
Your journey to building a vast space empire begins behind the controls of a single ship. Explore, trade, fight, and build as you rise to command fleets, stations, and entire economies in a living, fully simulated universe that reacts to every decision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 11 → 10.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1316 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
@320'isj hours, I have defeatet my first Xenon destroyer I. A massive attack from my defence stations subs and it melted like butter in the sun. This game gives many challanges, as you chose them. Military, exploration, construction, logistics and trade, a key to success I imagine.
Ich liebe X4, tolles Spiel. Aber: was soll dieses Update eigentlich? ist das euer Ernst? DIe eigenen Kommandanten sind ja dümmer als davor, man greift eine verdammte Xenon Station an und meine Zerstörer fliegen zu nah an der Station ran um anzugreifen, die fliehen ja nicht mal wenn die verdammten Schilde stark geschwächt werden. Würde ich da nicht andauernd manuell die Schiffe da wegfliegen, wären die schon zerstört, weil die Kommandanten/NPCs einfach schlecht programmiert wurden. Ihr habt es einfach verschlechtert. Habt ihr das überhaupt getestet ?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #70, worst CA #92 · 4 markets collected
Reviews, worldwide (the counter carries no country): 12.22/day in the week to Aug 4 → 14.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Simplified Chinese, Portuguese - Brazil*, Spanish - Spain, Traditional Chinese, Russian*, Korean, Japanese, Spanish - Latin America +2 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很耐玩,不知不觉就100多个小时了,新手可以B站、贴吧看攻略,任务引导比较差,但是越玩越有劲儿。
I am an avid space game nerd, so a pure space sandbox like X4 is right up my ally. Like most games of it's size, it has bugs and glitches, little oddities, but if you like to be left to do whatever you want when you want, you can't beat the X franchise.
Great sandbox Space management game but weak endgame content
If you're looking for a game to give you a sense of scale, and a living space universe, this hits all the right notes. The things that impressed me from the small amount of the game I have explored so far have all been related to the world. The music is incredible. It really places you in the world, very atmospheric, and honestly pretty catchy. The sense of scale is amazing. Docking in space stations, walking around the docks, boarding larger ships, looking out on an Observation Deck, it all feels so huge. You are a tiny little speck amongst gargantuan creations. The skyboxes are really well done. Exploring new systems just to see its environment is always a treat, The overall atmosphere is what captured me, and has kept me playing so far. The living world is really what is unique about this game, and lends itself well to the sense of immersion. Seeing ships come and go, the organic battles and situations. The entire game running apart from you, again gives you the sense you are just a small part of this universe. The actual minute to minute gameplay is pretty slow paced, and methodical. Its less simulation like Elite: Dangerous, but it still has good physics and controls. But there is auto pilot, captains, auto docking, and many other things that make it so actually controlling your ship is less important. The graphics are really nice from afar, but kind of show its limitations up close. But it does the job well enough, especially considering all the other aspects of the game. The narrative missions are intriguing, I really enjoy the actual missions as a whole, but the writing for the dialogue and voice acting is something that could be far better. It isn't terrible, but it does show itself, especially with the janky animations of the characters. I am still playing this as of writing this, as there is so much more to the game that I haven't explored. I just started building stations, have gotten ships to start working for my stations, and starting to delve into the entire economy a bit more. But up until now, the exploration and smaller missions are worth the money alone. BONUS: native linux support is a massive W. Keep up the good work
имба
chơi TER dễ nhất nha mọi người
Сама по себе игра реально классная. Особенно в комплекте со всеми DLC. Но новая русская локализация... Боже это отвратительно. Когда персонажи зачитывают собственные ремарки сценариста в духе "Он пробубнел" это уже ни в какие ворота. До патча 7.00 такого кошмара не было.
Bangerz certified
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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