
These are troubling times, Your Grace. The petitioners’ petty matters exceed our limited resources, to say nothing of the war. A careful balance must be struck. Your throne awaits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

In this kingdom management RPG, petitioners will arrive in the throne room each turn to ask for your advice and assistance. Decide whether to help them with their problems, or to conserve resources for more important matters. Remember: supplies are limited, and not everyone has the kingdom’s best interests at heart...

Listen to petitioners each turn and decide who needs your support.
Aid your family with their personal problems and decide upon their fate.
Hire Generals, Witches and Hunters to aid your efforts.
Prepare for battle and make alliances by satisfying the whims of lords and kings.
Follow the stories of the quirky and determined characters that visit your halls.

Yes, Your Grace tells a tale of Davern, a medieval kingdom ruled by King Eryk. The game is set in a fictional world where monsters and arcane practices inspired by Slavic folklore are the order of the day. Villagers will ask for your help with various problems, from monsters attacking the village to a lack of places to relax and enjoy themselves. Some will bring humour to your throne room and some will present you with difficult choices. Your family is important too, and throughout your time as King, you will have to support them in their struggles.
You will face lords with a variety of personalities; you will need their support in order to win an upcoming battle, but some may ask you to perform dirty deeds to cement the alliance. One thing is clear: It won’t be easy to keep everyone happy...
Sums Steam only; Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 14.2Kreviews | 87% | — | $1.3M |
| $19.99 | 2.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 906 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bão
Muito bom.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 5.4K | 78% | $9.99 | |
| $1.3M | 2.3K | 84% | $19.99 | |
| $1.3M | 9.1K | 87% | $4.99 | |
| $1.3M | 4.1K | 92% | $9.99 | |
| $1.3M | 7.4K | 91% | $14.99 | |
| $1.3M | 4.7K | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 1.6K | 77% | $24.99 | |
| $1K | 6 | 83% | $4.99 | |
| — | 0 | — | — | |
| $1.8M | 3.5K | 88% | $14.99 | |
| $161K | 1.8K | 89% | $4.99 | |
| $141.2K | 939 | 94% | $6.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 24 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French*, German*, Russian*, Polish*, Japanese*, Italian*, Spanish - Spain*, Portuguese - Brazil**languages with full audio support
| $19.99 |
| 502ratings |
| 84% |
| — |
| not modelled |
| $2.99−85% | — | 91% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
8/10, można pogłaskać kota... i jeża... i niedźwiedzia...
Gran juego. Disfrute de las decisiones y el progreso de la historia. Igual nunca los perdonaré por Dusty :(
Gameplay Genre: Point and click/visual novel Story Genre: Medieval, low-fantasy royal drama Story/Gameplay Ratio: 2:1 **Gameplay** Ideas: 7/10 | Though the method of implementation is interesting, as well as the combination of visual novel and point-and-click systems, the actual mechanics themselves are pretty standard. Execution: 9/10 | Excellent, easily understandable gameplay with plenty of variety without being too disorganized. **Story** Ideas: 8/10 | Not necessarily doing anything *new*, but the way the world is constructed and the specific storytelling elements all work very well for what the game is trying to do. Execution: 10/10 | Very compelling, managing to keep a coherent narrative thread despite player choices *without* making anything feel contrived. Your decisions impact the world as much as they can, and yet some things are beyond your control. **Characters** Ideas: 9/10 | Interesting, complex characters with layered personalities and interesting stories to tell. Execution: 10/10 | Phenomenally done, keeps you invested in every single character. **Visuals & Sounds** Ideas: 7/10 | Not a particularly unique or outstanding visual or aural style, but certainly one that fits the world and helps to tell the story plenty well. Execution: 9/10 | A gorgeous game with lovely music. The sound design is some of the best I've seen. Cohesiveness: 10/10 | Everything fits nicely into the world, and things affect each other in realistic and understandable ways. Personal Favor: 9/10 | I'm a big fan. So many "choices matter" games fail at something this game succeeds at: the balance of coherent story and player impact. **OVERALL RATING:** 8/10
Fun playthrough in which every choice you make matters, recommended for fans of political games
Очень понравилась игра, сюжет интересный и необычный. Обязательно куплю вторую часть!
It's a point-and-click game, with real depth. Decisions are made daily - first you speak with the people in your town, and you can visit your wife and daughters + invite people who can become your allies (or enemies). So far choices do seem to matter, and there are time-limits to things and resources to manage which make things more complicated, and there's a sense of urgency. You can't give everyone everything - people will get annoyed with your decisions, etc. I'm getting similar vibes as the Witcher 3 - hard choices need to be made... and you can't get around them... though perhaps they aren't as awful? We'll see! I do recommend though.
Me siento como el papá de Barbie y las 12 princesas bailarinas
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.