
In this immersive sci-fi thriller, you will experience the atmosphere of classic 3D games as you solve puzzles, follow an intriguing non-linear storyline, and engage in battles with monsters.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.57/day in the week after.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 1.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Uncover the secrets of the IAS Antarctic Research Complex and fight for your survival in this immersive first-person sci-fi thriller.
Choose passwords for doors, search for access cards to terminals, repair damaged equipment and combine items. Think with your head, this game will not lead you by the hand!
You have a gun, but that doesn't mean you're safe. The enemies here are deadly, and not all of them can be killed...
Graphics inspired by classic 3D games such as Zero Tolerance, System Shock and Half Life, combined with atmospheric sound effects, make the game world even darker and more inhospitable.
Balance between clarity and madness, make conscious or unconscious decisions and find out where they lead!
Genres
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
très bon survival horreur à l'ancienne, énigme, stuff limité, plusieurs fins et secrets foncer les nostalgic ps1
A little rough around the edges but a very enjoyable horror game
Meh
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Latin America
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dość krótki, acz klimatyczny horror stylizowany na grę rodem z PS1. Gameplayowo przypomina mi to pierwszego Silenta/Residenta, obu po trochu, z klimatyczną domieszką System Shocka. Trochę walki, trochę łamigłówek, trochę backtrackingu (ale po małych lokacjach). Całkiem przyjemna gra, z racji krótkości polecam na przecenie.
The game looks charming and the writing, while nothing super original for the genre isn't bad, but sadly the gameplay is mostly tedium. In the fine tradition of survival horror games you are always low on ammo and health items, but melee combat is just kind of trash. Even though your attacks hit diagonally you gotta connect dead center on an enemy or you miss, and if you miss, you yourself are guaranteed to be hit in retaliation. And no, backing up isn't a good idea either since some enemies have a lunge or can reach far enough to hit you after a miss even if you do move backwards. The main spider type enemy also has a really bad hitbox where you have to aim slightly above them to hit your shots. This might be a case of the dev only testing their game on a 16:9 type screen so any other shape of screen has faulty hitboxes, I've seen this oversight/bug in many solodev games. Besides the combat there's also a few parts where you have to run around looking for tiny items... that doesn't even spawn until after you have learned that they must be looked for... The audio is also super sparse, there's no ambience and enemies don't make a sound until they've spotted you so sometimes you hear nothing but your own footsteps and it just feels empty. There's multiple different endings, but I really don't feel like replaying the game.
Отличный шутерок на вечерок-другой. Игровых механик мало, но надоесть не успевает, потому что игра коротенькая.
6 heures de jeux pour les 3 fins, ok mais à 10 balles pas plus. Conserver votre stamina pour les attaques au corps à corps, consommez les stéroïdes, rusher les arachnides, elles reculent puis les acculer dans un angle. Parfois la soluce pop sur des cadavres (bout de papier, carte pass etc..) Bon courage, la visé souris est déroutante au départ (accélération?) !
A delightful little survival horror escape room immersive sim FPS. Fans of the System Shock games will notice the inspiration throughout the game. But what makes this game really unique though is the puzzles. Each floor of the facility has a bit of an escape room vibe to it; you'll have to figure out several codes, find keys, solve puzzles, and find or activate other objects to get to the elevator. I thought it was a lot of fun. It's also a survival horror game. There are just two weapons, ammunition is sparse, and the pistol is very inaccurate. Health stimpacks and other supplies are a bit rare. So you have to be very cautious when exploring and fighting. While being so vulnerable might be frustrating for some, I thought it helped the scary mood. There's a story told through emails, notes, and logs. I won't spoil anything, but despite being a relatively short game, I enjoyed the story. And I really really enjoyed this game as a whole. Expect around 4 hours, but you may want to go back afterward to find the alternate path and multiple endings. It's a short but very sweet experience. I didn't even realize it was developed solo until the ending credits, so of course I'm impressed by that. I hope this developer makes a sequel or a similar FPS in the future!
grapghics: nice game itself: ♥♥♥♥♥♥♥
It was an enjoyable ride playing this simplistic, pixelated first-person survival horror game. There was a minimalistic beauty to the environment. The shifting of lights created an eerie atmosphere, keeping me on edge during my playthrough. I expected a twist, but I was surprised by the way it went. The sanity system was done well. It doesn't just affect what you see or hear in-game, but also the documents or items you acquire as well. If you have it too low, you would only see its shadow, not being able to pick it up. It also acted as an invisible pressure for me to stay at a hurried pace. Despite the limited variety of enemies, it fits perfectly to the lore of the game. A decent, modest indie game.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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