
Your journey to building a vast space empire begins behind the controls of a single ship. Explore, trade, fight, and build as you rise to command fleets, stations, and entire economies in a living, fully simulated universe that reacts to every decision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 11 → 10.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1313 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有难度,所以才有乐趣~
muy buen juego
Não jogue, é viciante.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best RU #70, worst CA #92 · 4 markets collected
Reviews, worldwide (the counter carries no country): 12.22/day in the week to Aug 4 → 14.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Simplified Chinese, Portuguese - Brazil*, Spanish - Spain, Traditional Chinese, Russian*, Korean, Japanese, Spanish - Latin America +2 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ass
je ne m'arrête pas
One of the best space games on the market, constantly being improved, which is quite rare these days. It is probably the only active and continuously developed single-player game of its kind. The graphics are nice, the gameplay is interesting, there are plenty of ships to choose from, and most importantly, there is a living, dynamic universe with a genuine economic simulation. However, the game does have some shortcomings: limited voice acting, a difficult-to-learn interface, and a relatively limited storyline. X4 is essentially a space economy and RTS-style simulator. It is not really a game about space exploration—there isn't much actual exploration here. In my opinion, the developers could take some inspiration from Elite Dangerous in this area. Still, X4 is absolutely worth the price. I recommend it to fans of space RTS games and economic simulations.
Nikomu nie polecam, niedopracowany i odstraszający gracza produkt. Zanim to kupisz, przemyśl to.
孩子的第一款太空游戏,2星期打了120小时的含金量
An absolutely wonderful game. I love economic games, base building, micro and macro management, etc. It has it all. The game isn't easy to learn, but working through all the tutorials at the beginning, then starting with the Kingdom Ends story, introduces the game quite gently. A great community always helps, and it's so satisfying; the only limit is your imagination. I had this game on my wishlist for a long time. Literally a few weeks ago, I first downloaded a pirated version, honestly, because the game is expensive, and if you buy it, you have to buy it with all the add-ons at once. But after a few hours, I knew it was a crime against humanity, and I happened to come across a good sale and bought it for probably $30-40. The game is worth the full price. You have to give it credit and be patient. I recommend setting autosave more often at the beginning and remembering to save manually because you never know when you'll get into trouble. Battles, economics, factions, building your own empire from scratch, economics, training people, diplomacy, missions. A game that will easily last thousands of hours. From what I can see, it's constantly evolving; the team clearly communicates the roadmap and listens to players. Buy it, but I warn you, you'll be hooked if you give it a chance and put the effort into learning it. POLISH Absolutely wonderful game. I love economic games, base building, micro and macro management, and so on. It has it all. The game isn't easy to learn, but working through all the tutorials at the beginning and then starting with the Kingdom Ends story provides a relatively gentle introduction. A great community always helps, and the satisfaction is immense; the only limit is your imagination. I've had this game on my wishlist for a long time. Literally a few weeks ago, I first downloaded a pirated version, honestly, because it's expensive, and if you buy it with all the add-ons at once. But after a few hours, I knew it was a crime against humanity, and I happened to catch a good sale and bought it for probably $30-40. The game is worth the full price. You have to give it some credit and a lot of patience. I recommend setting autosave a little more frequently at the beginning and remembering to save manually, because you never know when you'll get into trouble. Battles, economics, factions, building your own empire from scratch, training people, diplomacy, missions. The game will easily last for thousands of hours. From what I can see, it's constantly evolving, the team clearly communicates the roadmap, and listens to players. Buy it, but I warn you, you'll be hooked as soon as you give it a chance and put the effort into learning the game.
It's X3 but painful. Everything was easier to do in previous games. This version is so full of feature bloat that it will eventually wear you down to the point where you just don't want to play anymore.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.8M | 2.9K | 86% | $15.99 | |
| $8.7M | 7.3K | 44% | $29.99 | |
| $266.5K | 675 | 80% | $9.99 | |
| $228.6K | 743 | 72% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.5M | 24.8K | 92% | $39.99 | |
| $38.5M | 43.3K | 79% | $39.99 | |
| $38.3M | 57.4K | 84% | $39.99 | |
| $38.2M | 193.3K | 96% | $9.99 | |
| $38.6M | 108.3K | 92% | $19.99 | |
| $38.6M | 89.4K | 95% | $16.99 |