
These are troubling times, Your Grace. The petitioners’ petty matters exceed our limited resources, to say nothing of the war. A careful balance must be struck. Your throne awaits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

In this kingdom management RPG, petitioners will arrive in the throne room each turn to ask for your advice and assistance. Decide whether to help them with their problems, or to conserve resources for more important matters. Remember: supplies are limited, and not everyone has the kingdom’s best interests at heart...

Listen to petitioners each turn and decide who needs your support.
Aid your family with their personal problems and decide upon their fate.
Hire Generals, Witches and Hunters to aid your efforts.
Prepare for battle and make alliances by satisfying the whims of lords and kings.
Follow the stories of the quirky and determined characters that visit your halls.

Yes, Your Grace tells a tale of Davern, a medieval kingdom ruled by King Eryk. The game is set in a fictional world where monsters and arcane practices inspired by Slavic folklore are the order of the day. Villagers will ask for your help with various problems, from monsters attacking the village to a lack of places to relax and enjoy themselves. Some will bring humour to your throne room and some will present you with difficult choices. Your family is important too, and throughout your time as King, you will have to support them in their struggles.
You will face lords with a variety of personalities; you will need their support in order to win an upcoming battle, but some may ask you to perform dirty deeds to cement the alliance. One thing is clear: It won’t be easy to keep everyone happy...
Sums Steam only; Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 14.2Kreviews | 87% | — | $1.3M |
| $19.99 | 2.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is not a good game, you sit through a story that really has no real choices and always has 1 ending, any other ending in this game is achieved by failing to manage your resources which isn't at all hard and is also just a title screen. If you care about the story just watch a gameplay video but if you don't care then there is 0 point in wasting your money and time in this game.
This game is hailed for it's sharp writing and replayability. But to me, the game seemed cliche and full of modern tropes that don't belong in a medieval sim. In many cases, the choices didn't feel nuanced, as though the writer clearly saw one choice as better than others -- and maybe didn't even understand the reasons you might make the other choice. At the end of the game, the choices that felt the most consequential to me -- the ones I would want to replay and change -- are all locked. Very disappointing.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 24 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French*, German*, Russian*, Polish*, Japanese*, Italian*, Spanish - Spain*, Portuguese - Brazil**languages with full audio support
| $19.99 |
| 502ratings |
| 84% |
| — |
| not modelled |
| $2.99−85% | — | 91% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 894 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nah. After the first battle, half game thought, I’m just realizing how unimportant my decisions are. It’s just a straight story pretending to be a game, like Dispatch does. Your choices don’t matter. You just keep clicking for the next sentence to pop up for you to read. Sometimes it was interesting, sometimes even cute, but overall it’s not worth sitting through and playing. So I abandoned it. And frankly - the plot is kind of stupid. The king doesn’t want to keep his old promise and give his first daughter in marriage to the self-made king. Because of that, he puts his entire realm in danger: he has married his daughters off to anyone who's got an army, while desperately trying to keep his kingdom from falling apart. What a joke.
一位来自大洋彼岸的绿孔雀品鉴此游后发出的repo: 短平快的村长模拟器,[b] 追男宝模拟器 [/b] 当大女儿出嫁剧情出现的时候,我以为会有转折,会逃婚继承国家,结果没有,她乖乖给刚见面的男的当仆人去了。 当二女儿开始练剑的时候,我以为她会要求成为继承人,结果没有,是为将来的爱情做铺垫。 当小女儿爱上军事厅的时候,我以为她会成为国王最后的选择,结果没有,这只是她家家酒的一环。 最终王后四胎还是女儿的时候我以为差不多行了吧,结果还是没有!王国就彻底失去了继承人! [b] 是的!国王甚至考虑过让女婿继承国家都没考虑过一秒钟让女儿继承!!! [/b] 我只能说这个故事警示我们穷就不要追男宝了,越追越穷。 幸好最后的女同稍微缓解了一下痛苦,要不然感觉我也会像这个无能的中年男人一样中途晕倒!
Как же тяжело быть королем: то понос у народа, то золотуха, то война, то дочь сбегает с любовницей, то жена просит провести темный ритуал, чтобы родить наследника в здравии, то младшая выбирает себе в качестве друга МЕДВЕДЯ, то казна пустеет, а на пороге ОПЯТЬ ВОЙНА... ДОКОЛЕ? Я ПРОСТО ХОЧУ НА ПОКОЙ В конце вообще заставили прослезиться, пощекотали мои нервишки. Но однозначно провела приятно вечер, хорошее, нраица.
简中玩家,快————跑————!!!简中翻译烂得不如机翻,连数都能翻译错,对话框里写消耗的金钱未必是实际消耗的金钱,有的地方金钱和物资的消耗还写颠倒了!成就没有中文,公告没有中文,攻略没有中文,dlc没有中文,糊弄糊弄翻译点剧情就来圈钱了!再买这个公司的游戏我是傻福!
Usually only tend to write a review when the game is extremely good or extremely bad. This is one of those games is meh the story is so so the artwork is good So usually would not write a review. But what made me write a bad review is when the game developer goes into social media trying to silence the consumer because they had the audacity to write a bad review. I hate when this out of touch developers no longer can get a bad review without throwing a tantrum and trying to silence the consumer. Probably cant refund this game any more since i bought this game years ago but will not buy anything else from this developer. I abhor this people that as soon they get a negative review throw a tantrum.
업데이트 이슈로 한글화 정상작동 안함!!! 이제 한글패치 하려면 게임 버전 강제 다운그레이드가 필수임 그런데 그렇게 까지 할 정도로 재밌는가? 아닌듯.. 졸작. 허접한 UI, 허접한 스토리, 허접한 도트, 허접한 옹알이. 전반적으로 게임하기 불편함. 조작도 불편함. 글자를 봐야하는 게임인데 가시성 떨어짐. 도대체 이걸 왜 추천하는거냐 극찬하는 사람들 뇌구조가 궁금할 지경..
剧情完全固定死了,你的选择一点用都没有,就这自由度策略在哪?说句不好听的,你军力和物资100万也得看这SB剧情。
I played the entire game in one day and couldn't take my eyes off it. I absolutely loved the humor, the story and the gameplay loop. Best way I can decribe it is like playing a season of Game of Thrones. In many cases, decisions have real impact on the ending and it is very hard to know what action is the best.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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