
Xenonauts is a strategy game in which you control a multi-national military organisation defending a Cold War-era Earth from alien invasion, using small squads of persistent soldiers to eliminate the extraterrestrials and recover their technology in turn-based ground combat.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.1Kreviews | 87% | — | $4.5M |
| $4.99−80% | 780ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No idea when I bought this, but found it in my library this week. Loving it. But you will save scum. If you don't have the patience to reload and try to optimize your strategy this isn't the game for you.
Full of bugs and weird glitches, and the game crashes frequently. Keyboard shortcuts don't work for some things (quick-load, toggle crouch). The final mission just won't complete sometimes. For a game that had no requirement for creativity (given it is a play-for-play copy of an existing DOS game), it's crazy that the devs didn't put in a little effort to make it better than a reskin of the original.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Карта мира дана в проекции Меркаора, при этом радар вокруг базы круглый и не искажен.
Xenonauts é a continuação direta do antigo XCOM UFO Defense com alguns elementos do XCOM Enemy Within mas nada haver com o XCOM 2, mas ao contrário dos XCOMs aqui você está realmente defendendo a Terra de uma invasão em MASSA na qual não irei dar spoiler do porque, pois se eles quisessem acabariam com a terra no 1º dia, desde do começo você encara os Reptilianos Sebillians, os Greys Caesans e os Sintéticos Androns que são as 3 principais espécies de combate que você irá enfrentar, existe outras 4 de apoio e suporte para as 3 principais como os Insetóides Reapers que transformam seus Xenonauts em Zumbis e depois de um tempo o zumbi da a vida a um novo Reaper, os Humanóides Harridans que parecem Goblins altos e que usam jetpacks e Snipers e os Exóticos Humanóides com cabeças grandes chamados Wraiths que podem se teleportar, e por último a última espécie é os Praetors que esse vou deixar vocês descobrirem quem são, a jogabilidade é por turnos e seus Xenonatus tem status pra cada habilidade e você pode escolher a classe para eles desde Rifleman padrão para Bazuqueiro, você também tem uma ampla varíedade de veículos terrestres e principalmente áereos, as pesquisas são muito importante para avançar no jogo bem como capturar vivo os Aliens, no setor da Oficina você constroi, armas, armaduras, veículos e aeronaves, importante também construir radares pra aumentar o alcance de interptação de UFOs, Hospital para curar mais rápido, garagem para os veículos e Baterias anti-áereas pra proteger sua base, os Aliens fazem diversas atividades na terra com seus UFOs como pesquisa abdução, destruir coisas, bombardear cidades, invadir cidades e construir Bases Alienígenas Secretas, você precisa interceptar o maximo de UFOs possíveis pois a cada atividade UFO diminuí a economia das regiões do jogo que no final de cada mês as regiões irão lhe pagar para continuar defendendo a terra, em algumas missões é possível ver civis e forças locais para auxiliar nas missões, resumindo tudo, é um jogo incrível que vale muitas horas de jogo e claro não posso esquecer a Workshop para você baixar mods e melhorar seu jogo da maneira que você quiser, boa sorte na compra vale a pena. Não tem nada melhor do que matar um Grey ou um Reptiliano safado !!
In very simple terms, Xenonauts is X-com UFO 1994 from Temu, but X-com's formula is so good that, even though this is the budget rip-off version, there's still a fair amount to enjoy there for fans of that style of game. You can definitely tell it lacks the nuances, atmosphere, balancing, and brilliance of the original UFO 1994, but just having discovery-driven, turn-based, alien annihilating fun still works. And there are actually a few refinements and quality of life additions here that are very welcome too. I'd say if you're the kind of person who would happily watch Red Sonja after indulging in Conan the Barbarian, then fill your boots with this.
Its a bit like the original XCOM except you have the investors shouting at you for better results, and you have NATO shouting at you for better results, and you have the Warsaw pact shouting at you for better results, and you have your head scientist shouting at you for better results Honestly its a peak game. They somehow took X-COM ufo defence and made it better. And i don't say that lightly.
Good successor of old X-Com. Nice addition of air to air combat. Ground battles are an upgrade from original x-com. It becomes. Limited number of battle maps makes whole experience a repeatable. Overall positive
只建议全能怀旧佬游玩,有这钱还不如趁着促销给Xcom买了。没汉化,聊胜于无的教程,导致我就算花了大把时间读完那比芝麻还小的不可调节的文本还是不太明白自己该干嘛。萨比的掩体机制必须整个人耗时间点数走出来才不会有命中率惩罚,普通难度的小人与XCOM相比脆的像纸,外星人一枪打不死士兵属于个别情况。 还有,这游戏退款了还能在系统文件里打开接着玩
I like it, but the game has some shortcomings. The aliens seem to lack a little bit of character. Even today i can recollect the sound of a gillman or and aquatoid's death scream. A tentaculat plopping in wet destruction. This game lacks that character. Weapons are very real-world equivalent, which might be good for some people, but i don't quite get the satisfaction. Gas cannons were meaty and powerful, jet-harpoons were weak but forgiving to miss with, I don't quite get any of that game balance here. Rifles were about just as powerful as a pellet or two of the shotgun and the accuracy of your troops are so low you might as well use everyone like a shotgunner. Early game weapons are not great. Grenades are not great. For whatever reason Mr Gollop must have thought big blasts made the game too easy, so you didn't get any of the 4-5 square explosions from a default grenade. Even the big boy grenade has a 3x3 blast radius, exactly the same as the default nade. Explosions are not fun unless they were delivered from a bazooka, but the zooks were heavy, so even that was a big tradeoff in the fun factor. I'm very near the end, no disrupter pulse equivalent weapons, so I suppose this game doesn't do big explosions at all. Stun weapons aren't great too (xcom had immediate effect knockout blasts, this sets a gas that you had to gamble a turn end on). Overall gunplay gets a 5/10 out of me. Sound design a 6/10. Game's an 7.5/10, because you really end up repeating the same mission over and over again. Like at some point in the old games you start hating terror missions for it's length and complexity and the chore of hunting aliens, in this one, even with downed UFOs, you have to hunt them in the middle of a suburb or a factory, it's just that.. grating. Also, not sure why, but the game seems to drop less civilians in this game, I was a fan of non-stop hearing aliens blast civs (Hidden action screams are lol) turn after turn, until it gets quieter and you know they're going to start hunting you now.. not a perfect recreation, hopefully it gets better.
I don’t know this game kind of feels like watching paint dry. Also ran into a bug early on the UI is not very good which is odd because there’s really not many things to do. The combat is OK but it’s pretty much just a worse version of xcom in every way
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