
Unwind and enjoy the slow life in Yonder: The Cloud Catcher Chronicles, a relaxing open-world adventure game. Yonder is set in the world of Gemea. A natural island paradise with eight distinct environments ranging from tropical beaches to snow-capped summits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−80% | 3.2Kreviews | 82% | — | $229.2K |
| $19.99 | 1.1Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I thought this one was passable to begin with, and found it grow on me as I continued playing. Lots of great features considering it is a single player crafting / exploration / relaxing game, or so they say. First, the good things. Time plays a big role in collectables, especially the cats, but even applies to some fish and a sprite. HOURS in game fly by in the space of a minute, and all four seasons are crammed into 4 months. And as every 120 days go by, it will keep track of how many years have gone by in game. Crazy! As such, not only are there different biomes all around the map, but different weather and conditions as well. The usual bread-and-butter weather includes sunny, overcast, rain, and storms. Each season is typically heralded by different particles blowing in the air - e.g. snow, red leaves. The game's story revolves around collecting sprites to enhance their dispelling capability against a purple mist that bars your path, called Murk. Eventually you go somewhere and find out some answers, but you can keep playing to mop up trophies. Environment-wise, the toons are ugly, there's just no other word for it. I didn't even care about costumes apart from some achievement. I mostly found it to be inventory clutter. The highlight for me was the sky, especially after clearing the Murk everywhere, as the clouds, sky, your unlocked constellations, moon and special effects from the story device really bring it to life, and make it worth maxxing out your settings. As for the world features... some of it, like the forests, especially with the purple/pink leaves was very nice, but far too much of the map was boring shades of green and big empty spaces. To make these open spaces worse... is the fact there is no enemies anywhere. There's no combat. The worst thing to worry about is likely the toon's poor jumping skills and falling into water like a brick. No, actually, the worse part is the fast travel system. Ironically, I found it to be really slow, and the positions kind of confusing too, as you have to go by the face-cave artwork, and there's no guide saying where you'll come out till you test it. Fair point the ice ones and desert are obvious, but there are like 3-4 different grassy cave teleporters and it did my head in tbh. Even after using them you end up running around a LOT. Thankfully, a better fast travel system exists in the form of an item you can craft and use to instantly teleport you, but it'll only take you to any farms you've built. ________________ The real problem with this game is mopping up leftover trophies. If you aren't a perfectionist, then this won't worry you, but if you miss your window for a time-sensitive pickup you will be really annoyed. I had the added problem of not realising a sprite is only available on the first day of each month (you would never figure this out without looking it up). Add to that the seasonal cats, some cats only around at dawn and dusk or midnight, a fish you'll tear your hair out over as, even if it appears, you'll never catch due to other little fish beating it to the lure, additional pointless board missions that can take a long time to do, not to mention enslaving every different type of animal... Just like a fish out of water, it flops around a lot longer than it should. So even though most of the game is a lot of fun, it can be a bigger time sink than you might think.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Russian
| $29.99 |
| 219ratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is one the best chill-games that exist. Imagine Zelda but without any stresses. Imagine exploring a beautifully crafted world you can explore and find treasures. This is that game.
I can't figure anything out without a walktrough, map doesn't tell you what towns are for what guilds and where to go for the machines to get advance materials. I just got frusterated, tried to see it to the end but im over it.
I really wanted to like this game, but it's held back by tedious crafting, pointless farms, bad navigation, and a broken quest giver that shows up in multiple parts of the map.
Extremely fun. I like finding the sprites and cats the most. There's tons to do in this game. The music is awesome and it's easy to play.
A fun cozy open-world adventure game with farming sim elements. If your looking to pass the time and you like cozy farming sim games, check this out.
a pretty chill and addicting game
I want an option of not bad or good but... inbetween. It's cute. The graphics are pretty. It's a simple, engaging game. But the gameplay is really not well thought out. Quests constantly prioritising over each other. Using the compass meaning the whole character stops. Crafting is a grind of making low level stuff to make higher level suff. Navigating is incredibly bad. I got this game cheap and I'll get my money's worth from it, but unless it's pretty cheap, I really wouldn't get this. There are other games do similar, better.
game is fun enough well worth the time and money but i do have a few issues 1. the fast travel stones NEED signs to mark were they go 2. the tree plots need some kinda marker or detector running around a entire region for hours looking for that 1 you missed is hell 3. the cat quest is very much the same problem as the tree plots no way to locate them end up spending hours just running around a region HOPEING to see 1 4. stone crafting is pain makeing bridegs outa stone was hell 5. WHY CANT I MAKE NORMAL WOOD PLANKS!!! 6. the farms output chest could use more space....
It definitely took me a minute to get used to everything but I ended up really enjoying this game. There was several elements that are super fun, (like collecting the cats, sprites, and animals, the fishing was different than any other game but I enjoyed it) and it was actually very ADHD friendly in my opinion, but there were a few annoyances but not enough to dislike the game (fast travel points were far from important areas, the farms could have been more useful, and certain mechanics bothered me) All in all though this game was very fun and cozy and I really enjoyed it.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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