
Yao-Guai Hunter is a Wuxia roguelike deck-building game. In a world where Yao-Guai roam free, player battles with various evil beings, collecting cards and learn inner skills. Encountering various adventures in the martial world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 24 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
When spirits roam and legends come alive, only a true cultivator can restore balance.
As a lone Yao Hunter, wield blade and spell to cleanse a world where ancient demons awaken and forgotten myths take shape.
Step into a hand-painted realm inspired by Chinese folklore — a living scroll of monsters, miracles, and martial arts.
Every choice writes a legend. Every battle bends fate.
Mo San – A warrior from the Yao-Slaying Bureau, carrying a cursed blade thirsts blood.
He channels his rage into raw power — but with every cut, the blade hungers more.
How long before it devours him whole?
Chuan – A Taoist with a bamboo-fire sword and a pouch full of dangerous inventions.
He may look frail, but his bullets are blessed with talismanic magic.
His homemade weapons "Bamboo Bombard" — turn spiritual alchemy into explosive justice.
A-Zi – A prodigy witch from the southern Miao tribes, bonded with the poisons of the wild.
She commands a legion of venomous insects and conjures ancient hexes passed down through bloodlines. To fight her is to fight the jungle itself.
Ao Yu – A young dragon-descendant learning to command the storm.
With mastery over wind, fire, thunder, and rain, she dances on the edge of control.
But when her human form shatters... the dragon within awakens.
400+ Handcrafted Cards
172 Inner Skills
54 Mystical Elixirs
100+ Random Events
100+ Unique Enemies
20 Ascending Difficulty Levels
Yao Hunt Tournament – Team up with friends and race to cleanse the land
Yao-Hunter’s Edict – Daily global challenges with ranked leaderboards
Custom Mode – Tailor your adventure with custom seeds and rules
Explore the [Experimental Features → Workshop] menu to install community mods and create your own martial myths.
Official Discord:
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏难度有点高。。。。没玩个几十个小时几个英雄玩不明白
可以,好玩
就是好玩而已
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Japanese*, Traditional Chinese*, Korean*, Russian**languages with full audio support
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
如果需要着重强调跨回合决策和均卡思路,那我建议直接给玩家开辉眼,然后提高环境水温,而不是降低后期的难度,这样可能更健康
1
真正对大卡组友好的游戏,不少单卡质量非常优秀,而不是通过赤裸裸的限制无限解法让人更倾向于去找数值解,心法和丹药的区分也让流派和数值区分开来,让一些玩法更有趣,可惜没有合作模式
轻松通关,玩起来很惬意,比隔壁好多了
优点: 1、国风画风很有特色,背景,人物,敌人,卡面等都很有特点,让人印象深刻,而且ui也比较贴合,没有违和感,音乐也不错。 2、5个角色各有各的特点,也有不少流派,在游玩过程中可以尝试不同的构筑,这个地方也算耐玩,但是只有三章会不会太短了,算上隐藏的第四章也没多少,基本上你那个构筑也要很长时间才能完成,结果刚到打完boss没几把就结束了,太短了。 3、精锐奖励提前告诉你有啥类型的卡牌,或者其他奖励,让你抉择是否去冲也挺不错的。 4、基本没啥超级恶心人的事件,有时候专注于走事件收益也不错。 缺点: 1、删卡很难,底层逻辑想和杀戮尖塔区分开,所以有很多地方进行了微妙的改动,结果变得异常蠕动。比如战斗开始给5费,然后每回合只给2费,而且还有特殊的洗牌卡,还要用掉1费,设计的过于微妙了,洗牌要费用且能量回满要几个回合的设计就导致打的过程异常难受。反正打了几局就放弃了,直奔创意工坊订阅删掉洗牌这卡并自动洗牌mod,舒服。 2、商店只卖丹药不卖心法,丹药效果随机,不一定有删牌或者升级的丹药,全靠事件删牌,就是鼓励你打大卡组,虽说有很多卡都比较超模,但是结合上面的洗牌回能机制,就很搞笑了。 3、但是商店一章就一个还居无定所飘忽不定,尤其是第三章中间我打完后面的钱咋办?等于是全丢海里去了,没法在打boss前整补一下。 4、人物等级毫无意义,一局打完解锁的牌在之前游玩的过程中就出现了,完全不需要解锁,甚至还会出现解锁初始牌这种骚操作。 5、获得能变换卡牌的药丸,有几率变化完之后就卡死了,超级麻烦的bug,多次重进都没用。 6、强化效果不能预览。看不到卡牌强化的预览,一定要多打几遍,记清楚大多数的卡数值才能确认。 总体而言质量是对得起价格的,值得一个推荐,如果开头打了几把也觉得不太行,那就不要强撑,直奔创意工坊,你会找到适合不少强化mod,再进去游玩。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $19.5M | 191.7K | 97% | $6.24 | |
| $12.2M | 23.3K | 92% | $19.99 | |
| $4.4M | 6K | 87% | $19.99 | |
| $2.1M | 4.6K | 84% | $24.99 | |
| $1.4M | 3.6K | 92% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $837.7K | 1.7K | 75% | $14.99 | |
| $837.3K | 17.5K | 96% | $2.99 | |
| $837.3K | 1.4K | 72% | $23.99 | |
| $838K | 1.6K | 90% | $14.99 | |
| $836.8K | 1.9K | 91% | $19.99 | |
| $838.3K | 1.7K | 61% | $9.99 |