
Little Nightmares VR: Altered Echoes is a dark atmospheric adventure‑puzzle game where you embody Dark Six, a mysterious figure with the shape of a little girl. Navigate in a disturbing world, solve intricate puzzles, and escape terrifying giant foes in a desperate search to become whole again.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 24 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dark Six is on a haunting journey to recover what was lost, herself.
Only by reuniting with her other self can she escape a monstrous fate.

For the first time, experience the disturbing universe of Little Nightmares in first person, through your own eyes, in VR. Every sight, sound and shadow becomes part of your reality, drawing you deeper into a twisted world where nightmare and truth blur. Each interaction with your surroundings reveals intricate puzzles, hidden paths, and secrets buried in darkness.

Enter a twisted world where your fragility as a child collides with the grotesque scale of your surroundings. Every corridor, every room, and every object feels slightly wrong, drawing you further into a reality that resists logic and comfort. Danger is constantly lurking in the darkness. You're surrounded by an unease that never loosens its grip and every step forward feels perilous.

Beyond the fear lies mystery. Your journey is not only about survival but about rediscovery, a search to reunite with the part of yourself that has been lost. Strange new locations and terrifying foes await, yet fragments of familiarity emerge, hinting at deeper truths. As you uncover clues tied to Six’s story and the enigmatic Transmission, questions of identity and belonging rise to the surface.
Why are you here? What is your purpose in this distorted world?
Each puzzle solved and each secret revealed brings you closer to confronting the essence of your existence and piecing together what was broken.
The disturbing environments you traverse are filled with echoes of past events, whispers of hidden connections, and signs that your journey is part of something larger. Confronting these mysteries means facing not only external threats but also the haunting reality of your own transformation...
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 193reviews | 82% | — | $133.4K |
| $29.99 | 256ratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
They added smooth turning and made the hood/ vignette optional for those who disliked it, good job developers. This game is a recommend from me.
[h1] Маленькие кошмарики познают VR. [/h1] Не прошло и полгода как релизнулась новая часть кошмариков, теперь от студии Iconic. После релиза 3 части мои ожидания от тизер-трейлера игры были минимальные, хоть и было интересно посмотреть что выйдет на релизе, так как 2 часть для меня занимает особое место в сердечке. Когда игра вышла в релиз, я не стал в первый-же час покупать игру, а дождался маломальски отзывов, дабы понять стоит играть или нет. Увидев в основном положительные отзывы, я решился купить altered echoes и не пожалел. Так как это была моя первая игра в vr, я дико кайфанул от погружения в игру: Атмосфера того как маленький ребенок ходит по большим коридорам и встречает высоких взрослых это очень классно ощущается от 1-го лица. А когда мы отправляемся в сигнальную башню, где приходится ходить по искаженным коридорам где нет гравитации, законов логики и полный сюрреализм, ходишь по ступенькам смотришь вниз и боишься упасть с такой высоты в бездну это очень круто. Сюжетно игра самая запутанная и не понятная в серии, так как в прошлых играх была какая никакая структура, было понятно куда мы идем и зачем. В этой же игре структура тоже есть, но многие события кажутся искаженным видением прошлого либо метафорой, так как мы можем буквально построить вокруг себя из пустоты реальность благодаря самой дорогой для Шестой вещи - музыкальной шкатулке. Также мы путешествуем и по новым местам, где Шестая ни разу не была, то есть это не совсем воспоминания или что-то в этом роде. А финальная глава ещё больше подкрепляет эту теорию, что весь сюжет это становление Тёмной Шестой, где всё происходящее это аллегории и метафоры, пока в реальности ничего не происходило. Но несмотря на то что в этой части всё очень запутанно, нам наконец раскрыли в какой-то мере Темную Шестую и даже дали ответ почему Шестая предала Моно в сигнальной башне и смогла спокойно покинуть её, хотя ранее она не могла выйти из телевизора без помощи Моно. Игра очень красиво закрывает сюжетную арку Шестой и на этом пора остановиться, если в новой части снова будет Шестая хотя-бы как второстепенный герой, это уже стагнация и отсутствие идей. Можно рассказать о её жизни после 1 части где-нибудь фоном, но создавать новую историю с её участием будет крайне плохой идеей. Думаю пора поговорить о плюсах и минусах, их у игры