
The XCOM: Enemy Unknown - Slingshot Pack is Now Available!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 14 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 994 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Been a franchise fan since day on, and this is a pretty good modernization of the classic.
I love this game but it's a total buggy mess, and it's one of those games where that really has a huge impact. I tried the recommendations of other users and it carried on freezing mid-mission. Got so fed up I uninstalled which is a massive shame.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.8M | 26.9K | 83% | $29.99 | |
| $21.8M | 37.4K | 87% | $39.99 | |
| $21.9M | 100.5K | 90% | $9.99 | |
| $21.6M | 46.9K | 94% | $24.99 | |
| $22M | 39.8K | 90% | $19.99 | |
| $22M | 37.1K | 46% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $73.4K | 984 | 93% | $2.99 | |
| — | 985 | 47% | — | |
| $28.5M | 33.2K | 84% | $39.99 | |
| $6M | 23.5K | 71% | $9.99 | |
| $553.7K | 4K | 95% | $4.99 | |
| $351.4K | 424 | 75% | $14.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Korean, Spanish - Spain*, Russian*, Japanese, Polish*, Traditional Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
żryj to!!!
XCOM is a classic for a reason.
Great game I keep coming back to. One thing it has on its successor is that the writing is less Hollywood cringe that it would turn into in WOTC (still really like WOTC, but the writing is terrible despite the great fan service voice cast). On difficulties below Impossible the implied meld time pressure is usually manageable and not too annoying. Plays impeccably on W10 which I still run. If you like turn-based games and, strangely, haven't played this yet, give it a try.
Long war makes it great.
Only played it with Long War, but whehey this is a fun tactical game.
I remember playing the original XCOM as a kid not knowing anything other than; shoot the aliens and save the civvies! I've played this game so many times from the XBOX 360 to here and every time I'm back to being a kid playing the original XCOM on the Playstation 2. The controls, graphics, visuals, story, action, all of it is so damn good. I've played XCOM 2 but even still, this game has my heart in a way none of the others do.
Love it! Can't wait to play the sequel
Mechs got better aim...we lucky they didnt send any hot alien hoes...esp the chunky ones
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.