
XCOM: Chimera Squad delivers an all-new story and turn-based tactical combat experience in the XCOM universe.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 14 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 23.5Kreviews | 71% | — | $6M |
| $9.99 | 240ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 902 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
经常遇到恶性BUG,玩着玩着突然就操作不了了,加载、退出都无法做到,不是一次两次了真的崩不住了,还有就是贴脸miss祖传命中率,是正版受害者了
Uproszczony x-com, dostałem go za mniej niż 10zł ze sklepu steam, działa świetnie na stram decku, za ten kwit to wyśmienita gierka.
racizm
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6M | 10K | 80% | $14.99 | |
| $6M | 7.5K | 95% | $24.99 | |
| $6M | 15.1K | 93% | $11.99 | |
| $6M | 16.3K | 91% | $14.99 | |
| $6M | 9.7K | 94% | $29.99 | |
| $6M | 11.5K | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.6K | 58 | 59% | $24.99 | |
| $351.4K | 425 | 74% | $14.99 | |
| $73.4K | 984 | 93% | $2.99 | |
| $7.7K | 36 | 64% | $13.99 | |
| $21.8M | 58.7K | 93% | $14.99 | |
| $6.2M | 7.8K | 75% | $29.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 903 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
-
Might not be a lot of people's cup of tea but I enjoyed it. This one feels manageable to play while Xcom2 always feels like you're on the back foot. The characters were really well realized. The few things I wasn't a fan of were the... Limited selection of agents per story run - 8 without mods. Limited selection of items - 1 type per category in a some cases 2 in most. Short Campaign - You're constantly under the threat of a Riot in a sector however, when one happens it doesn't feel like it was actually a big deal. The campaign I finished it in about 20 hours, there's no "keep going" or infinite mode. It just gives you a few missions towards the end of the 3 "factions." I loved - The Characters - Verge was my favorite, once his build came online, I had the most fun playing with him in a party. The "Joss Whedon commentary" is unfortunately something we have to live with till people stop using it as a way of building "personality" but it is what it is, the characters "made sense" talking the way they talked. This game is less "world-will-end-if-you-don't-do-something-about-it" than 2 so, the constant jokes was fine, it was only grating when Terminal would repeat certain lines like "Medic! wait, I'm the medic!" Vergil being "weird funny" was fine. Some other characters were serious all throughout the game that also made sense. The devs did a great job at bringing the personality of these characters out. I got it on sale, It felt like a mobile game in some instances and in others it felt like a good "what if." Unfortunately, Xcom as a franchise just isn't doing anything with their IP. Which sucks, having 2.5 games isn't enough. There needs to be more. Graphics - While I didn't "love" them, they were fine. I set everything to max.
Feels like they were experimenting with things, cool if you want to play something that is not human. It's pretty different from the mainline games. It does have it's problems though, luckily it doesn't cost much, better on sale.
为啥打开游戏后没有中文,而且设置里面也没有语言修改选项。玩不了。
норм
THIS GAME IS AWESOME SAUCE I LOVE IT AND NO ONE REALLY KNOWS BOUT IT I THINK!!!!!! WAY LESS FRUSTURATING THAN SOME OF THE OLDER XCOMS!!!! I LIKE THE CHANGE IN TONE TOOO!!!!!!
Si te gusta XCOM definitivamente no te gustará esto
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.