
Ys returns with a brand new adventure for the first time in 8 years! Adol awakens shipwrecked and stranded on a cursed island. There, he and the other shipwrecked passengers he rescues form a village to challenge fearsome beasts and mysterious ruins on the isolated island.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 7.1Kreviews | 90% | — | $5.6M |
| $39.99 | 10.7Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just a good time. Reminded me of the games I played when I as younger where its just fun. Have not played any other Ys game and I just googled the top recommendations for Ys and this one was consistently in the top 3. Glad I did.
yes
Ys VIII was my first introduction to the series, and I am not disappointed. It's a wonderful game with fast-paced combat and a good storyline.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Japanese**languages with full audio support
| $39.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super nice game. It has probably the best Ys story so far, although I think it is too grandiose for it's own good (I haven't thought too much about it, but maybe it clashes with other games?). Anyway, I wish the game was a bit less linear (I mean, it is semi open-world, but multiple times, if you want to go somewhere, your character will say something like "I have more important things to do right now, I should go to ~the main story point~"). Overall, the best 3D Ys game.
Adorei esse jogo anti-darwinismo. Zuera kk falando sério, é muito legal ver um pouco da história da Falcom adaptando conceitos que usa em Trails e em Ys. Os personagens são muito bons, o combate é bem legal, o jogo só é muito longo e tem umas barrigas BEM BARRIGAS (porra, não precisava fazer a parte do Navio ou do vai-e-vem da Dana lá no norte). Tirando isso, jogão. Falcom é diferenciada mesmo. Vc dá um pão e 3 bolachas pros caras e eles fazem um puta jogo de ação maneiro. OBS: AMO A CAPA DESSE JOGO, PQP.
La manera en que la historia se desarrolla es increible y la musica es una belleza Muy buena jugabilidad, vale la pena darle la oportunidad. La historia de Dana es heroica y tragica a la vez.
Ótima ost e o jogo é até fun e bonitinho pro budget baixo e requisitos de sistema: torradeira. Mas o progresso é muito lento e arrastado. depois de 15 horas de jogo a história não tem progresso, Bizarro. O casting de personagens é muito grande e só 3 prestam, então quando o resto recebe tempo de tela é tortura. Quem sabe outra hora. Tenho coisas mais interessantes para jogar, inclusive, outros Ys'.
This game is called Lacrimosa of Dana because it's so boring until you meet Dana. Then things become 1000x more interesting
a good jrpg
简单记录一下个人主观游玩体验 1、粗略的总评 我犹豫了很久,究竟应该给好评还是差评。这游戏的内容其实相当的丰富,但是大部分都非常的无聊。大概只有最后10%的流程还算有趣,然而还没反应过来呢游戏就结束了。我只能说这个好评是因为丹娜给的。 2、画面 我本来想说这游戏画面是一坨,但是考虑到这是JPRG,还是法老控的JPRG,只能说是符合预期了。 但是明明画面也就那样,还总喜欢给那个糊成一团的建模拉近打特写,镜头还总是转来转去都把我晕3D的症状转出来了。 3、音乐和音效 除了最终迷宫外其他的音乐都毫无印象。 另外本作的配音量相当惊人,JRPG不是只有语气词配音吗? 4、剧情和叙事 丹娜入队前的剧情简直就是灾难,或者说根本就没有剧情,全程流水账一样的跑图,招人,还有一堆毫无营养的废话对白。 我本来还期待着什么时候能开始讲故事,结果第二章结尾来了一段意义不明的悬疑情节和神秘的终极牺牲给我看麻了,还不如不讲。 好不容易丹娜入队了,我还以为要开始真正讲点故事了,结果来到现代丹娜又给了一个非常好用的失忆特效,等于还是没讲。一直等到第六章才终于开始讲主线了,这个周期性的世界末日的设定其实不算太土,但是主角团们实际解决问题的方法还是非常复古的打败4个BOSS攒一个元气弹把进化核心给爆了。虽然世界末日被阻止了,但是由于整个世界都是女神的一场梦,女神被吵醒世界直接完蛋。 于是丹娜终极牺牲拯救了一切。讲真这套故事框架其实还行,但是讲故事的水平实在不怎么样。 5、玩法和系统 我是第一次玩伊苏系列,不知道其他代游戏怎么样,但在这款游戏确实看到了在标准的JRPG游戏里塞了不少玩法和系统。常规的钓鱼,料理系统就不说了,还有防御战和压制战,村民收集和好感度系统,但是恕我直言,我完全没有在这些玩法内获得任何的乐趣,我只想最低难度一路龙卷剑过去看剧情而已。 另外都5202年了,我居然还能玩到这种仿佛从上个世纪拿过来用的机关解密式迷宫设计,真是太NM复古了。我看这游戏2016年出的也挺新的啊。最TM弱智的就是最后两个迷宫,一个王者之谷要倒腾半天那个B雕像。另一个就是大树里面的迷宫,地图虽然不大,但是加了一万个打死支路的精英怪后,主路解锁的设定,偏偏这破游戏总是喜欢黑屏切镜头,于是这一段的游戏体验就是跑岔路-黑屏-前面打过的精英怪换个皮刷出来-黑屏-把怪打死-黑屏-墨迹小动画-黑屏-主路解锁的墨迹小动画-黑屏-回到主路,关键这一套要循环好几次,真是服了。 6、优点 丹娜可能是这游戏内唯一能吸引人的点 [spoiler] 还有衣服都挺色的 [/spoiler] ; 7、缺点 剧情浓缩在最后一章导致前面的流程十分坐牢;超复古的迷宫解谜设计;毫无印象的音乐;
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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