
Guide Bunnygirl through a lab of malfunctioning robots in this RPG about self-care! Learn how to weaponize her emotions in combat and meet unhinged robots who seem to know more about her than she does. Can you protect Bunnygirl? And...who is she, anyway??
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love games that you can tell the creators put passion into, and this game is full of it. Its not perfect, but its a great little game that id strongly recommend
It's the mark of a good story that I stayed up late to finish it. It's short, sweet, and a cut above what I expected. Simple overall design that's leveraged well. Few graphical options. Semi-unique combat system. Mostly easy puzzles with a few tricky ones.
you are, in fact, not a bunnygirl
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Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great story, mechanics, art, and music
nice short and sweet little game
This is the first game i have ever played that felt personal.
spoilers ahead of course mostly this game just made me smile like the whole way through. the combat is soooo unique and interesting and i hope the developer does more with the system, and i found most of the narrative and the direction i thought the narrative was going in really nice and pleasant. the developer made a fun game and an interesting little universe here and i wish the game was long enough to really bask in it. the soundtrack is also great. unfortunately, it's *not* long enough. the lack of length makes the ending sequence feel incredibly rushed, like the developer decided they were working on it for far too long and that they needed to just be done with it (judging by the postmortem, that does in fact kinda seem to be the case... which like, fair enough. 5 years is a long time.) still though, NotBunnygirl suddenly gaining the ability to talk in the final five minutes out of nowhere and expositing about The Themes Of The Game was increeedibly heavy handed and kind of immediately ruined the charm for me. i didn't like the way her dialogue was written either, it was soo like... mary sue-ish? it doesn't even feel like it's from the same writer of the rest of the game. it kind of felt like an ending monologue you'd find in a my little pony season finale or something. i really appreciated the rest of the writing and dialogue on display (especially FINAL, that felt so snowgrave-y which i love), and the little flashes of vague flavor text before every fight were really inspired. my favorite line was a save point message that went something like "It seems like the destruction could go on forever, but Bunnygirl knows it doesn't." like, that's so simple and meaningful to me and the game is full of stuff like that! the rest of the game being so good is one of the reasons the ending felt so weird. all in all though, ending aside, it's a very very pleasant, charming, and fun game. also, i have a hunch i might be bunnygirl
i liked the combat and having to manage my E. HP
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