
Your journey to building a vast space empire begins behind the controls of a single ship. Explore, trade, fight, and build as you rise to command fleets, stations, and entire economies in a living, fully simulated universe that reacts to every decision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 11 → 10.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1296 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game. However you will be overwhelmed with death by 1000 papercuts after you get further into the game. Frustration after frustration with the AI once you starting having to manage 50+ ships and stations.
I like it
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #70, worst CA #92 · 4 markets collected
Reviews, worldwide (the counter carries no country): 12.22/day in the week to Aug 4 → 14.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Simplified Chinese, Portuguese - Brazil*, Spanish - Spain, Traditional Chinese, Russian*, Korean, Japanese, Spanish - Latin America +2 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Enjoyable game if you got more time to spare then a stellaris playthrough but unlike stellaris THIS GAME SUCKS TO MOD! Now like most game when an update comes out it usually breaks all the mods so trying to find which mod is crashing the game can be tedious. This game also doesnt have a very active player base so some mods are just lost to the abyss but for this game in particular is arguably the worse i have ever seen in gaming. First, this game doesnt give you a crash report so if you want to fiqure out whats crashing the game your going to have to turn on one mod at a time. Now this wouldnt be too bad if it wasnt for the fact that unsubscribing from the mod doesnt remove it from the game. it still shows up on extension which still holds the mods information. So you physically go into the files and delete that specific mod which doesnt help that some mods dont provide the files name.
wtf is that first mission????
I bought the whole package including DLC for some 35 euros on sale for a single reason: the Star Wars Interworlds mod. Now, I am used to complex games. Paradox strategies, Mount and Blade, you name it. I started the game, did about five hours of tutorials, tried to play for some five hours more in both vanilla and the mod. I knew which buttons to press now, but had zero idea of what to do. After some fruitless flying without meaningful interactions, I quit. Learning curve is one thing, the fact that you can't do anything meaningful when you start is another. Too small for trade, too weak for combat, you can't mine, the only thing you can do are the most boring quests (fly somewhere, repair something; escort someone or patrol somewhere for 20 minutes). And finding those quests with your super-slow ship is also incredible pain, even once you figure out there are icons on the map showing you where the quests are available, because they are fairly scarce and far away! But, once you finish grinding those quests and start actually playing, get faster engines, become able to actually kill something or buy your first mining or trading ship, as you start understanding how the beautifully simulated world around you runs and find your place in it - then the game blooms and becomes one of the greats. It is Mount & Blade, Transport Fever, War Thunder, Planetside 2, all together. Dogfighting is fun, massive battles awe-inspiring, building an industrial empire and seeing credits go up works. Watching your own mining ship landing at your own hand-crafted space station is so satisfying, as is pirating and hijacking a freighter with nothing more than your upgraded fighter. So the question is - is the 10-15 hours of suffering through the tutorials and the initial grind before the game gets (really) good worth it to you? For me, discounted and just barely, it's thumbs up because of the incredible depth of the interconnected simulation of everyone and everything that's hard to find.
Best space sim
I've played No Man's Sky, Elite Dangerous and Star Citizen. This is the game I've been searching for. There's nothing else like it. Learning curve is a bit steep but well worth the time and effort. My only complaints are probably the usual: UI is a bit clunky/non-intuitive and the graphics are outdated. Once I got past those issues, I've been having a blast ever since.
purchased this game at its release played x, x2, x3, and was super excited for x4. got over 200 hours in before I gave up. controls were wonky, and after about a week of giving it a rest, I forgot how to play the controls are so bad. So, here i am 8 years later. new computer. using mouse and keyboard instead of a joystick. Figured some issues would be fixed. Couldn't even finish the tutorials. on the combat tutorial my ship was stuck in reverse and I slammed into the station. kept resetting my input controls (mouse and keyboard, default settings) so that I had to keep hitting shift space to reenable mouse steering. But ship was still stuck in max reverse. finally fixed that (have no idea what reset it) then I started a game. did the patrol begining adventure mode, where you have to fix a satelite. (sorry, Im a bit distracted. kid keeps saying Im misspelling words, like satellite. I don't care, dads ranting) couldnt figure out how to disembark the ship. every time I go into a menu (had dead satelite targeted, was stopped within 50 meters) the stupid ship would reverse and take me away from the satellite (kid says thank you for spelling satelite correctly last time. still dont care.) Id be like 1.6k away and have to fly back. finally decided to take out my phone and look it up. Swear, I was in the ship menu (enter key) and didn't see "get up" like 4 times. but, control D works as well, and I can do that without slamming my ship into reverse. exited the ship. Now my space suit is in full reverse. Cant stop it. x dont work, y dont work, z dont work. I can hit tab and start moving forward at like 5 meters a second, but I cannot stop. Its either full reverse if im not doing anything, or max thrust with tab. Stupid game. I just saved and quit. Maybe in another 8 years we will get another 10 dlc and they will finally fix the stupid input bugs. Edit : same day, quit, restarted, issue went away. also figured out when mouse steering goes away you can left click and drag the mouse and move your ship that way without constantly hitting shift space to get steering back whenever you exit a menu.
One of the best space sim games out there! Became so much better with the constant updates even years after release by the developers!
Was watching Cohh play.. looked so much fun. But i dont have 10k ppl watching and guiding me. trying to ask anything in this forum and you get the most acoustic replies. Not so much fun alone and trying to watch videos taht make any sense on yt. over all it was a waste of money i dont thikn ill ever tough this again.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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