хватает. [hr][/hr] Плюсы: -Фансервис. Игра очень умело подкидывает фансервис для знающих за лор, подкаст и фанатов 2 части. К примеру взять секретную комнату из финала 2, очень было круто очутиться в ней и прочувствовать ту атмосферу, которую прочувствовал Моно, а сверху ещё играет музыкальная шкатулка Шестой. Есть отсылки и на граффити в школе. А от альтернативной версии предательства Шестой с той самой музыкой я пустил мужскую слезу, разрабы грамотно дали нотку ностальгии для фанатов, не забывая и про 1 часть, даже про VLN не забыли. -Геймплей. Хоть геймплей в игре такой-же, как в прошлых играх, в ВР это ощущается просто невероятно, как ты ползаешь своими маленькими ручками по шкафам и комодам, хватаешь левитирующие игрушки в сигнальной башне, взбираешься на высокие предметы, ходишь по темноте с коробкой спичек и освещаешь себе путь и убегаешь под напряжные мелодии от монстров, которые вот вот тебя схватят. -Враги. Хоть большинство врагов это старые знакомые из 2 училка и Тонкий, но есть и новые враги такие как Кондуктор и Фотограф, которые в отличие от 3, гораздо чаще появляются перед нами и занимаются своими обыденными делами, отчего они запоминаются больше, чем начальница или Отто из 3. -Виньетка и резкая камера. Тут уже субъективщина, мне лично не сильно мешал капюшон и резкая камера, может это только потому-что это мой первый опыт в вр и мне было комфортнее с виньеткой и резкой камерой, хотя мне лично атмосфернее с капюшоном играть, насчет камеры тут сложно сказать. Но смотря на негативный фидбек думаю разрабы добавят режим для бывалых виарщиков и все будут счастливы. -Музыка. Хоть тут есть ремикс и темы из 2 части, в игре она неплохая, не особо запоминающаяся, но хотя-бы справляется с погружением и задает нужный тон. Минусы: -Цена и продолжительность. Никогда такого не было и вот опять. 2,5 куска за 2-3 часа геймплея, почему разрабы хоррор-платформеров делают игры на 3-4 часа и завышают цену до 3, а то и 4 тысяч, те-же таршеры за REANIMAL хотя-бы 1,5к просят за те-же 3-4 часа геймплея. Я понимаю что такой геймплей быстро надоедает, но хотя-бы не выставляйте такой ценник за короткие игры, и это не региональные цены. Я не понимаю такую ценовую политику. -Скримеры. Они отстой, я понимаю что в вр если нас бы хватали и трясли то 99% людей проблюётся от такого хоррора, но хотя-бы сделайте более креативно скримеры. К примеру училка просто башкой по нам бьёт и кусатся перед нами, всё, черный экран смерти. К кондуктору и фотографу у меня претензий почти нет, они хотя-бы пользуются своими гаджетами и в это ты веришь. [hr][/hr] Little Nightmares Altered Echoes это хорошая игра, не без изъянов, но Iconic поняли за что эту серию полюбили и чем она выделяется от других хоррор-маскотов. Если у вас есть VR-шлем, дождитесь скидок и попробуйте сами. Только ради этой игры покупать шлем не стоит, потратите ещё пару тысяч на ремонтника с авито, поверьте мне, эту х.у.й.н.ю вам самим настроить будет крайне сложно. Игре я поставлю 8/10, очень будет круто увидеть новую игру от разрабов, даже если вр рынок не так популярен и игра продается не очень, я рассчитываю на их возвращение.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing game. Everything about it is perfect in my eyes. I am a huge fan of little nightmares and the new levels blew me away. Only negative thing per usual is the cost of the game for the amount of time spent within said game.
I absolutely love the Little Nightmares franchise, yes even the third game. And I do love this game as well, in every aspect besides gameplay this is a 7/10 Little Nightmares experience. I have some small complaints but they mainly have to deal with the fact that this is a VR title, some awful lag, simplified mechanics and odd visuals are basically expected. However what is NOT expected and has me unfortunately not be able to recommend this title is LITERALLY one main feature present throughout the entire game that I have come to absolutely. fricking. despise. "Scrambling" I don't know if it has an actual name in game but I call it scrambling and what I am referring to is the vaulting/climbing mechanic this game has, and how ABHORRENT it is. This mechanic is the absolute DEATH of me and makes this game INFURIATING to play. The game needs to be way more lenient about how high up you need to be for it to move you because I could pull myself like fifteen feet above a ledge and this game would not move me onto it, which is absolutely obnoxious considering how often this happens during chase sequences so you are just scrambling trying to hoist yourself up over and over and over again just to inevitably be caught because the game refuses to put you on a ledge. Its horrible. Other than that game is fun, I got way way motion sick during it which is odd because I usually do really well with VR, but idk. Just thought i'd mention it.
