
Kidnapped and taken to an unfamiliar location, nine people find themselves forced to participate in a diabolical Nonary Game by an enigmatic mastermind called Zero. Why were they there? Why were they chosen to put their lives on the line? And more importantly, who can be trusted?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 4 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.4Kreviews | 93% | — | $3.3M |
| $29.99 | 1.6Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
整个游戏后期的伏笔收回全程在触发愤怒,刻板恶俗的人物塑造,嘉豪式的毫无逻辑的解密方法转变,强硬苍白无厘头的伏笔回收,从数学逻辑起步的精心设计的诡计,到结尾是超神脑电波合体人魔幻设定,这游戏整个就是一个为了补完一时过瘾设定的残次品
Where’s Quark Simulator
steam版本的这一部其实包括了主机上的两部作品(一个是999,一个是善人死亡)总体来说999还是蛮好玩的,但是善人死亡这个古早的3d建模玩的是真难受啊,剧情上也比999无聊很多
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 8.3K | 86% | $14.99 | |
| $3.3M | 7.6K | 82% | $14.99 | |
| $3.3M | 4.2K | 77% | $24.99 | |
| $3.3M | 2.5K | 77% | $34.99 | |
| $3.3M | 6.9K | 47% | $19.99 | |
| $3.3M | 2.8K | 79% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 4.9K | 82% | $19.99 | |
| $8K | 13 | 69% | $29.99 | |
| $0 | 983 | 86% | Free | |
| $13.5M | 27.1K | 97% | $29.99 | |
| $666.6K | 4.7K | 90% | $4.99 | |
| $383.4K | 615 | 91% | $34.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
| $29.99 |
| 825ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 904 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一代人物塑造空洞,挖坑太多不填还要玩商业分割属实畜生,PC移植版少了不少趣味... 二代长处比一代更长,伪科学抖包袱和诡计叙事方面比原就出色的一代更强。但短处也比一代更短,人物塑造空洞,基本上摘了人设后没有任何人有哪怕一个记忆点;剧情支离破碎且注水严重,东藏藏西藏藏哎呀呀前面的区域请以后再来探索吧,前面80%的内容里只会憋出20%的剧情,最后20%结尾一口气交代了60%,高潮之时剧情戛然而止告诉你游戏结束,别急来买下一代玩再告诉你剩下的20%。一代相对而言更加完整,而且因为体量小的原因,即使节奏混乱也不会损害太多观感。二代因为篇幅较长而难免显得臃肿,本就复杂的设定加上大量重复内容还要搞轮回系,游玩体验堪称灾难。
OBRA PRIMA! Joguei 999 a muito anos atras no ds e gostei demais comprei recentemente a coletânea e rejoguei 999 e nem lembrava de muita coisa e foi uma surpresa novamente fora que a versão de pc com sistema flowchart deixa o jogo muito mais tranquilo, pra se terem noção no ds precisava rejogar o jogo do 0 para outros finais. sobre Virtue's Last Reward eu tava muito com pé atras nesse nesse jogo mas só foi achismo mesmo o jogo é de explodir mentes dura quase o triplo de 999 muita reviravolta e finais eu só não gostei que o puzzles são muito mais difícil e é cheio deles mais é recompensador terminar a historia. proxima parada, zero time dilemma!
Narrativamente epico. Lamentablemente para poder entenderlo a plenitud, es necesario entender un monton de teorias y conceptos de fisica, fisica teorica, fisica quantica y mucho mas temas relacionados con la fisica. Por lo que es dificil de recomendar. Pero te puedo asegurar que lo disfrutaras mucho si te gustan las historias oscuras, intelectuales y llenas de detalles. El primer juego dura unas 15 horas y el segundo unas 25 a 30 horas. El precio por ambos es muy bueno (mas en oferta). Gracias a Tradusquare, puedes disfrutar de ambos juegos en español.
올콜렉터인 내가 못 참는 류 게임
VLR的大哥大姐们跟我有仇吗😂怎么别人想单独逃走你们跟木头人一样呆着,我一想逃走个个健步如飞。 //收回上述吐槽,原来一切有迹可循。最后的揭秘环节确实牛,那么丑的3D都让我看顺眼了这何尝不是一种pua。[spoiler] 时间循环的确是经典悬疑题材。我喜欢蜜汁白毛美少女,还有打露娜结局的时候闪回的机器人三定律真的让我有一种想哭的冲动[/spoiler]。999相对弱一点,而且我真的好雷[spoiler] 女主角为了捡定情信物而放弃逃跑这个设定,类似于为了跟心上人在一起,放弃985去一本 。好恶心[/spoiler]
Replaying this after I originally played this several years ago on the DS, its still a very good game. Its nice to experience endings I never reached when I first played through
花了几天时间终于打完了,两个游戏还是会更喜欢999一些,善人前面的铺垫太长了,最后的反转还是挺出人意料的。999是小而精,流程总的不长,人物关系也更简单,大家一起逃亡也不会太有分歧,相对友善,结局的反转也很惊喜,还有啊大家还是平时不要手工瞎做什么娃娃吧,可能会改变人生的命运啊^^善人死亡前面真的太长了,而且动不动背叛真的很煎熬,特别前面几条线简直幼儿园找妈妈,每次切换场景还非得跑图开门全看一遍,好几条线切换来切换去有些前面选了什么都忘了,最后一通遇事不决量子力学整得脑瓜子也有点懵懵的,结局算是出人意料吧,就是为啥每个人到了门口都和闪避点满了的忍者一样,灵巧躲过,只有俺们主角哥被狂按地上。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.