
The cult horror shooter series comes to an apocalyptic conclusion with an epic new third chapter, a heart-pumping new horde mode, and remastered editions of the best-selling Nazi Zombie Army 1 & 2.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 18 → 11.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99 | 18.8Kreviews | 86% | — | $20.7M |
| $4.99−90% | 14.7Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1001 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Um jogo de matar zombies nazistas. Como poderia ser melhor?
As others have said, won't play without crashing, on a more modern computer.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Brazil*languages with full audio support
| $49.99 |
| 6.6Kratings |
| 88% |
| — |
| not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If killing zombie nazis is your jam, then this is a game for you!
Zombie Army Trilogy nasce de uma ideia muito direta: pegar o universo de Sniper Elite e inundá-lo com hordas de mortos-vivos nazistas. A proposta tem bastante apelo, e o loop central funciona muito bem. Encontrar uma boa posição, alinhar disparos precisos e assistir à câmera de raio-x transformando inimigos em pedaços continua sendo extremamente satisfatório. O problema é que a fórmula não tem variedade suficiente para sustentar três campanhas inteiras sem mostrar desgaste. Os objetivos se repetem bastante, as situações raramente surpreendem e a sensação de já ter visto aquilo antes aparece mais cedo do que deveria. A ambientação funciona bem, com cidades destruídas, iluminação sombria e uma atmosfera decadente que combina com a proposta. Ainda assim, falta variedade para diferenciar melhor as campanhas, que acabam parecendo muito semelhantes entre si. A movimentação também é um pouco rígida e pouco responsiva, algo que fica mais evidente quando o jogo aumenta a pressão e começa a cercar o jogador com grandes hordas. O cooperativo ajuda bastante a compensar essas limitações. Jogando sozinho, a repetição aparece mais rápido, mas em grupo a experiência ganha outra dinâmica. Não exige grande coordenação, mas existe uma satisfação natural em dividir funções, cobrir companheiros e lidar com o caos das hordas em conjunto. É nesse contexto que a fórmula encontra seu melhor equilíbrio. A história é extremamente genérica e existe mais como desculpa para colocar o jogador em novas situações do que como algo realmente interessante de acompanhar. O próprio jogo parece ter consciência disso e nunca tenta se levar muito a sério. No fim, é uma experiência bastante divertida para quem procura ação cooperativa sem grandes compromissos. Falta variedade para sustentar toda a campanha sem algum desgaste, mas o loop de combate é forte o bastante para manter o jogo divertido, principalmente quando compartilhado com amigos. [b]Nota: 6/10[/b]
Zombie Army Trilogy is exactly what it says on the tin. If the idea of slowly picking off hordes of lumbering Nazi zombies sounds fun to you, you’ll probably have a good time with it. I got it in a bundle, so I gave it an honest shot. For the first 10 minutes, the core loop was kind of neat: line up shots, drop zombies, survive the wave. But pretty quickly, it started feeling extremely repetitive. I’m not a huge first-person shooter guy to begin with, and this did not do much to win me over. It also has the signature sniper bullet-time kill cams, which are cool in theory. But once I realized I was getting annoyed every time they triggered because I just wanted to get through the level, I knew this probably wasn’t for me. Not a bad game, just very much not my thing.
👍 Recomendo, com algumas ressalvas. Depois de algumas horas de jogo, Zombie Army Trilogy continua sendo uma excelente opção para quem gosta de ação cooperativa e hordas de zumbis. A jogabilidade é simples e divertida, com destaque para o sistema de tiros, a famosa câmera de raio-X em eliminações e a boa variedade de inimigos ao longo da campanha. O modo cooperativo é, sem dúvida, o ponto mais forte. Jogar com amigos torna a experiência muito mais dinâmica e divertida, exigindo trabalho em equipe para sobreviver às ondas de inimigos. Visualmente, apesar de ser um jogo mais antigo, ele ainda entrega cenários atmosféricos e uma ambientação sombria que combina perfeitamente com a temática. A trilha sonora e os efeitos sonoros ajudam a manter a tensão durante as missões. Como pontos negativos, a campanha pode se tornar repetitiva após algumas horas, principalmente para quem joga sozinho. A inteligência artificial dos inimigos também não é das mais avançadas, e alguns mapas seguem uma estrutura bastante parecida. Nota: 8,5/10 Se você procura um jogo de tiro em terceira pessoa focado em cooperação, com boa quantidade de conteúdo e muita ação contra hordas de zumbis, Zombie Army Trilogy vale a pena, especialmente quando está em promoção. Já para quem busca uma campanha com narrativa profunda ou mecânicas muito inovadoras, ele pode não atender completamente às expectativas.
