
Earn the Number. 007 First Light is a thrilling espionage action-adventure game from IO Interactive. Follow James Bond as a young, resourceful and sometimes reckless recruit in MI6's training programme, and discover an origin story of the world’s most famous spy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 52.71/day in the week to Sep 1 → 78.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Follow James Bond as a young, resourceful and sometimes reckless recruit in MI6's training program, and discover an origin story of the world’s most famous spy.
After a heroic act, young Naval air crewman James Bond is offered to join the newly revived Double 0 program. But when a mission to stop a rogue agent ends in tragedy, he must join forces with his reluctant mentor Greenway to expose a deep conspiracy and stop a looming coup at the heart of the State.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $63.99−20% | 46.4Kreviews | 91% | — | $63.7M |
| $69.99 | 29.1Kratings | 92% | #45 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3352 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Лучший бонд. Лучшая студия я для меня на данный момент, которая делает каждый свой проект на достойном уровне. Таких сейчас очень мало! Игра сделала в плане постановке очень качественно. Отличное кинцо как и в фильмах с Крейгом. Геймплей по сути своей обычный, такое уже видели не раз и все же сделан он качественно. Перестрелки, враги, укрытия сделали с умом. Вроде ничего такого НО, как и в Гирсе, давать вам сидеть за укрытиями никто не будет, вас будет выжимать оттуда и это хорошо, каждый раз вам надо будет думать что делать из сходя из обстановки. Графика хорошая, особенно сейчас с обновлением трассировки лучшей. В целом игра на крепкую 8 из 10. Все что сделано в этой игре, сделано качественно и продумано.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #60, worst PL #100 · 13 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese +2 more
| Free |
| 2.8Kratings |
| 86% |
| — |
| not modelled |
| $69.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
007 hitman yapımcıları bu oyunu en iyi yapabilecek firma oyunda bar sahnesini ve londrada gezmek güzeldi 2. oyunu futiristliği abartmaktansa avrupa şehrirlerinde geçmesi veya günümüz dönemine yakın abartmadan daha iyi olur bondun tüm bölüm boyu çaylak gibi takılması düzgün takım elbise giymemesi oyun tamamen çaylaklığını anlatıyodu gerçek bondu umarım 2. oyunda film gibi ama sahnelerle boğmayan oyun olarak görürüz
28小时通关,游戏片头好评,很有007的味道,训练关卡做的很好,一步步成长为顶级特工,节奏叙事镜头语言都不错,很像电影,邦女郎也很美,结尾救邦德的时候还亲了一口,人设有点像猫女亦正亦邪。飞机坠落关卡也做的不错,应该是致敬了神秘海域3和007之太空城。剧情时长应该是15个小时,但中间解谜部分导致花了不少的时间。007电影迷还是推荐买的,还原了许多高难度动作,大场面也不少,射击手感也还可以,就是手柄没有辅瞄,虽然有一点吸附瞄准但是只能爆头用,整体难度不高,主要是解谜部分卡关,特别是韦伯大楼那关,纯折磨人。邦德的高科技手表也还原的很好,就是要找电池,这点很没必要,直接做成能量恢复更好,特别是大结局还出现了Q博士的手表就是这样的,并且因为任务推进大部分都需要手表装置,所以任务容错率较低,如果没有合理的使用装置可能只能读档重来了,而且任务检查点一旦重新开始就要整个关卡重玩,越南那关就是,因为用错了道具重开发现整个关卡都要重玩,当时真的崩溃了。潜行系统做的一般,很多场景看似给你潜行的机会实际上必须硬刚。还有格斗系统做的马马虎虎,血量太少了,被打3拳就死了,007的抗击打能力有待提高。枪械系统的问题是子弹太少了,杀手做成这样倒是没问题,但是你是007啊,是特工,每把枪就几发子弹,我知道冲上去处决的时候无敌,但这样是不是少了些真实性?以及杀人执照系统,是指敌人对你起杀心时才能用枪,但敌人对我用拳头打死是不是也是起杀心?为啥不能用枪,更何怳我是特工,应该尽量不让自己受伤,用更高效的方式执行任务企不是更好?游戏的剧情也不是很好,反派塑造的很马虎,动机什么的没讲清楚,倒是挺贴合Ai时代的,不过入侵军情六处,富二代达米安为了Ai犯罪就太扯了。游戏的画面较差,ps4中期画质吧,优化也不太好到菜单里面老是一卡一卡的,希望慢慢改善吧。
For England, James? No. For my backlog.
