No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $338.8K — a different platform, not this one.
Coming of age as a part of the first generation born free, WWII stripped me of my family, home, and future. Now I'm left with only one choice: to get my revenge and independence, or die trying. The odds are against us: will our tactics, stealth and teamwork be enough?
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
XboxYou are here | $34.99 | 50ratings | 78% | — | not modelled |
| $29.99 | 601reviews | 73% | — | $338.8K | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $34.99 |
| 6.2Kratings |
| 76% |
| — |
| not modelled |
| $10.49−65% | 27ratings | 66% | — | not modelled |
| $10.49−65% | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18M | 94.3K | 74% | $9.99 | |
| $17.6M | 18.9K | 88% | $39.99 | |
| $11.5M | 25K | 95% | $19.99 | |
| $9.2M | 17.6K | 68% | $29.99 | |
| $9.1M | 19.8K | 90% | $34.99 | |
| $8.9M | 18.1K | 92% | $19.99 |