The idea is great, the actual game is alright. First up I didn't mind the hood being on as it added to the immersion but thankfully the game has been updated so you can turn that off if it annoys you. The only section I found of the game to be scary was the schoolteacher, that actually kicked the adrenaline into gear. But as the game has no jump, which I'm surprised doesn't seem to annoy people more than your character wearing a hood, the gameplay is simplified af. It's also very short. (2.6 hours for me, felt like a demo.) The first few areas just feel like dead corridors with no decoration except the same ladder asset repeated. But then you get into areas that feel more like the game, like the school area and the train which do a really good job of replicating the game. It's a shame it's all for this annoyingly simple game that really ignores any mechanics you'd recognise from little nightmares. You can only open the doors you need to to progress, and they either open automatically. or you open them by spinning a lever. So no you won't be grabbing any doors by the door handle to open them like in the original, remember the game has no jump. So it just feels like a Little Nightmares walking sim with the only real gameplay being stealth sections. Idk man if you're gonna make a VR LN game, actually make a VR LN game where you carry over as much of the gameplay from the original as you can. Arkham Shadows did it. And actually make a lengthy game with variations on the gameplay aside from walk section, stealth section, walk section, stealth section rinse and repeat.
Experiencia muito boa na verdade, apesar de infelizmente ser muito curta. No inicio do jogo achei que não tinha tanta profundidade em relação a gameplay além do básico que tem na maioria dos jogos vr... Bem... E de fato isso é meio verdade, mas ele utiliza elementos e mecânica já conhecidas em VR para inovar em um dos pontos mais fortes da franquia: As perseguições, que é uma das coisas que eu mais gostei nesse jogo apesar delas variarem bastante, algumas são "aperta o botão de correr e não olha pra trás" oque é ok eu acho, e outras realmente justificam o fato de o jogo ser VR e essas são realmente MUITO BOAS. Sobre os graficos... É... Dá pra ver claramente que eles estavam mirando na versão standalone do quest. Por outro lado, tem alguns efeitos bem maneiros e cenários muito bem feitos. Gostei demais do jogo mas achei o preço cheio um pouco demais para o que entrega, tipo... zerei o jogo em 3h e pouquinho, juntando mais 30 reais você consegue comprar half-life alyx que além de simplesmente ser melhor jogo de vr já criado, possui pelo menos 15 horas de gameplay na campanha. Enfim, apesar dos pesares, o jogo ainda é muito bom, recomendo :)
You can draw a penis with the crayons
Yeah this hits the spot. Now don't get me wrong, this has some "flaws" in quotes because I don't agree per say, but I think it's fair that some players don't want to see the hood on the edges of their view, i personally don't mind it, i think it's a fun addition. But aside from the complaints that you can see in the other reviews and in the discussions, I will say this with my chest: give this team control over the IP going forward. Little nightmares 3 was a disaster that just did not hit for most people, it didn't manage to recapture the energy that tarsier had with the series and fell flat in many, many ways. This game though? Does not, now i can't totally say it is standing on it's own, it could very well be held up in my eyes by a return to characters and environments of the second game, but I say it's worth a shot to let these guys give a try to the next mainline game, because they really just seem to "get it" better than the people who did 3. It's just a shame that probably won't happen because this is a random spinoff vr exclusive title that barely got any advertisement. I was EXCITED for this game, and I didn't even know it had released until yesterday, Bandai clearly didn't see it going very far, so I doubt the team behind it will be getting much recognition internally, but a man can dream.
For fans of the first two Little Nightmares games, this was a rather fun entry. The game takes place during the events of Little Nightmares II and gives us a deeper dive into one of the story elements within. By no means does the game reinvent the wheel or really add anything new gameplay wise, but it's rather interesting to see how the gameplay mechanics of Little Nightmares translates to VR, and quite enjoyable.
2017 vr game
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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