
Earn the Number. 007 First Light is a thrilling espionage action-adventure game from IO Interactive. Follow James Bond as a young, resourceful and sometimes reckless recruit in MI6's training programme, and discover an origin story of the world’s most famous spy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 52.71/day in the week to Sep 1 → 78.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Follow James Bond as a young, resourceful and sometimes reckless recruit in MI6's training program, and discover an origin story of the world’s most famous spy.
After a heroic act, young Naval air crewman James Bond is offered to join the newly revived Double 0 program. But when a mission to stop a rogue agent ends in tragedy, he must join forces with his reluctant mentor Greenway to expose a deep conspiracy and stop a looming coup at the heart of the State.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $63.99−20% | 46.4Kreviews | 91% | — | $63.7M |
| $69.99 | 29.1Kratings | 92% | #45 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3352 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
中规中矩,线性的叙事保证了故事的完整性,特工训练部分的关卡衔接确实惊艳,但是有些关卡的设计过于线性显得有些又臭又长。总体来说,诚意超过了杀手暗杀世界,但是距离杀手一和杀手二还有不小的差距。车辆的手感非常之差,放在十几年前的一众动作游戏中比较都算不上及格。
So much of this game feels dedicated to wasting your time. I think a shorter game with five or so open levels where you play as Bond would have been fantastic. Instead this felt more like Uncharted with the 007 theme playing. Combat is easy to trivialise with the Q-watch, shootouts go on too long and lose their tension, and the puzzles are boring, mostly asking you to interact with everything in the room. I just do not feel like Bond would or should do anything in this game. Driving also feels really weird: it's floaty, but the turning is incredibly harsh and will have you bashing into walls. A smaller, denser Bond game that respects the player's intelligence would have me playing and replaying it far more than this. I'm dropping it about three-quarters of the way through. This feels like it was made to follow the standard set by other big-budget action games of the last decade, and it only reinforces my dislike of the genre in its current state.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #60, worst PL #100 · 13 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese +2 more
| Free |
| 2.8Kratings |
| 86% |
| — |
| not modelled |
| $69.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolutely fantastic, amazon better hire IOI to do the sequel(s)
Игра очень крутая, задала новый стандарт в своем жанре, оптимизация есть
sizin getireceğiniz güncellemeye sokayım oyunun zaten yarısına gelmişim güncelleme de bugda kaldı güncellenmiyo bide böyle 0yunları ciddi anlamda övenler var bu oyun tamamen bir rezalet o beğenmedikleri the walking dead destines bile bu oyuna bin basar 36 dolarım çöpe gitti hakkımı helal etmiyorum.
There's a good Bond story here, and a lot of good set pieces. The music is good, the characters and the acting are spot on. Good writing. The gameplay was not the most impressive. The enemy AI is pretty stupid, so sneaking around gets pretty boring. I turned every encounter that I could into a firefight, because there wasn't much sport in the stealth, and the gunplay was good. Also, QTEs still suck in 2026. Can we stop? I don't really need to interact with a cutscene. Like too many modern games, I never felt like I was playing the main character. It would be nice to feel like I was actually playing James Bond and being rewarded for thinking and acting like a 00. Instead, it feels like I'm just egging him on. There are some sections that require you to figure out what to do on your own, but they're few and far between, and once you get to one, it just feels awkward because you've had your hand held and everything signposted so much. The missions where you feel like you actually have some agency in how you handle a situation are the most interesting, but they aren't very common. The "license to kill" mechanic really just feels insulting. James Bond is always licensed to kill. Let me use a gun at my own discretion. Let me actually talk my way through a situation instead of prompts that all lead to the same result. Let me navigate the environment without blue tarps and yellow paint on everything. I think scanning with the Q-lens would have been adequate for folks who were having trouble with the navigation. Altogether, this is an easy recommendation for any James Bond fan, especially in the film drought we're currently in, and unlikely to see the end of for at least another 3 years. It's a good story, and it's a pretty decent game.
I think its a 7/10 The Gameplay and Combat: The core combat is pretty basic, but its fun enough to keep you going without feeling boring or repetitive The environmental combat is great I mean you can shove enemies into fire extinguishers, grab enemies and throw objects all of this makes clearing rooms fun The downside is certain levels feel tedious to push through I also think they really wasted the gadgeT system. it was just very useless and never helped it also required you to collect resources around the map which made it worse Gadgets are supposed to be a core tool but this game never really pushed their use (combat-wise) The stealth is decent, I prefer other stealth dedicated games The game doesn't really drive you into using the stealth combat Lots of levels have a design that make stealth difficult or sometimes impossible If you get this game expecting top-tier stealth you'll be disappointed The Story The plot starts off slow and boring for the first 2-3 hours but then it gets really good especially after the Slovakia mission it really turns into an engaging bond thriller Price to Content ratio I paid 45$ (Deluxe edition) for 20 hours worth of content (30+ for 100%) For 45$ its a solid deal. Any more and it would be tough to justify given the game's downsides Overview The game is a really enjoyable experience The story is great The combat is decent The gameplay is alright But I could only recommend this game to people who prefer story over gameplay
Реально очень годная история Бонда с кнопками. С самого детства нравилась эта франшиза фильмов, но когда вышла игра, мое почтение. Руки целовал человеку который делал каст сцены. Буквально кино, в целом постановка кадра просто великолепная. Великолепный сюжет и отличная завязка. Раскрытие как главных протагонистов так и главных антогонистов. Паркур дерьмо лютое, руки бы оторвал тому кто это делал. (Именно вертикальный) Музыка отдельное удовольствие. Ну и отмечу бонда, это смазливый опытный боец, которому по канону добавили шрам, что добавляет +aura 99999. Диалоги поставлены великолепно. Чего стоит только события во Вьетнами (нейрон активейтед чисто) 10/10 P.S. Даже плохо реализованный вертикальный паркур не испортил игру.
Origin story Bonda ako sa patrí. +príbeh (dúfam, že sa dočkáme pokračovania od IO) + skvelé postavy + rôznorodé misie + súboje či na blízko, alebo prestrelky a ich reťazenie je super - nič ma nenapadá možno niekedy slabší vizuál ale často to bolo na špičkovej úrovni.
Oyun bitmesin yarın oynarım diye kapattım daha yeni öyle bişey yani.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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