Franchement je suis decu. Le jeu est une descente en enfer depuis le paradis. Au debut c'est trop bien ya de la meuf, c'est classe et plus l'histoire avance plus le gameplay consiste a juste tuer des bonhommes faire exploser des trucs, ce qui a mon humble avis n'est pas interessant. [spoiler] La scene avec la aston martin que j'attendais le plus apres les femmes hehehe ;), m'a totalement décontenance, c'etait vraiment nul, je pensais pouvoir la conduire a Londres mais non [/spoiler] Bref je m'attendais a un jeu plus immersif, plus pose, dans des lieux superbes (ce qui est un peu le cas au debut) mais pas a un jeu de bebe cadum
game TRASH
хорошая игра, начало игры прямо скучная но потом игра раскрывается)) графика, катсцены сделаны очень хорошо, ближний бой мне понравился сделан на ура, но умираешь очень быстро если пропустить 2 удара, от стрельбы не кайфанул, очень мало патронов в пушках, и всегда надо бегать взять патроны или сменить пушку, в принципе я доволен игрой но второй раз я бы не прошел) ждем продолжение бонда 8/10
Одно из лучших произведений об агенте 007, не только среди игр, но и во всей франшизе, включая фильмы. Игра позволяет почувствовать себя секретным агентом. Отдельный респект за эффектную рукопашку, которую при этом очень легко освоить. Таких игр сейчас очень не хватает. Впечатлений получил в разы больше чем от очередной гриндилки на 100+ часов
Я не могу рекомендовать эту игру полностью. Я могу порекомендовать первые 6 миссий. С этой игрой я прошел путь от "хмм, неплохо" до "вау, круто", а закончил на "когда же уже закончится эта игра". У меня есть стойкое чувство, что у разработчиков было написано и срежиссировано где-то 5-7 часов геймплея(и это было сделано действительно очень хорошо), но случилась работа в большой корпорации: им сказали "ну не может ААА-проект за 70 баксов длиться так мало, тяните до 12-15 часов". Отказаться они не могли, и с середины этой игры [spoiler]по ощущениям, после 6 миссии, где мы разбираемся с Дэмиеном[/spoiler] начинаешь замечать это затягивание геймплея. До этого момента репетативность не напрягает, и всегда находится хоть что-то новое, сюжет двигается бодро, но после этой миссии происходит просто ужас. Видно, что разработчикам не хватило опыта ни стелса, ни экшена: в начале они показали всю мощь, а дальше уже просто для галочки наделано уныние. Если честно, то я думал, что 9 миссия [spoiler]где вы проникаете в бункер[/spoiler] финальная, но нас ждет еще тягомотина. Отдельной пыткой является финальная миссия: [spoiler]вас ждут: дефолтный экшн, который уже надоел; третий или четвертый босс-файт, который просто является ареной с ловушками, что тоже уже вызывает уныние; десятиминутная беготня по коридорам за убегающим боссом; ущербный боссфайт с бегом до турелей, и грандиозное qte для добивания главгада[/spoiler]. Я буквально заставил себя пройти эту игру из упрямства и нежелания оставить ее непройденной.
There's a good Bond story here, and a lot of good set pieces. The music is good, the characters and the acting are spot on. Good writing. The gameplay was not the most impressive. The enemy AI is pretty stupid, so sneaking around gets pretty boring. I turned every encounter that I could into a firefight, because there wasn't much sport in the stealth, and the gunplay was good. Also, QTEs still suck in 2026. Can we stop? I don't really need to interact with a cutscene. Like too many modern games, I never felt like I was playing the main character. It would be nice to feel like I was actually playing James Bond and being rewarded for thinking and acting like a 00. Instead, it feels like I'm just egging him on. There are some sections that require you to figure out what to do on your own, but they're few and far between, and once you get to one, it just feels awkward because you've had your hand held and everything signposted so much. The missions where you feel like you actually have some agency in how you handle a situation are the most interesting, but they aren't very common. The "license to kill" mechanic really just feels insulting. James Bond is always licensed to kill. Let me use a gun at my own discretion. Let me actually talk my way through a situation instead of prompts that all lead to the same result. Let me navigate the environment without blue tarps and yellow paint on everything. I think scanning with the Q-lens would have been adequate for folks who were having trouble with the navigation. Altogether, this is an easy recommendation for any James Bond fan, especially in the film drought we're currently in, and unlikely to see the end of for at least another 3 years. It's a good story, and it's a pretty decent game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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