to play other games and we all know why. wont be back.
Lying, duplicitous, petty, multiple broken systems, broken promises.
I'm sick of constantly losing saves whenever they release another so-called "stable" version. Every time they say that old saves won't be affected, and every time it's a lie and old saves vanish. How am I supposed to enjoy a game when every couple of months, all of my progress is just deleted? Made it to the fourth trader this time, and then the save was just gone. All of that progress, deleted because the devs can't figure out how to stop making everyone's saves obsolete half the time they bring out an update. This is supposed to be a finished and fully released game, and is released at almost the price of a AAA game, too. Until it's actually complete and playable in full it shouldn't be out of early access. It's a good game, but I can't reccomend it at all at this kind of price until the devs can at least make it stable.
FUNPIMPS should just sell the rights to develop this game to people who are actually passionate about the game and not cosmetics. the amount of pushing this company does for its (who even asked for these) outfit dlcs should be studied. dear notsofunpimps: just go develop mobile gatcha games if all you care about is cosmetics and $$$
Why!
七日杀官方去steam提款时G胖告诉他们第一次来提款要先登录进discord才能取钱
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $799.1K | 2K | 47% | $19.99 | |
| $2.3K | 7 | 57% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $38M | 50K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $426.5M | 943.4K | 97% | $19.99 | |
| $454.6M | 379.2K | 86% | $59.99 | |
| $459.2M | 368.7K | 64% | $69.99 | |
| $469.3M | 440K | 94% | $59.99 | |
| $394.5M | 260.1K | 89% | $59.99 | |
| $484.1M | 376.9K | 90% | $49.99 |