
The XCOM: Enemy Unknown - Slingshot Pack is Now Available!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 14 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1014 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super
I started with Xcom 2 and kept slipping off of it over and over with genuine attempts to get back into it but it never clicked. From the first mission this game clicked. It's everything I wanted from Xcom 2, it wastes your time less, it lets you make different decisions in combat without feeling overwhelmingly punished for them. Upgrades feel more player driven with pros and cons of each decision. The horror atmosphere and tone it's like the jump from Wolfenstein to Wolfenstein 2. If you were wavering on Xcom and don't know whether you should try out the older one. I think you should give this a shot over Xcom 2.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Korean, Spanish - Spain*, Russian*, Japanese, Polish*, Traditional Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Че за бред с вниманием?
XCOM 2 was amazing to me, this was ... eh. Even when it came out, I wasn't having much fun with this game, but with XCOM 2 existing, I don't see why you would buy this game when a better version already is out there.
Peut être un peu redondant en avancant mais la liaison entre le gameplay "fallout shelter" et le tactical rpg tour par tour est très bien ficelée. Je pense que pour bien profiter il ne faut pas hésiter à relancer une partie si on a trop dépensé bêtement au début (oups) et ne pas hésiter également à recharger la sauvegarde lorsque le commando loupe un tir au corps à corps à 95% de chance de réussite et se fait ensuite one shot.
Perfect!
The game is fun but whatever you do dont do iron mode on the first playthrough. 7/10
Excellent jeu de stratégie au tour par tour
XCOM: Enemy Unknown ressuscitou o gênero de estratégia tática por turnos de um jeito que praticamente redefiniu o que se espera dele. Você comanda a resistência da Terra contra uma invasão alienígena, gerenciando base, pesquisa e esquadrões táticos. Pontos positivos: • Tensão tática genuína: cada decisão pesa, perder um soldado veterano dói de verdade, e a sensação de "vou arriscar esse tiro de 65%" é viciante • Gerenciamento de base: pesquisa, engenharia, satélites, tudo isso cria uma camada estratégica que complementa muito bem as missões táticas • Rejogabilidade: dificuldades diferentes e permadeath mudam completamente como cada campanha se desenrola Pontos negativos: • RNG cruel: às vezes um tiro de 90% erra, e isso pode frustrar bastante em dificuldades mais altas • Câmera e UI datadas: pros padrões atuais, interface e movimentação de câmera parecem meio travadas • Início arrastado: as primeiras horas de gerenciamento de base podem demorar até o jogo pegar ritmo Esse é um dos melhores jogos de estratégia tática já feitos, e ainda segura muito bem o tempo. Recomendo com força, principalmente pra quem curte decisões de alto risco.
completed this game many times on various platforms. got it on pc just so i could beat it again currently going through on classic after not playing for some years hahahahahah... pain. love the game tho
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $73.4K | 984 | 93% | $2.99 | |
| — | 985 | 47% | — | |
| $28.5M | 33.2K | 84% | $39.99 | |
| $6M | 23.5K | 71% | $9.99 | |
| $553.7K | 4K | 95% | $4.99 | |
| $351.4K | 425 | 74% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.8M | 26.9K | 83% | $29.99 | |
| $21.8M | 37.5K | 87% | $39.99 | |
| $21.7M | 109.6K | 97% | $9.99 | |
| $21.5M | 70.3K | 91% | $9.99 | |
| $22M | 33.1K | 95% | $29.99 | |
| $22.1M | 26.5K | 87% | $24.99 |