
Your journey to building a vast space empire begins behind the controls of a single ship. Explore, trade, fight, and build as you rise to command fleets, stations, and entire economies in a living, fully simulated universe that reacts to every decision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 11 → 10.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1316 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
EvE without the griefing, Mount & Blade in space, 2003's Freelancer mixed with Homeworld (2). 10/10, I didn't play before 9.0 but the guys who did had it tough. We got it easy. We get the best space sim ever.
X4: Foundations — это не просто «космический симулятор», а настоящая песочница с живой экономикой и огромным пространством для самовыражения. Здесь можно быть кем угодно: скромным курьером, который возит грузы между станциями, хитрым торговцем, выстраивающим цепочки поставок, или командиром флота, который ведёт масштабные войны. Особенно впечатляет, как проработана экономика: цены на товары реально зависят от спроса и предложения, а если ты начинаешь массово скупать или продавать что-то, рынок реагирует. Это добавляет геймплею глубины и заставляет думать стратегически.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.2M | 72.8K | 93% | $19.99 | |
| $45.6M | 128K | 84% | $19.99 | |
| $45.6M | 109.6K | 85% | $19.99 | |
| $45.5M | 139.4K | 92% | $29.99 | |
| $45.4M | 67K | 88% | $39.99 | |
| $45.3M | 261.9K | 97% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.3M | 2.1K | 85% | $15.99 | |
| $6.1M | 5.2K | 42% | $29.99 | |
| $266.5K | 675 | 80% | $9.99 | |
| $183.4K | 596 | 74% | $9.99 | |
| — | 0 | — | — |
Latest in each market: best RU #70, worst CA #92 · 4 markets collected
Reviews, worldwide (the counter carries no country): 12.22/day in the week to Aug 4 → 14.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Simplified Chinese, Portuguese - Brazil*, Spanish - Spain, Traditional Chinese, Russian*, Korean, Japanese, Spanish - Latin America +2 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Steep learning curve but satisfying game play space sim. Full sandbox. Mine ore. Be a pirate. Trade goods. Do missions.
A great game, if you have al lot of time to put into it. The whole universe getting simulated in the background, is truly something unique in Single-player-games.
不知道哪个脑瘫设计的地球空间站的任务,又臭又长,一开始就得飞好几个星系就为了找那个空间站,然后穿个太空服来回飞来飞去就为了开个门,纯粹浪费时间,气闸还不能直接飞过去会直接死,任务也没有指引非得360°转的头晕眼花找那个开关,设计这种莫名其妙的任务是干什么呢,玩个游戏跟训练ai一样,玩你们的游戏没有一点乐趣只有窝火,有这时间我干点什么不好
Всем привет!!! Что я могу сказать по поводу игры,игра 10 из 10 но вот оптимизация 0 из 10,на хорошем железе постоянно резкая просадка в фпс с 120 до 10... это при том что нагрузка на процессор и видюху максимум процентов 30....это единственная игра которая у меня лагает. Выводы однозначны, за восемь лет игры они так её и не оптимизировали,хотя это один из лучших космосимов в который мне бы хотелось поиграть....Разрабы вы когда переберетё свой конченный движок игры чтобы люди наконецто могли насладиться этим шедевром? Видеокарта rx 7900xt 20гиг.
当你<能够>拥有无敌舰队的时候,你也不需要这舰队了
Hands down the most satisfying space game I've ever played. The learning curve is almost a wall but once you get over that initial hump and start to see the potential, it's awesome. If you got board with Elite Dangerous and are tired of waiting on Star Citizen to actually function, this is what you've been looking for. It doesn't do multi-player which is the only thing I would change if I could. 10/10 absolute top-tier peak-level space game!
Bonzinho apesar de rodar com baixo FPS no meu computador. Eu fico muito tempo sem jogar então tenho que ficar lembrando dos comandos e menus.
Great fun. It has polished up so nicely after all these years. I wont go into the details, but watch some up to date reviews on youtube. I just about to dive back in for another epic playthrough!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.