
The XCOM: Enemy Unknown - Slingshot Pack is Now Available!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 14 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1008 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have loved this game since the very first version came out and this is alot like the original but better everything.
pure bliss still to this day.
Jogo de estrategia muito bom
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.8M | 26.9K | 83% | $29.99 | |
| $21.8M | 37.5K | 87% | $39.99 | |
| $21.5M | 70.3K | 91% | $9.99 | |
| $22M | 39.8K | 90% | $19.99 | |
| $21.5M | 52.5K | 84% | $19.99 | |
| $22M | 39.9K | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $73.4K | 984 | 93% | $2.99 | |
| — | 0 | 47% | — | |
| $28.5M | 33.2K | 84% | $39.99 | |
| $6M | 23.5K | 71% | $9.99 | |
| $553.7K | 4K | 95% | $4.99 | |
| $351.4K | 424 | 75% | $14.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Korean, Spanish - Spain*, Russian*, Japanese, Polish*, Traditional Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Тот самый жанг который остаётся на корабле пришельцев
za mna najlepsia strategia
A pesar de tantos años, sigue siendo un muy buen juego de estrategia, la historia es simple y el sistema de administración de Base es muy bueno. Perder a un soldado que hayas entrenado y equipado con lo mejor, puede arruinar tu partida y empezar de nuevo en otras naciones tiene diferentes bonus. Lo que podría decir que no me gusta es que el sistema de potenciación es random, si queres que un soldado en especifico sea modificado, depende del juego. En conclusión, este juego merece la pena.
Peak
Great game, enhanced significantly by Long War. Even though it lacks a lot of features compared to its sequel (and looks quite a bit more dated) there's just something about the vibes that makes me prefer XCOM: EW overall.
Yes
Rng is not on my side :(
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.