[h1] [b]Zombie Army Trilogy İNCELEME [/b] [/h1] [b]left 4 dead'in third person versiyonu.Fazla söze gerek yok.Sniper kullanma mekanikleri iyi fakat rifle mekanikleri kötü.Düşman çeşitliliği yeterli düzeyde. Optimizasyon çok iyi değil.Bazı bilgisayarlarda çökme problemi var oyunun internetten baktığımda çokta bir çözümü yok gibi.Bunu bilerek alın.Aldınız baktınız bilgisayarınızda çökme yapıyorsa direkt iade edin ya da silin.Çünkü çözümü yok.Eğer 1 saat içinde çökme problemi yaşamadıysanız rahatlıkla oynayabilirsiniz. Yukarıdada bahsettiğim gibi oyunun problemi var fakat left 4 dead tarzı oyun arıyorsanız aradığınızı bulacaksınız. [/b]
折磨人,不知道关卡怎么设计的。里面有个在楼上拿狙的僵尸兵纯恶心人,伤害高打个最高难度两枪就死了还没有前摇来回荡,关键伤害必中,你来回跑躲不掉伤害。而且这个僵尸兵伤害几乎瞬发,你刚开镜人家伤害就已经打完了,人家打完马上飞走。单刷这种兵还好说,可以躲建筑后慢慢打。后几章老是杂兵加狙击兵,你第一时间还没法打狙击兵,因为杂兵就刷在玩家旁边,只能躲在一小块狙击兵盲区先清杂兵,关键杂兵还无限刷,根本没时间打狙击兵,狙击兵不打死还不行,盲区到安全屋一点遮挡建筑都没有,运气好才能就中一枪伤害跑到安全屋过关,大多数中两枪直接死,然后重打。要是关卡刚开始要打死狙击兵几乎不可能,人家伤害瞬发,打完一枪立马换地方,还有杂兵在旁边打你,伤害也不低。一点反制手段都没有。司马兵种设计得比玩家灵活还瞬发伤害,还设计出无限杂兵加狙击兵这种关卡,打得最高难度一遇到这种关卡就恶心坏了,一点体验都没有。
Si tienes buena PC es injugable, se queda pegado durísimo y toca cerrarlo con administrador de tareas
[h1]Mindless Nazi Slaughter[/h1] [b]Graphics & Visuals: 7.5/10[/b] [i]Zombie Army Trilogy is built on Rebellion's Sniper Elite technology, and it shows. The visuals are decent for their time, with gloomy World War II environments, ruined cities, abandoned bunkers, and plenty of occult imagery surrounding the Nazi zombie invasion. While the atmosphere works, the presentation quickly becomes repetitive, and the muted color palette can make long sessions feel visually monotonous. It isn't an ugly game, but it certainly isn't one you'll remember for its visuals either.[/i] [b]Story & Setting: 6/10[/b] [i]The campaign takes place in an alternate World War II where Hitler unleashes an undead army as his final desperate weapon. It's an entertaining premise on paper, but the story mostly exists as an excuse to throw endless waves of zombies at the player. Characters are forgettable, the narrative rarely develops beyond brief mission briefings, and there isn't much here to keep you invested between firefights.[/i] [b]Gameplay & Combat: 7.5/10[/b] [i]The core gameplay revolves around exactly what you'd expect: shooting zombies. Landing satisfying sniper headshots, triggering slow-motion X-Ray kill cams, setting traps, and surviving increasingly larger hordes delivers genuine fun during the first few hours. Unfortunately, the mechanics don't evolve enough over time. Objectives remain extremely simple, enemy encounters become predictable, and mission structure rarely surprises you. What starts as satisfying gradually turns into repetition.[/i] [b]Weapons & Variety: 7/10[/b] [i]Weapon handling feels responsive, and the familiar Sniper Elite ballistics add weight to long-range shooting. However, the overall arsenal and combat options feel somewhat limited compared to other cooperative zombie shooters. Once you've experimented with the available weapons, there aren't many new mechanics waiting to refresh the experience.[/i] [b]World Design & Atmosphere: 7/10[/b] [i]Levels are mostly linear, guiding players from one combat arena to the next with only minor opportunities for exploration. The dark environments successfully establish a horror atmosphere, but level design rarely becomes memorable. Instead of discovering interesting locations, you're usually moving toward the next wave of undead enemies waiting behind another doorway.[/i] [b]Replayability & Co-op: 8.5/10[/b] [i]This is where Zombie Army Trilogy finally shines. While the solo experience can become repetitive surprisingly quickly, cooperative play transforms the game into an enjoyable arcade-style shooter. Coordinating with friends, covering different angles, and surviving overwhelming zombie hordes makes the repetitive gameplay loop much easier to forgive. If you're planning to play alone, expectations should remain modest. If you're buying it with friends, especially during a sale, it becomes significantly more entertaining.[/i] [b]Sound Design: 7.5/10[/b] [i]Weapons sound satisfying, zombie groans are appropriately unsettling, and the X-Ray kill effects remain enjoyable throughout the campaign. The soundtrack largely stays in the background, supporting the horror atmosphere without ever becoming particularly memorable.[/i] [b]Optimization & Stability: 9/10[/b] [i]One area where Zombie Army Trilogy deserves genuine praise is technical stability. Performance is smooth on modest hardware, loading times are quick, and serious bugs are rare. There simply isn't much technical complexity here, but the result is a polished and reliable experience that runs well even on older systems.[/i] [b]Value & Recommendation: 7/10[/b] [i]At full price, Zombie Army Trilogy is difficult to recommend in today's market, especially considering how many stronger cooperative zombie shooters are now available. During deep discounts, however, it becomes a perfectly reasonable pickup for players looking to expand their library with a casual co-op game. Just don't expect hundreds of hours of replayability or a memorable single-player campaign.[/i] [h1]Final Thoughts[/h1] [i]Zombie Army Trilogy knows exactly what it wants to be: an uncomplicated shooter about blasting endless Nazi zombies with oversized sniper rifles. The problem is that it rarely tries to become anything more. Its repetitive mission design, limited gameplay variety, and forgettable story prevent it from standing alongside the genre's best. Still, solid gunplay, excellent optimization, and surprisingly fun co-op sessions keep it from becoming forgettable. Treat it as a budget game to enjoy with friends,not your next gaming obsession.[/i] [b]Total Score: 7.0★[/b] [i]A competent but repetitive zombie shooter that shines in co-op and struggles to stay engaging alone. Worth grabbing on sale, but difficult to recommend at full price.</i>
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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