
Coming of age as a part of the first generation born free, WWII stripped me of my family, home, and future. Now I'm left with only one choice: to get my revenge and independence, or die trying. The odds are against us: will our tactics, stealth and teamwork be enough?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 26 → 0.29/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 601reviews | 73% | — | $338.8K |
| $34.99 | 6.2Kratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
나쁘진 않은데 왜 전작보다 별로지... 스테이지가 몇개 없어서 그런가;; 아, 뭔가 아쉽네... 아니 개발중인 신작은 왜 또 FPS야;;; 암튼 전작 해봤으면 이것도 해보세요. "나쁘지는 않음" 정도... 적들 인지하는게 너무 빠르고 시야도 다른 게임의 2배는 되는듯... 특히 야간에도 시야가 자비없는게 참...ㅋㅋ
11/20 – Passable. Déjà, le tutoriel est interminable : plusieurs heures avant d’en voir le bout. Puis arrive la première mission, et là c’est la douche froide. Il y a clairement un problème d’accessibilité ou un mauvais dosage de la difficulté. On se retrouve face à des dizaines de soldats qui patrouillent partout, avec souvent l’impression qu’il n’existe qu’une seule solution possible pour chaque micro-zone. Après plusieurs centaines de morts et alors que je n’avais même pas progressé de 10 % dans la mission, j’ai fini par abandonner. Je n’ai tout simplement pas trouvé ça amusant. Je me suis aussi demandé quel était l’intérêt de ramasser des armes à feu : les ennemis semblent être cinquante à pouvoir vous tuer en une balle, alors que vous devez parfois en tirer plusieurs pour en éliminer un seul. ^^" Au final, ce que je retiens surtout de cette expérience, c’est une frustration permanente. Peut-être que les amateurs de jeux d’infiltration très exigeants y trouveront leur compte, mais pour ma part, le plaisir de jeu n’était pas au rendez-vous.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 47/day in the week to Jul 16 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish*, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Turkish +1 more
| $34.99 |
| 50ratings |
| 78% |
| — |
| not modelled |
| $10.49−65% | 27ratings | 66% | — | not modelled |
| $10.49−65% | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wonderful stealth game, i loved every minute of it and wished it had more missions.
Клон Commandos. Мало механик в игре. Персонажи не очень интересные. На одно прохождение.
Не скажу что отличный тактический экземпляр, потому что даже режим планирования далек от идеала (ну не хотят герои одновременно действия выполнять, и в итоге в 80% случаев, один из них убивает первым, вызывая тревогу и не давая второму завершить действие). Да и выстрелы с крыши по целям на земле почти везде вызывают подгорания зада, потому что герои упорно хотят слезть с крыши, вместо стрельбы... Но в целом, хорошая игра серии, где каждую миссию можно проходить часа по 3-4, вырезая всех по одному ;)
Zdecydowanie polecam. Świetna grafika i niesamowity klimat, choć czasy wojny nie były wesołe. Gra bardzo dobrze oddaje realia tamtych wydarzeń.
这个游戏能带你回到二战时期 不信 你玩玩看
会闪退,SL会导致室内视野丢失还有其他一堆的bug(ai寻路丢失、人物卡交互)。 最要命的是作为RTT游戏难的点全在角色性能上卡你,每名角色能干的活都是固定死的,而且完全不考虑现实逻辑,游戏剧情是有时间跨度的,什么叫你当了几个月游击队了还是不会近战和丢手雷,藏尸总能学一下吧?小男孩都会打手枪了了你倒好。 角色性能限制得太死了导致关卡解法单一,制作组教你玩游戏,玩起来也是真的无聊,因为玩法限制你一看就知道哪个活、哪个区域,谁去干的了谁去干不了,最后一关就能看出来制作组是黔驴技穷了,想搞钥匙纯潜行还不行还非得杀人,又因为给了两个性能极其拉跨的角色所以还特地弄了一个前几关都没出现过的声音掩盖机制,结局也是不明所以,前作至少还会交代下主角的结局
这是同类型作品中难度最高,故事性最强,最让人意难平的作品,称为神作不夸张,希望工作室长虹,做出更多反战的好作品。
I rage quit the tutorial.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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