
Your journey to building a vast space empire begins behind the controls of a single ship. Explore, trade, fight, and build as you rise to command fleets, stations, and entire economies in a living, fully simulated universe that reacts to every decision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 11 → 10.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1316 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I suspect this Game was influenced by a shadowy german manager cartel. Because it will have you thinking about ze wörk efficiency per m³/h production in no time. Logistics will make or break your map and company. Or you could jack ships and call it a day, but where is the spreadsheet fun in that. 10/10, can recommend.
Best Space Experience!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.2M | 72.8K | 93% | $19.99 | |
| $45.6M | 128K | 84% | $19.99 | |
| $45.6M | 109.6K | 85% | $19.99 | |
| $45.5M | 139.4K | 92% | $29.99 | |
| $45.4M | 67K | 88% | $39.99 | |
| $45.3M | 261.9K | 97% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.3M | 2.1K | 85% | $15.99 | |
| $6.1M | 5.2K | 42% | $29.99 | |
| $266.5K | 675 | 80% | $9.99 | |
| $183.4K | 596 | 74% | $9.99 | |
| — | 0 | — | — |
Latest in each market: best RU #70, worst CA #92 · 4 markets collected
Reviews, worldwide (the counter carries no country): 12.22/day in the week to Aug 4 → 14.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Simplified Chinese, Portuguese - Brazil*, Spanish - Spain, Traditional Chinese, Russian*, Korean, Japanese, Spanish - Latin America +2 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
With mods Best space game in the world
fun
One of the best sandbox space games out
Nikomu nie polecam, niedopracowany i odstraszający gracza produkt. Zanim to kupisz, przemyśl to.
Ein Top Spiel habe vor gefühlt 15-20 Jahren X2 mit einem Freund gespielt und vor paar Monaten x4 gekauft. Echt coole Weltraumsimulation und dazu noch viel Wirtschaft und Handel. Der Weg zur ersten Fabrik ist hier weitaus schneller wie bei x2 was viele begrüßen, aber ich fand es fast cooler wo der Weg noch steinig und hart dahin war. Man muss halt aufpassen das man nicht irgendwann 10 stunden nur Fabriken und Handelswege optimiert und gar nicht mehr selber fliegt. Naja wer auf Weltraum und Handelssimulation steht ZUGREIFEN !!!!
TOP
This is an amazing game, but I find the barrier to entry frustratingly difficult because of the weak-ass tutorials. I'd find this game unplayable if not for youtube tutorials. The depth of this game is insane.
At a high level I get what they're going for. There's lots of potential that could be really fun if done right. Unfortunately, it's incredibly slow. At a gameplay level this has got to be one of the clunkiest things I've ever played. I almost gave up on it, but I spent some time reworking controls and got something usable. But it's still not great.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.