
Kidnapped and taken to an unfamiliar location, nine people find themselves forced to participate in a diabolical Nonary Game by an enigmatic mastermind called Zero. Why were they there? Why were they chosen to put their lives on the line? And more importantly, who can be trusted?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 4 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.4Kreviews | 93% | — | $3.3M |
| $29.99 | 1.6Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 901 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Two games for the price of one, or I guess 40% of what games are going for these days. Anyway, both of these games are definitely worth getting into if you're really into thrilling mysteries. The first game in the series is a must-play and not only a classic but, dare I say, the best of Kotaro Uchikoshi's works. If you could buy just 999, then I would recommend buying this far more. Even if you're not a fan of puzzles, 999, they are really forgiving and masterfully done. VLR, I have mixed feelings about it; its story is well told, but the pacing is slow and pretty repetitive. I think the price is worth paying just 999 if you can't ignore the faults of VLR, but I find that it may grow on you as it did on me. (if not 999, might leave you hungry for more).
you know that iconic hat trick that clowns do? the one with the handkerchiefs? where the clown shows you, like, the edge of one handkerchief, right. sticking out of one of their pockets, or maybe his mouth or whatever. and then he tugs at the handkerchief and, bam! turns out it's attached to another handkerchief. how amusing! then he keeps pulling. another handkerchief! and the handkerchiefs keep coming, just this one string of tied handkerchiefs that keeps getting longer and longer. and you're watching, and thinking: surely that's the last handkerchief? surely this clown has no more secrets to keep. but he keeps pulling. and pulling. and you can't look away. that's what reading zero escape is like. 'tis a handkerchief string of a narrative in the best way possible. mystery on mystery on mystery, and the mysteries and the plot twists keep on coming, forming this delightful chain of intrigue and surprise. occasionally interspersed with the writers being horny jokesters. mr. sigma please stop asking the female characters to wear swimsuits. we have some codes to find. overall both games in this bundle are incredible experiences with engaging puzzles and fascinating plotlines. i suggest skimming some of the top reviews for tips on making the most out of both games (switching to the NOVEL screen for 999, how to toggle fast-forward text in VLR, trying other routes after getting your first ending, etc).
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
| $29.99 |
| 825ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 901 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
yet another reason to hate on the phamaceutical industry
Pro: Ottimi puzzle, non troppo complessi né troppo stupidi o banali. Eccellente doppiaggio giapponese. Ottimo cast di personaggi in entrambi i giochi. Buona storia con un eccellente atmosfera nel primo. Buone musiche. Contro: I modelli dei personaggi del secondo sono brutti, ci farete l'abitudine dopo un po', ma all'inizio sarà un po' traumatico. Nel complesso, due ottime visual novel che mi sento di consigliare. N.B. La durata esagerata è causata dal fatto che ho usato non solo audio giapponese, ma anche testo in lingua giapponese e l'ho usato come esperienza di studio, quindi visto che ero alle prime esperienze ci ho un messo un bel po' rispetto alla durata normale.
El inicio de la triologia Zero Escape hay un Detalle IMPORTANTISIMO, que no es capaz de entenderse en esta verision en PC hasta el final, debido al cambio de vision de "NOVELA" y "ADV vision" y es: El juego originalmente estaba planeado para que fuera exclusivo en DS, debido que la intencion de Kotaro Uchikoshi era que la pantalla inferior era La vision de Ak***** resolviendo sus Acertijos en el pasado, y la pantalla superior, la actualidad Me parece una ptisima genialidad para la epoca, yo me lo pase en su tiempo en mi Ds, Y leyendo que esa era la intencion de Uchikoshi (dicho por el mismo en "999 Preguntas y respuestas" ((no, no son 999 Q&A, son Como 150 aprox contando en cuenta las que salieron despues de VLR))) Al crear la historia, aprovechando la dinamica de 2 pantallas en La ds, solo hay un detalle pequeñito en un puzzle donde abajo se ven las fotografias de los participantes actuales, uchikoshi dice que... pienses que es un momento de vision de A***** en los ojos de jumpei jaja. la verdad es arte, pese haberlo jugado hace muchisimos años atras, decidi hasta hace poco, jugar el VLR y El Zero time dilemma, no sabia que estaban en steam, y joder, es ARTE puro, pensaba que esta trilogia estaria atrapada en la PSVita y Wii U por siempre, y La ramificacion que sucede al final de VLR es Increible, nunca habia visto narrativas de Viajes en el Tiempo, tan bien echas.
fix your game bru i progressed in it theres no sound and it doesnt save anymore ts unintalled it and intalled it back and it doesnt work verified the files and its useless still same issue
The story, the characters, the gameplay, the ost, the voice actors, THE PLOT TWISTS, E V E R Y T H I N G is just soooooooo good 0-0. Why did it took me so long to discover these games- (fun fact : what made me want to start playing them in the first place was the fan opening made by Andrew Moers on youtube (ITS SO WELL MADE.LIKE.WOOOOOOWWW >:0 )).
This is gold. The story and the puzzles are fantastic. But some of the translations are questionable and the UI is horrible. But all of this is worth it.
good game that has some ♥♥♥♥♥♥♥♥ going on but still makes sense i guess
dis game is beautiful i love it would let everyone play dis masterpiece
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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