
Kidnapped and taken to an unfamiliar location, nine people find themselves forced to participate in a diabolical Nonary Game by an enigmatic mastermind called Zero. Why were they there? Why were they chosen to put their lives on the line? And more importantly, who can be trusted?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 4 → 2.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.4Kreviews | 93% | — | $3.3M |
| $29.99 | 1.6Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 909 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolute Masterpiece
挺好玩的,999够简练,2代量大管饱但太繁杂了。
El juego es una locura, tanto en historia, personajes, misterio, puzzles, etc. Las conexiones entre los distintos sucesos y los giros de guion en los que estos desembocan hacen que te caigas de culo. Lo único que no me gusto fue el estilo artístico que le dieron a la secuela que a mi parecer decae respecto al primer juego, igualmente te acostumbras rápido y se te olvida. En resumen trilogía 11/10 GOTY.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
| $29.99 |
| 826ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juegazos, es del estudio de tangarota así que ya sabrán como funcionan estos juegos, la historia es muy interesante pero es fácil perder el hilo.
999/10
Excelentísimo juego
999很好节奏很棒,游戏长度也恰好好处;善人死亡节奏有点拖沓一直处于被动接受悬疑气氛,好不容易可以反击了也只得到了一个不太满意的结局 就当9.9买了999赠送的善人死亡吧
999 is a master class in writing, design, experience, almost everything. VLR is a step down from that in almost every capacity. A game just shy from a masterpiece to its sequel which doesn't surpass just being okay.
At 9.5 hours at review time: "yeah. ive only played 999 but yeah this ♥♥♥♥ is AMAZING." at 118 hours: oh, my, GOD. this is PEAK! except for the artstyle in the second game and the re-petition and re-use of the same 3 songs in the beginning but trust me the ENDINGS OH MY.
神作 无需多言
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 4.9K | 82% | $19.99 | |
| $5.6K | 9 | 67% | $29.99 | |
| $0 | 983 | 86% | Free | |
| $13.6M | 27.1K | 97% | $29.99 | |
| $666.6K | 4.7K | 90% | $4.99 | |
| $383.4K | 615 | 91% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 4.2K | 77% | $24.99 | |
| $3.3M | 8.3K | 86% | $14.99 | |
| $3.3M | 2.8K | 77% | $34.99 | |
| $3.3M | 7.6K | 82% | $14.99 | |
| $3.3M | 8.3K | 93% | $14.99 | |
| $3.3M | 6.2K | 94% | $19.99 |