
XCOM: Chimera Squad delivers an all-new story and turn-based tactical combat experience in the XCOM universe.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 14 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 23.5Kreviews | 71% | — | $6M |
| $9.99 | 240ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 899 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
Jogo muito bom pra quem curte uma estratégia de turnos.
It's decent, get it on sale.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6M | 7.1K | 95% | $24.99 | |
| $6M | 16.9K | 93% | $15.99 | |
| $6.1M | 11.3K | 94% | $29.99 | |
| $6M | 11.9K | 93% | $19.99 | |
| $6.1M | 9K | 94% | $39.99 | |
| $6.1M | 14.5K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.6K | 56 | 57% | $24.99 | |
| $351.4K | 425 | 74% | $14.99 | |
| $73.4K | 984 | 93% | $2.99 | |
| $7.7K | 21 | 48% | $13.99 | |
| $16.2M | 40.4K | 93% | $14.99 | |
| $6.2M | 7.4K | 75% | $29.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 900 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Калище, хорошо хоть по скидке в комплекте с остальными частями взял. Очень запутаный уродский интерфейс, геймплей совершенно скучный, как и все что есть в этой уродской позорной игре. Идея неплохая, но реализация ужасная.
non tra i migliori x-com, comunque carino
Ha kijavítják a hibákat, akkor jó játék lesz. (Bár nyilván nem fogják, ha eddig sem tették.)
還不錯
I wish I could give one thumbs up and one thumbs down. The encounter to encounter tactics are much improved over XCOM2. You will still be overpowered by the end of the game, but you must work far harder to wipe a room in one turn in Chimera Squad compared to XCOM2. I appreciate that change as it keeps the game interesting all the way to the end. The Macro strategy of managing your soldiers stress/healing, permadeath, which ones to send on Covert Ops, ability points, building up the Avenger, choosing your mission, building a resistance network, etc is all gone. There is very little Macro strategy in Chimera squad which I miss. There is some choices about what research to pursue first, but its similar to XCOM2 where weapon and armor upgrades are far more valuable than just about anything else. I believe this is a serious downgrade and removed much of my enjoyment from the game. The only punishment for a solider 'dying' is they have to go into training for 3-5 in game days. The story is non existent, but hey THATS XCOM BABY! 3/5, its not XCOM2
Jogo divertido, com uma abordagem, até agora um pouco mais simples se comparados aos outros jogos da franquia. Até agora estou gostando, tudo um pouco mais simples, deixando o jogo mais casual.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.