
Earn the Number. 007 First Light is a thrilling espionage action-adventure game from IO Interactive. Follow James Bond as a young, resourceful and sometimes reckless recruit in MI6's training programme, and discover an origin story of the world’s most famous spy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 52.71/day in the week to Sep 1 → 78.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Follow James Bond as a young, resourceful and sometimes reckless recruit in MI6's training program, and discover an origin story of the world’s most famous spy.
After a heroic act, young Naval air crewman James Bond is offered to join the newly revived Double 0 program. But when a mission to stop a rogue agent ends in tragedy, he must join forces with his reluctant mentor Greenway to expose a deep conspiracy and stop a looming coup at the heart of the State.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $63.99−20% | 46.4Kreviews | 91% | — | $63.7M |
| $69.99 | 29.1Kratings | 92% | #45 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3352 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
走一步解一个谜,boss战无聊透顶,硬水时长
So much of this game feels dedicated to wasting your time. I think a shorter game with five or so open levels where you play as Bond would have been fantastic. Instead this felt more like Uncharted with the 007 theme playing. Combat is easy to trivialise with the Q-watch, shootouts go on too long and lose their tension, and the puzzles are boring, mostly asking you to interact with everything in the room. I just do not feel like Bond would or should do anything in this game. Driving also feels really weird: it's floaty, but the turning is incredibly harsh and will have you bashing into walls. A smaller, denser Bond game that respects the player's intelligence would have me playing and replaying it far more than this. I'm dropping it about three-quarters of the way through. This feels like it was made to follow the standard set by other big-budget action games of the last decade, and it only reinforces my dislike of the genre in its current state.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #60, worst PL #100 · 13 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese +2 more
| Free |
| 2.8Kratings |
| 86% |
| — |
| not modelled |
| $69.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tous simplement masterclass. Une liberté d'action dans les fights sont vraiment plaisant, un petit James Wick à la 007 et bien-sur des histoires de femme, tout pour plaire. Non sérieusement le jeu mélange de l'action très sympa en terme de mécanique et des casses têtes lors du repérage et autres. Ça vaut le mérite d'y jouer une fois.
007 hitman yapımcıları bu oyunu en iyi yapabilecek firma oyunda bar sahnesini ve londrada gezmek güzeldi 2. oyunu futiristliği abartmaktansa avrupa şehrirlerinde geçmesi veya günümüz dönemine yakın abartmadan daha iyi olur bondun tüm bölüm boyu çaylak gibi takılması düzgün takım elbise giymemesi oyun tamamen çaylaklığını anlatıyodu gerçek bondu umarım 2. oyunda film gibi ama sahnelerle boğmayan oyun olarak görürüz
Absolutely fantastic, amazon better hire IOI to do the sequel(s)
Я не могу рекомендовать эту игру полностью. Я могу порекомендовать первые 6 миссий. С этой игрой я прошел путь от "хмм, неплохо" до "вау, круто", а закончил на "когда же уже закончится эта игра". У меня есть стойкое чувство, что у разработчиков было написано и срежиссировано где-то 5-7 часов геймплея(и это было сделано действительно очень хорошо), но случилась работа в большой корпорации: им сказали "ну не может ААА-проект за 70 баксов длиться так мало, тяните до 12-15 часов". Отказаться они не могли, и с середины этой игры [spoiler]по ощущениям, после 6 миссии, где мы разбираемся с Дэмиеном[/spoiler] начинаешь замечать это затягивание геймплея. До этого момента репетативность не напрягает, и всегда находится хоть что-то новое, сюжет двигается бодро, но после этой миссии происходит просто ужас. Видно, что разработчикам не хватило опыта ни стелса, ни экшена: в начале они показали всю мощь, а дальше уже просто для галочки наделано уныние. Если честно, то я думал, что 9 миссия [spoiler]где вы проникаете в бункер[/spoiler] финальная, но нас ждет еще тягомотина. Отдельной пыткой является финальная миссия: [spoiler]вас ждут: дефолтный экшн, который уже надоел; третий или четвертый босс-файт, который просто является ареной с ловушками, что тоже уже вызывает уныние; десятиминутная беготня по коридорам за убегающим боссом; ущербный боссфайт с бегом до турелей, и грандиозное qte для добивания главгада[/spoiler]. Я буквально заставил себя пройти эту игру из упрямства и нежелания оставить ее непройденной.
Лучший бонд. Лучшая студия я для меня на данный момент, которая делает каждый свой проект на достойном уровне. Таких сейчас очень мало! Игра сделала в плане постановке очень качественно. Отличное кинцо как и в фильмах с Крейгом. Геймплей по сути своей обычный, такое уже видели не раз и все же сделан он качественно. Перестрелки, враги, укрытия сделали с умом. Вроде ничего такого НО, как и в Гирсе, давать вам сидеть за укрытиями никто не будет, вас будет выжимать оттуда и это хорошо, каждый раз вам надо будет думать что делать из сходя из обстановки. Графика хорошая, особенно сейчас с обновлением трассировки лучшей. В целом игра на крепкую 8 из 10. Все что сделано в этой игре, сделано качественно и продумано.
With a a pumping David Arnold score, Lana Del Rey opener, gadgets galore, beautiful women, sarcastic quips, non-stop action and a cocky but very green James Bond, First Light is everything a Bond fan would want. It is a great time through all the way to the end, and it's just a shame there's not more of it after 20 or so hour campaign. IOI, I eagerly await the sequel.
There's a good Bond story here, and a lot of good set pieces. The music is good, the characters and the acting are spot on. Good writing. The gameplay was not the most impressive. The enemy AI is pretty stupid, so sneaking around gets pretty boring. I turned every encounter that I could into a firefight, because there wasn't much sport in the stealth, and the gunplay was good. Also, QTEs still suck in 2026. Can we stop? I don't really need to interact with a cutscene. Like too many modern games, I never felt like I was playing the main character. It would be nice to feel like I was actually playing James Bond and being rewarded for thinking and acting like a 00. Instead, it feels like I'm just egging him on. There are some sections that require you to figure out what to do on your own, but they're few and far between, and once you get to one, it just feels awkward because you've had your hand held and everything signposted so much. The missions where you feel like you actually have some agency in how you handle a situation are the most interesting, but they aren't very common. The "license to kill" mechanic really just feels insulting. James Bond is always licensed to kill. Let me use a gun at my own discretion. Let me actually talk my way through a situation instead of prompts that all lead to the same result. Let me navigate the environment without blue tarps and yellow paint on everything. I think scanning with the Q-lens would have been adequate for folks who were having trouble with the navigation. Altogether, this is an easy recommendation for any James Bond fan, especially in the film drought we're currently in, and unlikely to see the end of for at least another 3 years. It's a good story, and it's a pretty decent game.
Generic, average stealth game with cut scenes and mid story. Honestly dont buy at full price, wait few years, graphics are bad and the game eats more than 8 gb of vram for the 2016 graphics. I didnt like Hitman either, not my cup of tea any game of this developers unfortunately.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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